Player Matchup

Fenrir
Fenrir
NoLimit-Shinobi
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 3
Merlin
Merlin
Nolimit-Flackoo
Merlin
Level 6
God Stats
0W - 4L
1,273 SR
Queue Stats
6W - 7L
1,090 Elo+
Party 3
Ares
Ares
Pontiff17
Ares
Level 25
God Stats
10W - 14L
1,337 SR
Queue Stats
297W - 304L
1,253 Elo+
Party 1
Hades
Hades
SoH Jokerr
Hades
Level 24
God Stats
12W - 4L
1,681 SR
Queue Stats
95W - 74L
1,294 Elo+
Solo
Chaac
Chaac
batmansbff_8012
Chaac
Level 29
God Stats
67W - 52L
1,598 SR
Queue Stats
317W - 307L
1,244 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,216 Elo+

VS

Team Averages
Level 21
1,532 SR
1,314 Elo+
Skadi
Skadi
A-and-V_Hauling
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
BosnianDrxgon
Fenrir
Level 18
God Stats
40W - 42L
1,634 SR
Queue Stats
194W - 169L
1,316 Elo+
Party 2
Anubis
Anubis
BosnianSmurf
Anubis
Level 42
God Stats
91W - 63L
1,488 SR
Queue Stats
291W - 318L
1,246 Elo+
Party 2
Yemoja
Yemoja
COCCNCOCCTOTURE
Yemoja
Level 28
God Stats
16W - 12L
1,444 SR
Queue Stats
195W - 236L
1,276 Elo+
Solo
Ra
Ra
blindedFN
Ra
Level 15
God Stats
17W - 8L
1,594 SR
Queue Stats
151W - 141L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
5,483
422
2,832
9,221
3,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
0 / 1 / 2
4,867
374
947
2,742
766
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ares
10
6 / 6 / 1
7,437
572
3,785
12,105
5,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
11
3 / 5 / 2
6,712
516
7,341
10,722
3,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,333
487
4,369
7,693
3,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,318
640
5,337
6,748
2,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 3 / 8
8,173
629
7,206
8,301
2,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
5 / 3 / 9
8,273
636
8,247
7,864
3,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 4
7,037
541
3,491
6,502
3,493
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 3 / 3
8,193
630
10,480
7,819
2,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
23
23
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
8
3
8
4
W
Anubis
5
3
9
3.17
W
1
1
4
3
L
0
9
3
0.17
L
0
1
2
1
L
Ares
6
6
1
1.08
L
Hades
3
5
2
0.8
L
2
2
0
1
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
34,761
42,483
Taken
37,234
16,917
Mitigated
14,823
7,504
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
3,251
0
0
6,748
2,373
3,859
1,006
5,742
0
49,856
W
7,206
2,710
393
2,048
8,301
2,840
2,449
2,585
5,716
0
22,971
W
Anubis
8,247
1,583
358
3,392
7,864
3,148
1,348
2,381
5,483
38,051
0
W
3,491
564
1,428
903
6,502
3,493
625
1,955
4,547
18,250
0
L
2,832
844
0
371
9,221
3,437
0
4,951
4,270
0
8,003
L
947
43
0
340
2,742
766
162
1,503
1,239
7,560
0
L
Ares
3,785
184
0
2,029
12,105
5,033
0
6,254
5,851
12,084
0
L
Hades
7,341
871
0
3,301
10,722
3,991
989
7,070
3,652
35,489
0
L
4,369
553
0
1,463
7,693
3,690
116
2,440
5,253
13
24,124
W
10,480
1,522
1,159
1,029
7,819
2,969
1,618
4,159
3,660
40,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
39,994
145
Minions Killed
276
0
Camps Cleared
0
976,877
Distance Traveled
1,160,814
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,318
640
93
7
0
221,891
1
W
Fenrir
8,173
629
34
3
0
270,823
1
W
Anubis
8,273
636
56
4
0
193,162
3
W
Yemoja
7,037
541
30
2
0
234,765
2
L
Fenrir
5,483
422
10
1
0
177,276
0
L
Merlin
4,867
374
15
1
0
129,723
0
L
Ares
7,437
572
13
1
0
223,216
0
L
Hades
6,712
516
62
5
0
196,364
2
L
Chaac
6,333
487
45
3
0
250,298
0
W
Ra
8,193
630
63
5
0
240,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role