Player Matchup

Kuzenbo
Kuzenbo
Certified Bot
Kuzenbo
Level 26
God Stats
12W - 3L
1,884 SR
Queue Stats
104W - 47L
1,670 Elo+
Party 1
Loki
Loki
ShuraSake
Loki
Level 128
God Stats
2W - 0L
1,461 SR
Queue Stats
163W - 104L
1,668 Elo+
Party 1
Cerberus
Cerberus
UseGFuel
Cerberus
Level 69
God Stats
5W - 2L
1,633 SR
Queue Stats
102W - 51L
1,673 Elo+
Party 1
Team Averages
Level 74
1,660 SR
1,670 Elo+

VS

Team Averages
Level 14
1,415 SR
1,285 Elo+
Anubis
Anubis
ALLDAY-DOWORK
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,568 Elo+
Solo
Neith
Neith
SuperFeef
Neith
Level 18
God Stats
4W - 4L
1,448 SR
Queue Stats
39W - 43L
1,365 Elo+
Solo
Hel
Hel
Syd1918
Hel
Level 19
God Stats
44W - 47L
1,298 SR
Queue Stats
46W - 52L
920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
13 / 2 / 17
15,403
733
15,065
21,888
28,008
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
18 / 2 / 10
16,479
785
22,432
14,111
6,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
UseGFuel
Cerberus
17
6 / 2 / 20
15,341
731
15,572
25,972
15,406
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 18 / 2
11,529
549
2,296
21,021
6,758
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SuperFeef
Neith
15
4 / 11 / 0
12,935
616
15,583
21,575
6,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
16
1 / 9 / 3
12,735
606
11,818
18,378
4,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
37
Kills
5
6
Deaths
38
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
18
2
0.06
W
Kuzenbo
13
2
17
10.75
W
Loki
18
2
10
11.5
L
Neith
SuperFeef
Neith
4
11
0
0.36
L
Hel
1
9
3
0.28
W
Cerberus
UseGFuel
Cerberus
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
29,697
61,971
Taken
60,974
50,046
Mitigated
17,249
7,512
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
563
0
923
21,021
6,758
0
11,478
9,543
19,968
0
W
Kuzenbo
15,065
3,051
0
1,128
21,888
28,008
793
5,394
16,020
29,402
0
W
Loki
22,432
5,898
0
1,337
14,111
6,632
256
2,857
11,254
0
116,687
L
Neith
SuperFeef
Neith
15,583
7,205
407
3,661
21,575
6,248
0
11,423
10,152
0
57,003
L
Hel
11,818
661
3,718
5,286
18,378
4,243
41
8,057
10,321
55,263
0
W
Cerberus
UseGFuel
Cerberus
15,572
838
0
5,047
25,972
15,406
1,079
6,700
18,240
73,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
37,199
287
Minions Killed
185
0
Camps Cleared
0
1,157,076
Distance Traveled
843,397
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,529
549
34
2
0
208,551
0
W
Kuzenbo
15,403
733
21
1
0
384,484
1
W
Loki
16,479
785
122
6
0
388,629
2
L
Neith
12,935
616
75
4
0
303,808
4
L
Hel
12,735
606
76
4
0
331,038
0
W
Cerberus
15,341
731
144
7
0
383,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role