Player Matchup

Kuzenbo
Kuzenbo
Boraxsa
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,575 Elo+
Party 2
Janus
Janus
Denastir
Janus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3
Ne Zha
Ne Zha
Gravekiller_cz
Ne Zha
Level 62
God Stats
0W - 2L
1,290 SR
Queue Stats
71W - 98L
1,450 Elo+
Party 2
Anhur
Anhur
SilenthDeath
Anhur
Level 143
God Stats
4W - 9L
1,286 SR
Queue Stats
433W - 438L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sweeetooth
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 3
Team Averages
Level 60
1,415 SR
1,469 Elo+

VS

Team Averages
Level 61
1,499 SR
1,437 Elo+
Hun Batz
Hun Batz
GedeonBalrog
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,294 Elo+
Party 4
He Bo
He Bo
Sneaky_Giraffe_
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,464 Elo+
Party 1
Merlin
Merlin
XxZeusMainxX
Merlin
Level 71
God Stats
5W - 5L
1,192 SR
Queue Stats
279W - 260L
1,474 Elo+
Party 1
Artio
Artio
raylagan
Artio
Level 60
God Stats
1W - 0L
1,710 SR
Queue Stats
34W - 35L
1,449 Elo+
Party 4
Pele
Pele
swaggerink1991
Pele
Level 124
God Stats
1W - 0L
1,594 SR
Queue Stats
120W - 97L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boraxsa
Kuzenbo
17
0 / 8 / 12
9,768
575
9,565
18,408
30,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
Denastir
Janus
19
5 / 7 / 6
11,141
655
9,908
11,308
6,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 12 / 8
9,979
587
11,452
18,005
8,117
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 7 / 8
13,037
767
20,976
14,568
7,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Sweeetooth
Kumbhakarna
20
5 / 4 / 19
11,878
699
13,520
19,585
30,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GedeonBalrog
Hun Batz
19
2 / 5 / 21
12,052
709
12,541
12,213
5,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 5 / 17
13,212
777
18,312
16,553
6,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
14 / 3 / 14
14,084
828
20,639
14,834
6,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
raylagan
Artio
18
4 / 5 / 25
11,373
669
7,211
21,739
31,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 7 / 19
12,261
721
13,107
19,533
7,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
134
23
Kills
38
38
Deaths
25
53
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Boraxsa
Kuzenbo
0
8
12
0.75
L
Janus
Denastir
Janus
5
7
6
1.14
W
Hun Batz
GedeonBalrog
Hun Batz
2
5
21
2.5
L
2
12
8
0.5
L
11
7
8
2.14
W
12
5
17
4.1
L
Kumbhakarna
Sweeetooth
Kumbhakarna
5
4
19
3.63
W
Merlin
14
3
14
7
W
Artio
raylagan
Artio
4
5
25
3.3
W
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,421
Damage
71,810
81,874
Taken
84,872
82,799
Mitigated
56,990
11,214
Healing
31,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Boraxsa
Kuzenbo
9,565
2,413
783
966
18,408
30,537
281
8,147
10,261
15,850
0
L
Janus
Denastir
Janus
9,908
343
8
273
11,308
6,062
208
8,140
3,168
22,276
0
W
Hun Batz
GedeonBalrog
Hun Batz
12,541
1,268
418
279
12,213
5,218
921
5,850
6,363
0
23,897
L
11,452
5,822
891
1,997
18,005
8,117
0
11,766
6,239
0
23,204
L
20,976
11,334
2,594
1,850
14,568
7,836
980
7,995
6,573
0
35,491
W
18,312
1,182
3,860
4,848
16,553
6,773
1,065
6,191
10,362
41,915
0
L
Kumbhakarna
Sweeetooth
Kumbhakarna
13,520
1,109
502
1,350
19,585
30,247
0
10,114
9,471
28,189
0
W
Merlin
20,639
1,108
4,746
6,120
14,834
6,494
1,147
6,122
8,712
47,827
0
W
Artio
raylagan
Artio
7,211
501
2,234
3,855
21,739
31,213
273
6,565
15,174
12,239
0
W
13,107
2,284
1,350
4,192
19,533
7,292
439
8,265
9,774
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,803
Gold Earned
62,982
123
Minions Killed
175
0
Camps Cleared
0
1,263,486
Distance Traveled
1,492,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,768
575
7
0
0
284,740
0
L
Janus
11,141
655
37
2
0
214,862
0
W
Hun Batz
12,052
709
24
1
0
324,304
3
L
Ne Zha
9,979
587
26
2
0
271,879
0
L
Anhur
13,037
767
33
2
0
214,274
2
W
He Bo
13,212
777
60
4
0
280,932
0
L
Kumbhakarna
11,878
699
20
1
0
277,731
0
W
Merlin
14,084
828
47
3
0
305,309
0
W
Artio
11,373
669
2
0
0
301,108
2
W
Pele
12,261
721
42
2
0
280,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role