Player Matchup

Odin
Odin
Streaky110
Odin
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 49L
1,461 Elo+
Party 1
King Arthur
King Arthur
Toxemicset772
King Arthur
Level 48
God Stats
1W - 2L
1,201 SR
Queue Stats
131W - 144L
1,418 Elo+
Party 1
Chaac
Chaac
swag daddy34
Chaac
Level 83
God Stats
3W - 1L
1,746 SR
Queue Stats
162W - 160L
1,436 Elo+
Party 1
Team Averages
Level 52
1,482 SR
1,438 Elo+

VS

Team Averages
Level 15
1,348 SR
1,363 Elo+
Neith
Neith
francovish92
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 Elo+
Solo
Kali
Kali
juampygamer123
Kali
Level 28
God Stats
2W - 7L
1,301 SR
Queue Stats
144W - 145L
1,371 Elo+
Solo
Merlin
Merlin
seaturtle47
Merlin
Level 14
God Stats
2W - 4L
1,244 SR
Queue Stats
3W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 4 / 5
12,507
782
17,001
12,445
4,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Toxemicset772
King Arthur
13
2 / 4 / 10
10,472
655
5,007
12,386
8,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 1 / 12
11,447
715
9,578
14,321
13,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
8,827
552
3,735
6,700
1,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 8 / 2
10,828
677
9,067
18,264
6,753
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
15
4 / 9 / 3
11,923
745
6,776
12,552
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
9
9
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
4
5
4.13
W
King Arthur
Toxemicset772
King Arthur
2
4
10
1.75
L
1
6
2
0.33
L
4
8
2
0.63
L
Merlin
4
9
3
0.61
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
19,578
39,152
Taken
37,516
25,591
Mitigated
12,137
11,357
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,001
3,353
0
232
12,445
4,538
1,921
2,050
8,727
0
37,101
W
King Arthur
Toxemicset772
King Arthur
5,007
1,166
0
3,175
12,386
8,050
144
2,148
10,238
0
32,320
L
3,735
1,415
0
510
6,700
1,582
0
0
6,550
0
11,689
L
9,067
5,194
0
5,103
18,264
6,753
0
36
17,728
0
31,255
L
Merlin
6,776
883
0
92
12,552
3,802
0
48
12,279
33,542
0
W
9,578
2,454
0
7,950
14,321
13,003
1,190
2,708
11,613
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
31,578
127
Minions Killed
106
0
Camps Cleared
0
844,128
Distance Traveled
505,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,507
782
48
3
0
264,655
2
W
King Arthur
10,472
655
41
3
0
284,311
1
L
Neith
8,827
552
21
1
0
106,213
2
L
Kali
10,828
677
51
3
0
231,515
3
L
Merlin
11,923
745
34
2
0
167,559
0
W
Chaac
11,447
715
38
2
0
295,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role