Player Matchup

Neith
Neith
AshKara
Neith
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Ravana
Ravana
Himoxu
Ravana
Level 28
God Stats
0W - 4L
1,185 SR
Queue Stats
59W - 46L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
PimpinusTheFirst
Cthulhu
Level 16
God Stats
1W - 4L
1,454 SR
Queue Stats
6W - 5L
1,703 Elo+
Solo
Janus
Janus
TheNovaPanda
Janus
Level 27
God Stats
15W - 11L
1,724 SR
Queue Stats
43W - 44L
1,573 Elo+
Solo
Discordia
Discordia
stanZZman
Discordia
Level 28
God Stats
18W - 13L
1,602 SR
Queue Stats
62W - 45L
1,558 Elo+
Party 2
Team Averages
Level 25
1,493 SR
1,575 Elo+

VS

Team Averages
Level 24
1,592 SR
1,446 Elo+
Hou Yi
Hou Yi
MisaKiraL
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 71L
1,207 Elo+
Party 1
Achilles
Achilles
NewLondo
Achilles
Level 28
God Stats
26W - 23L
1,684 SR
Queue Stats
321W - 314L
1,508 Elo+
Solo
King Arthur
King Arthur
Peergeweer
King Arthur
Level 29
God Stats
12W - 7L
1,576 SR
Queue Stats
194W - 185L
1,510 Elo+
Solo
Agni
Agni
НонНомен
Agni
Level 28
God Stats
3W - 0L
1,699 SR
Queue Stats
74W - 70L
1,493 Elo+
Solo
Ymir
Ymir
РайнерРид
Ymir
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 141L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AshKara
Neith
5
3 / 1 / 0
3,364
673
3,113
1,898
458
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Himoxu
Ravana
2
0 / 1 / 0
2,580
516
268
951
164
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 3
3,103
621
872
2,638
966
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
2,924
585
883
1,339
168
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
stanZZman
Discordia
2
0 / 1 / 0
2,581
516
241
803
176
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MisaKiraL
Hou Yi
4
0 / 1 / 1
2,983
597
623
1,605
233
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
NewLondo
Achilles
5
4 / 0 / 1
4,163
833
1,709
2,042
525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

King Arthur
Peergeweer
King Arthur
6
0 / 0 / 2
3,634
727
548
2,429
977
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 2
4,255
851
1,253
1,700
422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 1
3,027
605
502
3,443
1,148
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
AshKara
Neith
3
1
0
3
L
Ravana
Himoxu
Ravana
0
1
0
0
W
Hou Yi
MisaKiraL
Hou Yi
0
1
1
0.5
W
Achilles
NewLondo
Achilles
4
0
1
4.5
W
King Arthur
Peergeweer
King Arthur
0
0
2
1
L
0
1
3
1.5
L
0
1
0
0
L
Discordia
stanZZman
Discordia
0
1
0
0
W
1
0
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
4,635
7,629
Taken
11,219
1,932
Mitigated
3,305
1,614
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AshKara
Neith
3,113
1,764
0
653
1,898
458
122
819
1,079
0
14,210
L
Ravana
Himoxu
Ravana
268
109
0
189
951
164
0
0
926
0
2,007
W
Hou Yi
MisaKiraL
Hou Yi
623
512
0
360
1,605
233
116
285
1,320
0
3,707
W
Achilles
NewLondo
Achilles
1,709
460
0
510
2,042
525
0
297
1,745
0
8,792
W
King Arthur
Peergeweer
King Arthur
548
0
0
1,200
2,429
977
215
801
1,628
0
11,257
L
872
142
0
203
2,638
966
46
602
2,036
3,356
0
L
883
152
0
559
1,339
168
0
0
1,264
9,096
0
L
Discordia
stanZZman
Discordia
241
185
0
10
803
176
0
334
469
3,744
0
W
1,253
0
0
513
1,700
422
590
273
1,427
21,941
0
W
502
138
0
29
3,443
1,148
192
340
3,103
5,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,552
Gold Earned
18,062
53
Minions Killed
114
0
Camps Cleared
0
301,815
Distance Traveled
477,334
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,364
673
28
6
0
77,474
1
L
Ravana
2,580
516
5
1
0
33,486
0
W
Hou Yi
2,983
597
9
2
0
78,729
0
W
Achilles
4,163
833
21
4
0
100,155
0
W
King Arthur
3,634
727
23
5
0
105,624
1
L
Cthulhu
3,103
621
2
0
0
86,423
0
L
Janus
2,924
585
15
3
0
72,326
2
L
Discordia
2,581
516
3
1
0
32,106
0
W
Agni
4,255
851
51
10
0
95,124
1
W
Ymir
3,027
605
10
2
0
97,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role