Player Matchup

Anubis
Anubis
Bomberrunner
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Hel
Hel
Leeb802
Hel
Level 58
God Stats
29W - 39L
1,409 SR
Queue Stats
156W - 136L
1,357 Elo+
Party 1
Arachne
Arachne
chaleca_velado
Arachne
Level 18
God Stats
8W - 4L
1,586 SR
Queue Stats
124W - 167L
1,155 Elo+
Solo
Olorun
Olorun
kingeoshi
Olorun
Level 21
God Stats
27W - 37L
1,423 SR
Queue Stats
97W - 128L
1,218 Elo+
Solo
Ymir
Ymir
xGOLDN BETx
Ymir
Level 10
God Stats
8W - 2L
1,711 SR
Queue Stats
19W - 11L
1,421 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,330 Elo+

VS

Team Averages
Level 22
1,433 SR
1,297 Elo+
Cthulhu
Cthulhu
Dope cK
Cthulhu
Level 29
God Stats
34W - 23L
1,561 SR
Queue Stats
219W - 187L
1,408 Elo+
Solo
Chaac
Chaac
Shadic257
Chaac
Level 28
God Stats
9W - 4L
1,610 SR
Queue Stats
305W - 273L
1,294 Elo+
Solo
Hera
Hera
WandrinAshes
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,127 Elo+
Solo
Ra
Ra
knack4adventure
Ra
Level 12
God Stats
2W - 3L
1,362 SR
Queue Stats
16W - 14L
1,392 Elo+
Solo
Nemesis
Nemesis
thii3427
Nemesis
Level 29
God Stats
4W - 6L
1,130 SR
Queue Stats
101W - 114L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 7 / 2
7,631
449
2,337
10,635
4,631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
11
3 / 6 / 3
7,759
456
8,672
16,346
8,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,107
418
3,419
10,617
3,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
kingeoshi
Olorun
11
0 / 9 / 2
7,087
417
4,853
11,962
3,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 4 / 3
8,508
500
8,096
17,378
14,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dope cK
Cthulhu
13
5 / 3 / 4
8,826
519
8,436
12,202
5,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Shadic257
Chaac
14
6 / 1 / 8
9,552
562
12,464
10,719
8,984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 7
8,470
498
6,162
6,481
2,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 7
10,704
630
17,793
9,485
4,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
thii3427
Nemesis
14
10 / 0 / 4
10,082
593
8,473
7,738
4,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
30
30
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
2
0.43
W
Cthulhu
Dope cK
Cthulhu
5
3
4
2.33
L
Hel
3
6
3
0.75
W
Chaac
Shadic257
Chaac
6
1
8
10
W
1
4
7
1.13
L
1
4
1
0.38
L
Olorun
kingeoshi
Olorun
0
9
2
0.11
W
8
1
7
11.5
W
Nemesis
thii3427
Nemesis
10
0
4
12
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
53,328
66,938
Taken
46,625
34,066
Mitigated
24,598
18,444
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,337
244
0
957
10,635
4,631
0
4,882
5,603
22,686
0
W
Cthulhu
Dope cK
Cthulhu
8,436
690
282
2,450
12,202
5,167
864
8,309
3,893
31,332
0
L
Hel
8,672
1,684
3,003
6,816
16,346
8,594
801
12,078
4,193
57,762
0
W
Chaac
Shadic257
Chaac
12,464
3,492
0
6,718
10,719
8,984
1,491
3,913
6,806
0
39,273
W
6,162
2,058
0
878
6,481
2,146
1,282
3,934
2,547
35,023
0
L
3,419
2,666
312
3,145
10,617
3,121
674
1,293
8,924
0
25,190
L
Olorun
kingeoshi
Olorun
4,853
2,654
198
1,864
11,962
3,580
885
3,202
8,260
29,790
0
W
17,793
1,301
2,518
5,528
9,485
4,153
579
6,041
3,444
81,019
0
W
Nemesis
thii3427
Nemesis
8,473
2,900
0
1,644
7,738
4,148
1,069
1,761
5,977
0
46,677
L
8,096
1,814
870
1,279
17,378
14,140
300
10,936
6,290
25,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
47,634
246
Minions Killed
364
0
Camps Cleared
0
1,467,445
Distance Traveled
1,648,424
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,631
449
44
3
0
291,398
0
W
Cthulhu
8,826
519
40
2
0
317,257
1
L
Hel
7,759
456
75
4
0
285,554
1
W
Chaac
9,552
562
75
4
0
351,478
3
W
Hera
8,470
498
49
3
0
284,343
1
L
Arachne
7,107
418
47
3
0
323,544
3
L
Olorun
7,087
417
47
3
0
266,114
1
W
Ra
10,704
630
132
8
0
331,947
2
W
Nemesis
10,082
593
68
4
0
363,399
2
L
Ymir
8,508
500
33
2
0
300,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role