Player Matchup

Nu Wa
Nu Wa
AssassinKing4072
Nu Wa
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,290 Elo+
Solo
Cthulhu
Cthulhu
DeadlyStarpower
Cthulhu
Level 28
God Stats
4W - 1L
1,497 SR
Queue Stats
8W - 4L
1,535 Elo+
Solo
Kukulkan
Kukulkan
KushNebs
Kukulkan
Level 8
God Stats
7W - 7L
1,487 SR
Queue Stats
35W - 26L
1,516 Elo+
Party 1
Achilles
Achilles
OllIIlllO
Achilles
Level 29
God Stats
17W - 16L
1,500 SR
Queue Stats
122W - 101L
1,457 Elo+
Solo
Nemesis
Nemesis
jakorsnow
Nemesis
Level 28
God Stats
16W - 9L
1,733 SR
Queue Stats
141W - 111L
1,588 Elo+
Party 1
Team Averages
Level 19
1,543 SR
1,477 Elo+

VS

Team Averages
Level 18
1,389 SR
1,481 Elo+
Hercules
Hercules
Daemonmaker
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,431 Elo+
Solo
Nu Wa
Nu Wa
FizzyHades13198
Nu Wa
Level 17
God Stats
0W - 3L
1,534 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Hel
Hel
fazerr_1
Hel
Level 18
God Stats
10W - 9L
1,103 SR
Queue Stats
150W - 133L
1,491 Elo+
Solo
Chang'e
Chang'e
lestatcoma
Chang'e
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
45W - 56L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXEn_Sabah_NurXx
Tsukuyomi
Level 15
God Stats
21W - 22L
1,492 SR
Queue Stats
26W - 31L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 16
14,601
913
31,187
8,224
3,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 1 / 16
14,238
890
19,210
20,718
24,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
KushNebs
Kukulkan
20
3 / 0 / 11
14,374
898
33,783
7,449
2,802
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
OllIIlllO
Achilles
20
8 / 8 / 9
15,024
939
27,586
24,769
14,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
jakorsnow
Nemesis
20
9 / 7 / 8
15,596
975
38,249
27,597
12,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daemonmaker
Hercules
20
5 / 4 / 9
14,837
927
16,062
46,207
40,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 6 / 10
14,448
903
16,973
27,198
9,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 3 / 10
13,870
867
15,456
25,646
10,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
lestatcoma
Chang'e
20
4 / 4 / 10
14,543
909
19,173
29,091
14,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
20
4 / 7 / 11
13,955
872
13,468
29,245
10,857
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
68
24
Kills
18
18
Deaths
24
60
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
Hercules
Daemonmaker
Hercules
5
4
9
2.38
W
1
1
16
9
L
2
6
10
1.17
W
Kukulkan
KushNebs
Kukulkan
3
0
11
8.5
W
Achilles
OllIIlllO
Achilles
8
8
9
1.56
L
3
3
10
2.67
W
Nemesis
jakorsnow
Nemesis
9
7
8
1.86
L
Chang'e
lestatcoma
Chang'e
4
4
10
2.25
L
Tsukuyomi
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,015
Damage
81,132
88,757
Taken
157,387
56,845
Mitigated
85,930
9,728
Healing
70,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,187
9,872
0
0
8,224
3,056
0
4,779
3,445
52,905
0
L
Hercules
Daemonmaker
Hercules
16,062
7,152
0
11,449
46,207
40,832
0
19,818
26,389
0
39,698
W
19,210
1,310
1,928
0
20,718
24,209
0
10,919
9,799
59,246
0
L
16,973
8,992
0
2,431
27,198
9,731
0
18,068
9,130
58,312
0
W
Kukulkan
KushNebs
Kukulkan
33,783
1,418
0
645
7,449
2,802
0
4,356
3,093
78,723
0
W
Achilles
OllIIlllO
Achilles
27,586
9,294
0
2,233
24,769
14,719
0
16,945
7,824
377
46,478
L
15,456
1,481
21,573
13,851
25,646
10,224
0
15,038
10,608
29,782
0
W
Nemesis
jakorsnow
Nemesis
38,249
18,842
0
4,922
27,597
12,059
0
14,603
12,994
0
76,248
L
Chang'e
lestatcoma
Chang'e
19,173
2,145
13,857
7,795
29,091
14,286
0
15,339
13,752
63,920
0
L
Tsukuyomi
13,468
2,626
0
38
29,245
10,857
0
16,294
12,951
0
30,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,833
Gold Earned
71,653
343
Minions Killed
319
4
Camps Cleared
6
1,445,459
Distance Traveled
1,362,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,601
913
38
2
0
260,047
0
L
Hercules
14,837
927
65
4
0
275,341
0
W
Cthulhu
14,238
890
78
5
0
292,132
0
L
Nu Wa
14,448
903
87
5
4
216,809
0
W
Kukulkan
14,374
898
107
7
2
284,750
0
W
Achilles
15,024
939
53
3
2
287,584
1
L
Hel
13,870
867
40
3
0
301,378
0
W
Nemesis
15,596
975
67
4
0
320,946
0
L
Chang'e
14,543
909
115
7
1
279,084
0
L
Tsukuyomi
13,955
872
12
1
1
289,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role