Player Matchup

Skadi
Skadi
CyRo_on_60FPS
Skadi
Level 23
God Stats
15W - 19L
1,380 SR
Queue Stats
95W - 131L
1,299 Elo+
Party 1
Cerberus
Cerberus
FLOW_santided
Cerberus
Level 17
God Stats
2W - 0L
1,749 SR
Queue Stats
19W - 35L
1,098 Elo+
Solo
Anubis
Anubis
Hector1as
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,271 Elo+
Solo
Hel
Hel
ToxicWraith44
Hel
Level 28
God Stats
1W - 1L
1,455 SR
Queue Stats
25W - 32L
1,313 Elo+
Solo
Arachne
Arachne
metaldevon
Arachne
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 1
Team Averages
Level 23
1,517 SR
1,252 Elo+

VS

Team Averages
Level 13
1,362 SR
1,145 Elo+
Artemis
Artemis
Bleyd0001
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Solo
Odin
Odin
Chaveleitor
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,132 Elo+
Party 2
Cupid
Cupid
GSalinero
Cupid
Level 8
God Stats
0W - 2L
1,159 SR
Queue Stats
4W - 11L
1,179 Elo+
Party 2
Merlin
Merlin
Huzaifah
Merlin
Level 29
God Stats
4W - 4L
1,409 SR
Queue Stats
23W - 26L
1,286 Elo+
Solo
Nemesis
Nemesis
Reset3
Nemesis
Level 12
God Stats
0W - 2L
1,241 SR
Queue Stats
8W - 8L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
12,845
514
14,805
16,986
5,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
FLOW_santided
Cerberus
15
4 / 4 / 14
12,827
513
7,375
26,955
14,233
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Hector1as
Anubis
19
8 / 5 / 12
13,897
556
18,984
16,659
7,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 13
14,403
576
25,837
18,617
14,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
metaldevon
Arachne
20
17 / 4 / 4
15,506
620
16,813
21,118
8,637
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bleyd0001
Artemis
16
2 / 12 / 6
10,897
436
13,500
19,835
6,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 9 / 6
10,696
428
3,673
27,083
20,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
GSalinero
Cupid
13
0 / 15 / 2
8,663
347
7,738
20,209
6,480
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Huzaifah
Merlin
18
5 / 8 / 5
11,648
466
19,357
18,397
7,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Reset3
Nemesis
19
8 / 8 / 4
13,106
524
15,889
28,258
12,606
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
49
Kills
15
17
Deaths
52
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bleyd0001
Artemis
2
12
6
0.42
L
0
9
6
0.33
W
8
4
6
2.75
W
Cerberus
FLOW_santided
Cerberus
4
4
14
2.75
L
Cupid
GSalinero
Cupid
0
15
2
0.07
W
Anubis
Hector1as
Anubis
8
5
12
2.8
L
Merlin
Huzaifah
Merlin
5
8
5
0.94
L
Nemesis
Reset3
Nemesis
8
8
4
1.25
W
12
0
13
18.5
W
Arachne
metaldevon
Arachne
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,814
Damage
60,157
100,335
Taken
113,782
50,320
Mitigated
53,227
54,408
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bleyd0001
Artemis
13,500
6,329
0
640
19,835
6,026
0
9,267
10,568
0
44,543
L
3,673
1,255
0
40
27,083
20,437
104
10,498
16,585
0
23,181
W
14,805
8,275
0
4,974
16,986
5,593
5,575
2,928
14,058
0
83,172
W
Cerberus
FLOW_santided
Cerberus
7,375
203
0
4,782
26,955
14,233
251
7,705
19,250
30,706
0
L
Cupid
GSalinero
Cupid
7,738
4,155
424
848
20,209
6,480
163
9,757
10,452
0
39,338
W
Anubis
Hector1as
Anubis
18,984
439
841
6,572
16,659
7,606
1,598
4,177
12,482
69,328
0
L
Merlin
Huzaifah
Merlin
19,357
600
0
1,634
18,397
7,678
0
12,503
5,894
69,814
0
L
Nemesis
Reset3
Nemesis
15,889
7,210
0
5,348
28,258
12,606
0
10,171
18,087
0
119,735
W
25,837
1,116
11,998
14,548
18,617
14,251
1,833
4,611
14,006
95,417
0
W
Arachne
metaldevon
Arachne
16,813
12,445
0
10,693
21,118
8,637
1,335
3,009
18,109
0
103,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,478
Gold Earned
55,010
521
Minions Killed
371
0
Camps Cleared
0
2,026,573
Distance Traveled
1,868,558
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,897
436
60
2
0
293,161
0
L
Odin
10,696
428
33
1
0
478,014
1
W
Skadi
12,845
514
98
4
0
362,810
5
W
Cerberus
12,827
513
57
2
0
396,872
5
L
Cupid
8,663
347
50
2
0
382,877
1
W
Anubis
13,897
556
110
4
0
331,194
5
L
Merlin
11,648
466
101
4
0
350,410
1
L
Nemesis
13,106
524
127
5
0
364,096
3
W
Hel
14,403
576
135
5
0
500,592
0
W
Arachne
15,506
620
121
5
0
435,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role