Player Matchup

Fenrir
Fenrir
MadIMardigan
Fenrir
Level 14
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 2L
1,730 Elo+
Solo
Kukulkan
Kukulkan
Mortaldeath32
Kukulkan
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
95W - 105L
1,325 Elo+
Solo
Olorun
Olorun
TheGamingRonin
Olorun
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
13W - 18L
1,262 Elo+
Solo
Thor
Thor
Warlock2103
Thor
Level 13
God Stats
2W - 3L
1,273 SR
Queue Stats
11W - 15L
1,121 Elo+
Solo
Nemesis
Nemesis
wolfie4411
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
975 Elo+
Solo
Team Averages
Level 17
1,378 SR
1,283 Elo+

VS

Team Averages
Level 23
1,447 SR
1,319 Elo+
Cthulhu
Cthulhu
CarlosVM12
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 31L
1,426 Elo+
Solo
Chiron
Chiron
Coffeeislyfe
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Thanatos
Thanatos
Diezar0304
Thanatos
Level 18
God Stats
31W - 28L
1,502 SR
Queue Stats
63W - 89L
1,189 Elo+
Solo
Achilles
Achilles
SupportTheFeed
Achilles
Level 29
God Stats
5W - 3L
1,544 SR
Queue Stats
11W - 9L
1,366 Elo+
Solo
Sol
Sol
ajakr
Sol
Level 29
God Stats
2W - 7L
1,187 SR
Queue Stats
374W - 406L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 6 / 0
5,138
467
2,830
8,528
2,325
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mortaldeath32
Kukulkan
10
1 / 1 / 0
6,039
549
1,269
1,895
637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
3,766
342
291
524
51
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

8
1 / 2 / 1
5,402
491
2,315
7,705
2,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
wolfie4411
Nemesis
3
0 / 9 / 1
4,208
383
542
8,486
2,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlosVM12
Cthulhu
9
1 / 0 / 4
6,479
589
620
5,152
2,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
9
2 / 0 / 3
6,363
578
1,987
3,270
853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Diezar0304
Thanatos
6
0 / 1 / 0
5,430
494
174
2,327
547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
12
6 / 2 / 3
7,493
681
6,767
5,612
3,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
ajakr
Sol
12
9 / 0 / 1
8,157
742
6,008
4,704
1,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
18
18
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CarlosVM12
Cthulhu
1
0
4
3
W
Chiron
2
0
3
3.5
W
Thanatos
Diezar0304
Thanatos
0
1
0
0
L
Fenrir
1
6
0
0.17
L
Kukulkan
Mortaldeath32
Kukulkan
1
1
0
1
W
Achilles
6
2
3
3.75
L
0
0
0
0
L
1
2
1
0.75
W
Sol
ajakr
Sol
9
0
1
9.5
L
Nemesis
wolfie4411
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,247
Damage
15,556
27,138
Taken
21,065
7,115
Mitigated
9,187
3,797
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CarlosVM12
Cthulhu
620
64
0
250
5,152
2,987
0
636
4,516
11,403
0
W
Chiron
1,987
837
680
1,679
3,270
853
736
83
3,187
0
25,441
W
Thanatos
Diezar0304
Thanatos
174
174
0
1,749
2,327
547
0
0
2,327
0
10,265
L
Fenrir
2,830
738
0
556
8,528
2,325
665
944
7,584
0
15,669
L
Kukulkan
Mortaldeath32
Kukulkan
1,269
35
0
533
1,895
637
170
1,081
814
27,653
0
W
Achilles
6,767
2,894
0
837
5,612
3,344
1,087
81
5,531
0
30,606
L
291
43
0
60
524
51
0
76
448
1,394
0
L
2,315
1,016
0
2,418
7,705
2,070
0
1,033
6,672
0
24,244
W
Sol
ajakr
Sol
6,008
2,785
0
2,872
4,704
1,456
4,377
760
3,944
47,113
0
L
Nemesis
wolfie4411
Nemesis
542
542
0
230
8,486
2,032
0
3,494
4,992
0
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
33,922
142
Minions Killed
225
0
Camps Cleared
0
791,515
Distance Traveled
857,107
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,479
589
21
2
0
195,609
6
W
Chiron
6,363
578
44
4
0
161,567
4
W
Thanatos
5,430
494
22
2
0
82,612
1
L
Fenrir
5,138
467
27
2
0
218,312
3
L
Kukulkan
6,039
549
63
6
0
166,835
3
W
Achilles
7,493
681
43
4
0
211,287
4
L
Olorun
3,766
342
1
0
0
30,761
0
L
Thor
5,402
491
43
4
0
197,750
0
W
Sol
8,157
742
95
9
0
206,032
2
L
Nemesis
4,208
383
8
1
0
177,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role