Player Matchup

Cthulhu
Cthulhu
BEHANDLING
Cthulhu
Level 28
God Stats
5W - 3L
1,570 SR
Queue Stats
37W - 38L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
SoNng
Heimdallr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
lxterm
Kuzenbo
Level 160
God Stats
15W - 13L
1,585 SR
Queue Stats
51W - 56L
1,448 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,409 Elo+

VS

Team Averages
Level 42
1,520 SR
1,374 Elo+
Heimdallr
Heimdallr
LycaonHunter
Heimdallr
Level 75
God Stats
6W - 7L
1,513 SR
Queue Stats
320W - 351L
1,486 Elo+
Solo
Anubis
Anubis
jakenb
Anubis
Level 11
God Stats
87W - 64L
1,571 SR
Queue Stats
143W - 133L
1,345 Elo+
Party 1
Ymir
Ymir
jakob767
Ymir
Level 40
God Stats
78W - 70L
1,475 SR
Queue Stats
160W - 159L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEHANDLING
Cthulhu
15
3 / 4 / 11
12,052
634
13,629
21,196
20,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SoNng
Heimdallr
17
5 / 4 / 9
13,084
689
14,298
11,702
4,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
lxterm
Kuzenbo
16
7 / 8 / 7
13,196
695
14,887
24,062
26,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LycaonHunter
Heimdallr
16
7 / 5 / 3
12,529
659
14,798
15,925
6,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
jakenb
Anubis
17
7 / 7 / 7
12,795
673
14,462
16,467
8,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
2 / 3 / 11
12,853
676
13,941
19,802
22,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
15
Kills
16
16
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BEHANDLING
Cthulhu
3
4
11
2.13
L
Heimdallr
LycaonHunter
Heimdallr
7
5
3
1.7
W
Heimdallr
SoNng
Heimdallr
5
4
9
2.38
L
Anubis
jakenb
Anubis
7
7
7
1.5
L
Ymir
2
3
11
2.5
W
Kuzenbo
lxterm
Kuzenbo
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
43,201
56,960
Taken
52,194
51,338
Mitigated
37,256
7,576
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BEHANDLING
Cthulhu
13,629
1,696
2,110
2,629
21,196
20,570
830
9,708
11,488
36,994
0
L
Heimdallr
LycaonHunter
Heimdallr
14,798
5,065
0
3,800
15,925
6,606
35
8,433
7,487
0
74,150
W
Heimdallr
SoNng
Heimdallr
14,298
7,446
901
1,276
11,702
4,322
2,474
6,538
5,164
0
54,257
L
Anubis
jakenb
Anubis
14,462
2,663
0
4,419
16,467
8,133
343
11,210
5,257
54,090
0
L
Ymir
13,941
3,267
0
0
19,802
22,517
170
8,884
10,918
45,883
0
W
Kuzenbo
lxterm
Kuzenbo
14,887
3,613
0
660
24,062
26,446
91
12,245
11,817
48,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
38,177
161
Minions Killed
226
0
Camps Cleared
0
1,017,330
Distance Traveled
939,453
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,052
634
48
3
0
366,496
3
L
Heimdallr
12,529
659
108
6
0
358,573
2
W
Heimdallr
13,084
689
72
4
0
336,050
0
L
Anubis
12,795
673
71
4
0
267,763
3
L
Ymir
12,853
676
47
2
0
313,117
1
W
Kuzenbo
13,196
695
41
2
0
314,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role