Player Matchup

Chronos
Chronos
Blackdeltafire
Chronos
Level 15
God Stats
1W - 5L
1,107 SR
Queue Stats
235W - 260L
1,047 Elo+
Party 2
Da Ji
Da Ji
Fredynight187
Da Ji
Level 24
God Stats
4W - 8L
1,432 SR
Queue Stats
46W - 60L
1,171 Elo+
Party 3
Olorun
Olorun
Ravens Storm19
Olorun
Level 7
God Stats
19W - 19L
1,505 SR
Queue Stats
104W - 145L
1,080 Elo+
Party 2
Medusa
Medusa
TheGreatLatino66
Medusa
Level 15
God Stats
1W - 4L
1,115 SR
Queue Stats
53W - 60L
1,102 Elo+
Party 3
Sylvanus
Sylvanus
compact_desktop
Sylvanus
Level 27
God Stats
4W - 4L
1,247 SR
Queue Stats
190W - 188L
1,285 Elo+
Solo
Team Averages
Level 18
1,281 SR
1,137 Elo+

VS

Team Averages
Level 18
1,483 SR
1,125 Elo+
Thanatos
Thanatos
FalloutFan7643
Thanatos
Level 26
God Stats
25W - 39L
1,402 SR
Queue Stats
38W - 52L
1,162 Elo+
Party 1
Pele
Pele
Illan106
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,117 Elo+
Solo
Cthulhu
Cthulhu
Muerte blanca02
Cthulhu
Level 18
God Stats
9W - 7L
1,440 SR
Queue Stats
9W - 11L
1,153 Elo+
Solo
Yemoja
Yemoja
frisbee_1611
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
982 Elo+
Party 1
Anubis
Anubis
penyyy1
Anubis
Level 28
God Stats
4W - 3L
1,575 SR
Queue Stats
174W - 177L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
12,829
916
15,789
26,926
8,010
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 12 / 10
16,076
1,148
26,406
25,193
9,826
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 7 / 14
14,710
1,051
24,256
22,722
6,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 0
10,250
732
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Sylvanus
20
4 / 4 / 15
14,669
1,048
12,927
29,795
15,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
9 / 9 / 14
14,900
1,064
26,103
19,128
7,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
20
6 / 6 / 16
14,469
1,034
23,271
20,174
9,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 2 / 17
15,438
1,103
21,114
19,516
32,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
19
1 / 6 / 13
12,402
886
1,153
13,602
6,072
Anubis
penyyy1
Anubis
20
6 / 4 / 14
14,384
1,027
24,073
14,406
7,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
104
27
Kills
30
30
Deaths
27
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Thanatos
9
9
14
1.78
L
13
12
10
1.5
W
Pele
6
6
16
2.33
W
8
2
17
8.25
L
5
7
14
1.71
L
0
0
0
0
L
Sylvanus
4
4
15
2.88
W
Yemoja
1
6
13
1.25
W
Anubis
penyyy1
Anubis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,378
Damage
95,714
104,636
Taken
86,826
40,733
Mitigated
62,850
25,453
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,789
7,319
0
852
26,926
8,010
0
12,343
14,583
33,499
0
W
Thanatos
26,103
12,206
0
7,870
19,128
7,191
0
11,126
8,002
0
52,170
L
26,406
9,714
0
2,725
25,193
9,826
0
8,661
16,236
0
39,026
W
Pele
23,271
7,266
0
1,114
20,174
9,900
0
13,845
6,329
83
37,176
W
21,114
1,730
2,318
1,215
19,516
32,309
0
13,256
6,260
44,091
0
L
24,256
18,989
476
9,700
22,722
6,965
0
13,737
8,985
41,081
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
12,927
4,096
2,137
9,563
29,795
15,932
0
11,682
17,684
33,378
0
W
Yemoja
1,153
354
1,319
30
13,602
6,072
0
5,427
8,175
9,035
0
W
Anubis
penyyy1
Anubis
24,073
528
0
3,409
14,406
7,378
0
9,318
5,088
46,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,534
Gold Earned
71,593
159
Minions Killed
240
1
Camps Cleared
1
866,618
Distance Traveled
1,047,476
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,829
916
29
2
0
258,346
0
W
Thanatos
14,900
1,064
60
4
0
211,674
0
L
Da Ji
16,076
1,148
24
2
0
224,703
0
W
Pele
14,469
1,034
44
3
0
226,171
1
W
Cthulhu
15,438
1,103
59
4
0
274,135
0
L
Olorun
14,710
1,051
62
4
0
199,698
0
L
Medusa
10,250
732
0
0
0
2,435
0
L
Sylvanus
14,669
1,048
44
3
1
181,436
0
W
Yemoja
12,402
886
17
1
0
135,366
0
W
Anubis
14,384
1,027
60
4
1
200,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role