Player Matchup

Merlin
Merlin
Airenore
Merlin
Level 20
God Stats
23W - 16L
1,650 SR
Queue Stats
119W - 114L
1,393 Elo+
Solo
King Arthur
King Arthur
Janneck4391
King Arthur
Level 27
God Stats
18W - 23L
1,100 SR
Queue Stats
104W - 109L
1,292 Elo+
Solo
Neith
Neith
VUDD099
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
killplayer20
Pele
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
89W - 104L
1,356 Elo+
Solo
Nu Wa
Nu Wa
sergio88888518
Nu Wa
Level 17
God Stats
9W - 8L
1,483 SR
Queue Stats
28W - 26L
1,370 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,382 Elo+

VS

Team Averages
Level 16
1,567 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bums_dich_weg-_-
Nemesis
Level 13
God Stats
4W - 2L
1,736 SR
Queue Stats
15W - 10L
1,470 Elo+
Solo
Thor
Thor
MarkusLampe7
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
cLaSh EMOTIVE
Cupid
Level 20
God Stats
9W - 5L
1,601 SR
Queue Stats
72W - 74L
1,345 Elo+
Solo
Chaac
Chaac
enekop2011
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Airenore
Merlin
7
3 / 1 / 0
4,413
883
2,049
1,166
271
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Janneck4391
King Arthur
4
0 / 1 / 0
3,117
623
623
2,765
1,013
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
VUDD099
Neith
6
0 / 1 / 1
3,657
731
1,385
2,233
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,595
719
141
3,314
705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,585
717
614
812
131
Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
4
0 / 2 / 0
2,944
589
151
3,005
961
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,593
719
560
2,020
358
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 1 / 0
2,598
520
0
790
179
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
3,766
753
2,158
2,716
666
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
5
0 / 0 / 0
3,277
655
720
2,065
900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Merlin
Airenore
Merlin
3
1
0
3
L
1
0
0
1
W
King Arthur
Janneck4391
King Arthur
0
1
0
0
L
0
1
0
0
W
Neith
VUDD099
Neith
0
1
1
0.5
L
2
0
0
2
L
Chaac
0
0
0
0
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,812
Damage
3,589
10,290
Taken
10,596
2,686
Mitigated
3,064
3,472
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
151
151
87
111
3,005
961
0
1,712
1,293
5,019
0
W
Merlin
Airenore
Merlin
2,049
702
0
250
1,166
271
442
151
1,015
16,152
0
L
560
151
0
690
2,020
358
0
62
1,958
0
9,350
W
King Arthur
Janneck4391
King Arthur
623
128
0
625
2,765
1,013
142
0
2,765
0
5,372
L
0
0
0
0
790
179
0
337
453
0
0
W
Neith
VUDD099
Neith
1,385
584
0
390
2,233
566
367
0
2,233
0
8,210
L
2,158
758
0
1,221
2,716
666
63
0
2,691
0
10,589
L
Chaac
720
98
0
627
2,065
900
0
552
1,438
0
7,662
W
141
42
0
1,957
3,314
705
0
0
3,314
0
12,517
W
614
587
0
250
812
131
169
0
812
7,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,367
Gold Earned
16,178
115
Minions Killed
69
0
Camps Cleared
0
512,046
Distance Traveled
376,061
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,944
589
8
2
0
84,300
1
W
Merlin
4,413
883
37
7
0
104,113
0
L
Nemesis
3,593
719
21
4
0
80,631
2
W
King Arthur
3,117
623
16
3
0
116,215
2
L
Thor
2,598
520
0
0
0
15,348
0
W
Neith
3,657
731
20
4
0
105,226
0
L
Cupid
3,766
753
17
3
0
103,953
1
L
Chaac
3,277
655
23
5
0
91,829
2
W
Pele
3,595
719
27
5
0
92,321
2
W
Nu Wa
3,585
717
15
3
0
94,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role