Player Matchup

King Arthur
King Arthur
Haizinberg
King Arthur
Level 121
God Stats
4W - 5L
1,441 SR
Queue Stats
591W - 627L
1,353 Elo+
Solo
Janus
Janus
John_1909
Janus
Level 108
God Stats
2W - 0L
1,720 SR
Queue Stats
151W - 135L
1,419 Elo+
Solo
Pele
Pele
SunflowerXx
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ToodleBug
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
НечегоТерять
Thanatos
Level 146
God Stats
14W - 22L
1,388 SR
Queue Stats
623W - 632L
1,339 Elo+
Solo
Team Averages
Level 125
1,510 SR
1,422 Elo+

VS

Team Averages
Level 59
1,601 SR
1,270 Elo+
Sun Wukong
Sun Wukong
Hooligan55
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,042 Elo+
Party 2
Olorun
Olorun
RussianCrunk
Olorun
Level 89
God Stats
6W - 1L
1,968 SR
Queue Stats
193W - 196L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
Vadyarich
Jing Wei
Level 60
God Stats
1W - 1L
1,721 SR
Queue Stats
152W - 149L
1,373 Elo+
Party 2
Rama
Rama
baptiste71390
Rama
Level 60
God Stats
8W - 15L
1,316 SR
Queue Stats
182W - 224L
1,262 Elo+
Party 3
Neith
Neith
crichris
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 238L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Haizinberg
King Arthur
16
5 / 8 / 11
10,641
709
12,134
20,205
24,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
John_1909
Janus
20
8 / 4 / 12
13,064
871
23,037
16,050
6,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 9 / 13
11,154
744
9,445
16,602
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 6 / 15
11,394
760
17,711
20,780
6,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 1 / 12
13,416
894
17,134
11,018
6,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hooligan55
Sun Wukong
15
2 / 8 / 10
9,297
620
7,176
17,746
9,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
5 / 4 / 15
11,730
782
11,501
15,056
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Vadyarich
Jing Wei
18
7 / 10 / 12
11,681
779
16,990
17,767
5,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 13
12,143
810
18,513
17,234
6,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
crichris
Neith
17
4 / 7 / 14
11,092
739
15,271
17,287
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
92
36
Kills
28
28
Deaths
36
63
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Haizinberg
King Arthur
5
8
11
1.31
L
Sun Wukong
Hooligan55
Sun Wukong
2
8
10
0.88
W
Janus
John_1909
Janus
8
4
12
3.5
L
Olorun
5
4
15
3.13
W
5
9
13
1.28
W
2
6
15
1.58
L
Jing Wei
Vadyarich
Jing Wei
7
10
12
1.3
L
10
7
13
2.36
L
Neith
crichris
Neith
4
7
14
1.57
W
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,461
Damage
69,451
84,655
Taken
85,090
51,253
Mitigated
34,236
42,548
Healing
28,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Haizinberg
King Arthur
12,134
806
3,051
2,579
20,205
24,120
28
3,746
16,459
0
22,849
L
Sun Wukong
Hooligan55
Sun Wukong
7,176
2,187
593
850
17,746
9,672
161
8,052
9,544
137
13,675
W
Janus
John_1909
Janus
23,037
337
1,474
5,612
16,050
6,375
1,660
3,116
12,934
53,294
0
L
Olorun
11,501
5,258
6,599
5,620
15,056
6,302
562
7,852
7,129
25,288
0
W
9,445
1,034
1,248
2,836
16,602
6,999
1,138
1,123
15,479
0
20,776
W
17,711
2,618
2,175
9,321
20,780
6,973
1,434
2,163
18,617
35,382
0
L
Jing Wei
Vadyarich
Jing Wei
16,990
11,367
2,684
1,249
17,767
5,754
621
6,368
11,224
0
27,083
L
18,513
14,907
1,876
2,541
17,234
6,368
2,124
9,327
7,842
0
32,745
L
Neith
crichris
Neith
15,271
5,297
1,513
4,808
17,287
6,140
0
9,149
8,088
0
33,016
W
17,134
1,049
2,381
11,871
11,018
6,786
441
1,490
9,528
0
27,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,669
Gold Earned
55,943
162
Minions Killed
134
0
Camps Cleared
0
1,336,327
Distance Traveled
1,232,614
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,641
709
14
1
0
233,745
3
L
Sun Wukong
9,297
620
14
1
0
270,731
3
W
Janus
13,064
871
72
5
0
231,429
0
L
Olorun
11,730
782
26
2
0
257,687
0
W
Pele
11,154
744
20
1
0
279,506
0
W
Sol
11,394
760
46
3
0
299,026
3
L
Jing Wei
11,681
779
19
1
0
255,072
0
L
Rama
12,143
810
35
2
0
220,601
1
L
Neith
11,092
739
40
3
0
228,523
0
W
Thanatos
13,416
894
10
1
0
292,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role