Player Matchup

Neith
Neith
COWKING42
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Cloutjesus_12
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
PlayboiScum
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,533 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,511 Elo+

VS

Team Averages
Level 33
1,564 SR
1,418 Elo+
Medusa
Medusa
A bag of Kittns
Medusa
Level 45
God Stats
21W - 18L
1,635 SR
Queue Stats
232W - 198L
1,400 Elo+
Party 1
Scylla
Scylla
VIKSTRUCTOR
Scylla
Level 26
God Stats
10W - 9L
1,479 SR
Queue Stats
50W - 45L
1,438 Elo+
Solo
Cerberus
Cerberus
monkishbadger
Cerberus
Level 29
God Stats
26W - 21L
1,578 SR
Queue Stats
168W - 137L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COWKING42
Neith
8
1 / 7 / 3
6,893
627
1,770
9,187
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 12 / 3
6,374
579
1,964
12,628
3,249
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
PlayboiScum
Jormungandr
12
6 / 7 / 0
8,472
770
9,130
13,957
10,915
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 2 / 4
10,931
994
18,511
10,720
4,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
13
6 / 0 / 10
9,532
867
3,888
3,389
1,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
monkishbadger
Cerberus
11
2 / 5 / 14
8,792
799
6,206
11,747
5,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
25
26
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
17
2
4
9.5
L
Neith
COWKING42
Neith
1
7
3
0.36
L
0
12
3
0.13
L
Jormungandr
PlayboiScum
Jormungandr
6
7
0
0.86
W
Scylla
6
0
10
11
W
Cerberus
monkishbadger
Cerberus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
28,605
35,772
Taken
25,856
16,095
Mitigated
10,366
1,532
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,511
13,191
0
4,264
10,720
4,010
1,464
3,810
6,910
0
49,048
L
Neith
COWKING42
Neith
1,770
986
0
311
9,187
1,931
0
2,372
6,815
0
5,617
L
1,964
657
0
45
12,628
3,249
0
3,079
9,549
0
5,216
L
Jormungandr
PlayboiScum
Jormungandr
9,130
1,935
318
858
13,957
10,915
0
4,663
9,294
30,522
0
W
Scylla
3,888
220
0
1,115
3,389
1,207
965
1,562
1,827
28,854
0
W
Cerberus
monkishbadger
Cerberus
6,206
628
330
2,661
11,747
5,149
0
3,994
7,753
23,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
29,255
58
Minions Killed
161
0
Camps Cleared
0
419,885
Distance Traveled
602,558
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,931
994
62
6
0
207,356
2
L
Neith
6,893
627
11
1
0
129,072
0
L
Thor
6,374
579
7
1
0
119,978
0
L
Jormungandr
8,472
770
40
4
0
170,835
2
W
Scylla
9,532
867
56
5
0
209,937
0
W
Cerberus
8,792
799
43
4
0
185,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role