Player Matchup

Pele
Pele
McUrbin
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,281 Elo+
Solo
Cthulhu
Cthulhu
SicK_Combi
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,287 Elo+
Party 1
Bastet
Bastet
Swqaggy
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Zaharium
Anubis
Level 15
God Stats
5W - 10L
1,243 SR
Queue Stats
9W - 19L
1,215 Elo+
Solo
Neith
Neith
branxify
Neith
Level 10
God Stats
1W - 2L
1,241 SR
Queue Stats
10W - 11L
1,193 Elo+
Party 1
Team Averages
Level 13
1,397 SR
1,295 Elo+

VS

Team Averages
Level 18
1,553 SR
1,395 Elo+
Nemesis
Nemesis
JakeNorms
Nemesis
Level 25
God Stats
14W - 12L
1,308 SR
Queue Stats
195W - 191L
1,341 Elo+
Party 2
Neith
Neith
JaquanTheMan
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jingle1669
Guan Yu
Level 13
God Stats
3W - 1L
1,709 SR
Queue Stats
108W - 96L
1,264 Elo+
Party 2
Khepri
Khepri
Musicbraker
Khepri
Level 50
God Stats
28W - 14L
1,746 SR
Queue Stats
136W - 129L
1,372 Elo+
Party 2
Olorun
Olorun
TheInnocentSeal
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
McUrbin
Pele
6
2 / 2 / 0
3,891
649
1,189
3,513
788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
SicK_Combi
Cthulhu
5
1 / 0 / 2
3,806
634
470
848
285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bastet
Swqaggy
Bastet
1
0 / 0 / 0
2,652
442
30
189
35
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Anubis
Zaharium
Anubis
5
0 / 1 / 1
3,367
561
1,578
2,291
886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
branxify
Neith
5
0 / 0 / 3
3,436
573
1,659
1,213
295
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JakeNorms
Nemesis
5
0 / 0 / 1
3,584
597
351
2,036
419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 2
3,351
559
415
1,028
353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
Jingle1669
Guan Yu
6
0 / 1 / 0
3,458
576
163
2,613
1,321
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
6
2 / 0 / 0
3,756
626
1,212
2,435
909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 0
3,981
664
1,705
2,468
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
3
3
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JakeNorms
Nemesis
0
0
1
0.5
W
0
1
2
1
W
Guan Yu
Jingle1669
Guan Yu
0
1
0
0
L
Pele
McUrbin
Pele
2
2
0
1
W
Khepri
2
0
0
2
L
Cthulhu
SicK_Combi
Cthulhu
1
0
2
2
L
Bastet
Swqaggy
Bastet
0
0
0
0
W
1
1
0
1
L
Anubis
Zaharium
Anubis
0
1
1
0.5
L
Neith
branxify
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,926
Damage
3,846
8,054
Taken
10,580
2,289
Mitigated
3,459
2,658
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JakeNorms
Nemesis
351
174
0
1,352
2,036
419
0
169
1,867
0
12,950
W
415
415
0
0
1,028
353
242
115
913
0
6,143
W
Guan Yu
Jingle1669
Guan Yu
163
0
0
650
2,613
1,321
218
188
2,425
0
10,242
L
Pele
McUrbin
Pele
1,189
80
0
1,206
3,513
788
0
677
2,836
0
12,004
W
Khepri
1,212
65
123
1,161
2,435
909
33
30
2,405
9,388
0
L
Cthulhu
SicK_Combi
Cthulhu
470
146
234
234
848
285
92
205
623
3,177
0
L
Bastet
Swqaggy
Bastet
30
30
0
0
189
35
0
113
76
0
95
W
1,705
899
0
820
2,468
457
550
1,546
922
17,469
0
L
Anubis
Zaharium
Anubis
1,578
243
0
344
2,291
886
165
1,653
638
10,821
0
L
Neith
branxify
Neith
1,659
980
0
640
1,213
295
230
269
944
0
9,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,152
Gold Earned
18,130
76
Minions Killed
103
0
Camps Cleared
0
433,897
Distance Traveled
488,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,584
597
30
5
0
113,337
0
W
Neith
3,351
559
20
3
0
87,874
0
W
Guan Yu
3,458
576
19
3
0
96,838
0
L
Pele
3,891
649
28
5
0
93,582
0
W
Khepri
3,756
626
9
2
0
94,972
1
L
Cthulhu
3,806
634
14
2
0
107,611
2
L
Bastet
2,652
442
1
0
0
24,121
0
W
Olorun
3,981
664
25
4
0
95,935
0
L
Anubis
3,367
561
21
4
0
119,795
0
L
Neith
3,436
573
12
2
0
88,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role