Player Matchup

Ares
Ares
Edu_Alva_69
Ares
Level 4
God Stats
1W - 5L
1,288 SR
Queue Stats
29W - 28L
1,112 Elo+
Party 1
Awilix
Awilix
Nevsky o
Awilix
Level 20
God Stats
18W - 12L
1,329 SR
Queue Stats
31W - 30L
1,143 Elo+
Party 1
Medusa
Medusa
cannonballgamer
Medusa
Level 39
God Stats
3W - 3L
1,410 SR
Queue Stats
4W - 6L
1,116 Elo+
Solo
Team Averages
Level 21
1,342 SR
1,124 Elo+

VS

Team Averages
Level 40
1,390 SR
1,085 Elo+
Thor
Thor
AcidNinja2287
Thor
Level 66
God Stats
0W - 1L
1,668 SR
Queue Stats
71W - 91L
1,278 Elo+
Solo
Skadi
Skadi
Angel_wolf24
Skadi
Level 35
God Stats
0W - 4L
1,156 SR
Queue Stats
14W - 46L
1,018 Elo+
Party 2
Anubis
Anubis
For-Poetic-Peace
Anubis
Level 18
God Stats
1W - 2L
1,345 SR
Queue Stats
11W - 37L
959 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
7,977
614
1,832
9,666
5,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Nevsky o
Awilix
14
9 / 0 / 7
10,497
807
13,996
7,856
2,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 3 / 8
10,544
811
7,947
9,589
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
8,666
667
3,288
14,085
4,874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 4 / 0
8,351
642
5,872
8,097
2,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 9 / 1
8,371
644
6,366
10,901
5,292
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
7
7
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
3
4
0
0.75
W
1
4
7
1.13
L
2
9
1
0.28
W
Awilix
Nevsky o
Awilix
9
0
7
12.5
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
15,526
27,111
Taken
33,083
11,083
Mitigated
12,849
3,451
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
1,363
0
2,827
14,085
4,874
0
1,092
12,993
0
27,422
L
5,872
3,646
0
411
8,097
2,683
756
934
7,163
0
26,309
W
1,832
371
0
7
9,666
5,375
18
2,166
7,500
7,625
0
L
6,366
1,122
0
1,840
10,901
5,292
0
833
10,068
25,128
0
W
Awilix
Nevsky o
Awilix
13,996
7,202
0
1,083
7,856
2,527
1,373
2,176
5,680
0
51,573
W
7,947
4,017
111
2,250
9,589
3,181
1,484
2,110
7,479
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
25,388
103
Minions Killed
101
0
Camps Cleared
0
616,921
Distance Traveled
506,195
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,666
667
40
3
0
204,630
0
L
Skadi
8,351
642
28
2
0
167,606
2
W
Ares
7,977
614
11
1
0
176,899
0
L
Anubis
8,371
644
33
3
0
133,959
0
W
Awilix
10,497
807
62
5
0
249,737
1
W
Medusa
10,544
811
30
2
0
190,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role