Player Matchup

Jormungandr
Jormungandr
KepkaDen
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,036 Elo+
Party 2
Jing Wei
Jing Wei
albertorc14
Jing Wei
Level 29
God Stats
0W - 7L
1,177 SR
Queue Stats
150W - 155L
1,289 Elo+
Solo
Sobek
Sobek
cickitron
Sobek
Level 15
God Stats
4W - 6L
1,384 SR
Queue Stats
15W - 25L
1,218 Elo+
Solo
Kukulkan
Kukulkan
ghoUst010
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 2
Ymir
Ymir
h1stik
Ymir
Level 13
God Stats
0W - 3L
1,194 SR
Queue Stats
69W - 84L
1,101 Elo+
Party 2
Team Averages
Level 13
1,351 SR
1,167 Elo+

VS

Team Averages
Level 18
1,527 SR
1,298 Elo+
Arachne
Arachne
GoodFeatures
Arachne
Level 29
God Stats
9W - 1L
1,808 SR
Queue Stats
15W - 6L
1,406 Elo+
Solo
Hades
Hades
Loczys1994
Hades
Level 25
God Stats
36W - 24L
1,365 SR
Queue Stats
147W - 190L
1,292 Elo+
Party 3
Thor
Thor
SSaiyajinMarc
Thor
Level 5
God Stats
5W - 6L
1,463 SR
Queue Stats
154W - 205L
1,358 Elo+
Party 1
Ganesha
Ganesha
SpionKraecker96
Ganesha
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 56L
1,182 Elo+
Party 1
Anhur
Anhur
entwu
Anhur
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 137L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KepkaDen
Jormungandr
16
2 / 11 / 1
10,901
404
8,297
26,599
18,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
albertorc14
Jing Wei
19
5 / 8 / 4
13,240
490
12,643
17,195
5,305
Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
cickitron
Sobek
18
7 / 7 / 3
13,516
501
14,749
25,334
26,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
ghoUst010
Kukulkan
18
3 / 15 / 9
12,691
470
18,395
21,010
5,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
h1stik
Ymir
16
2 / 12 / 6
10,758
398
11,575
34,422
19,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoodFeatures
Arachne
20
23 / 2 / 17
16,111
597
40,195
29,408
15,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
20
15 / 6 / 15
14,341
531
26,630
26,028
14,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 11
11,954
443
8,285
16,129
7,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 2 / 20
12,865
476
10,612
18,462
21,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
entwu
Anhur
20
10 / 3 / 12
13,956
517
20,242
16,767
7,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
19
Kills
53
53
Deaths
19
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
GoodFeatures
Arachne
23
2
17
15.75
L
Jormungandr
KepkaDen
Jormungandr
2
11
1
0.23
W
Hades
15
6
15
3.75
W
5
6
11
1.75
W
0
2
20
5
L
Jing Wei
albertorc14
Jing Wei
5
8
4
0.88
L
Sobek
cickitron
Sobek
7
7
3
1.21
W
Anhur
entwu
Anhur
10
3
12
5.33
L
Kukulkan
ghoUst010
Kukulkan
3
15
9
0.5
L
Ymir
h1stik
Ymir
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
105,964
124,560
Taken
106,794
75,662
Mitigated
65,378
15,086
Healing
41,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GoodFeatures
Arachne
40,195
25,908
945
17,246
29,408
15,103
237
12,881
16,377
0
121,039
L
Jormungandr
KepkaDen
Jormungandr
8,297
1,387
255
1,676
26,599
18,554
0
11,046
15,553
36,376
0
W
Hades
26,630
2,503
370
10,731
26,028
14,579
3,198
14,602
11,151
77,761
0
W
8,285
758
0
1,949
16,129
7,077
652
11,178
4,876
0
40,948
W
10,612
913
0
2,984
18,462
21,112
402
9,754
8,483
43,224
0
L
Jing Wei
albertorc14
Jing Wei
12,643
8,675
0
4,219
17,195
5,305
3,743
5,920
11,275
0
60,330
L
Sobek
cickitron
Sobek
14,749
1,081
0
7,154
25,334
26,851
214
7,612
17,722
51,843
0
W
Anhur
entwu
Anhur
20,242
14,783
0
7,426
16,767
7,507
4,618
8,145
8,572
0
85,350
L
Kukulkan
ghoUst010
Kukulkan
18,395
4,198
0
0
21,010
5,574
695
7,751
13,259
62,820
0
L
Ymir
h1stik
Ymir
11,575
1,538
0
1,782
34,422
19,378
155
4,913
29,509
36,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,106
Gold Earned
69,227
372
Minions Killed
464
0
Camps Cleared
0
1,952,227
Distance Traveled
2,368,956
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,111
597
121
4
0
483,853
0
L
Jormungandr
10,901
404
59
2
0
370,276
3
W
Hades
14,341
531
122
5
0
461,782
1
W
Thor
11,954
443
96
4
0
501,446
2
W
Ganesha
12,865
476
13
0
0
506,996
0
L
Jing Wei
13,240
490
106
4
0
415,873
7
L
Sobek
13,516
501
69
3
0
419,985
6
W
Anhur
13,956
517
112
4
0
414,879
3
L
Kukulkan
12,691
470
92
3
0
387,490
0
L
Ymir
10,758
398
46
2
0
358,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role