Player Matchup

Cernunnos
Cernunnos
Cheesepips
Cernunnos
Level 103
God Stats
7W - 2L
1,918 SR
Queue Stats
80W - 43L
1,560 Elo+
Party 1
Vamana
Vamana
IAmATalkingDog
Vamana
Level 128
God Stats
5W - 3L
1,443 SR
Queue Stats
225W - 177L
1,475 Elo+
Party 1
Agni
Agni
TentativePike
Agni
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 77L
1,524 Elo+
Party 1
Loki
Loki
ctn1
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 14L
1,656 Elo+
Party 1
Ganesha
Ganesha
mrxpennylover
Ganesha
Level 47
God Stats
32W - 27L
1,544 SR
Queue Stats
34W - 34L
1,493 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,542 Elo+

VS

Team Averages
Level 91
1,490 SR
1,545 Elo+
Hercules
Hercules
Camolot
Hercules
Level 141
God Stats
4W - 6L
1,533 SR
Queue Stats
159W - 140L
1,568 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OfficerNarwhal
Kumbhakarna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 116L
1,540 Elo+
Party 2
Odin
Odin
Vexalyn
Odin
Level 28
God Stats
1W - 1L
1,366 SR
Queue Stats
25W - 36L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
buffaloninja107
Zhong Kui
Level 137
God Stats
1W - 1L
1,584 SR
Queue Stats
125W - 121L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
xMrMeatyBallsx
Jormungandr
Level 65
God Stats
6W - 6L
1,466 SR
Queue Stats
108W - 108L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cheesepips
Cernunnos
20
12 / 3 / 7
14,904
621
21,034
20,165
7,689
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 13
14,770
615
20,147
25,798
31,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 6 / 7
14,571
607
16,668
16,208
5,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
ctn1
Loki
18
8 / 6 / 10
13,834
576
7,777
18,325
6,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
18
1 / 4 / 20
13,627
568
6,438
17,972
19,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Camolot
Hercules
19
8 / 6 / 5
13,713
571
18,554
22,625
11,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
OfficerNarwhal
Kumbhakarna
16
3 / 12 / 4
11,623
484
7,880
29,628
11,291
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Vexalyn
Odin
12
0 / 8 / 5
9,338
389
3,233
14,308
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
buffaloninja107
Zhong Kui
19
10 / 11 / 7
14,867
619
21,280
22,903
15,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
xMrMeatyBallsx
Jormungandr
18
2 / 5 / 6
12,359
515
8,929
17,222
10,478
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
42
Kills
23
23
Deaths
42
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Camolot
Hercules
8
6
5
1.75
W
Cernunnos
Cheesepips
Cernunnos
12
3
7
5.17
W
12
4
13
4.63
L
Kumbhakarna
OfficerNarwhal
Kumbhakarna
3
12
4
0.42
W
9
6
7
2.08
L
Odin
Vexalyn
Odin
0
8
5
0.31
L
Zhong Kui
buffaloninja107
Zhong Kui
10
11
7
1.23
W
Loki
ctn1
Loki
8
6
10
2.17
W
Ganesha
1
4
20
2.75
L
Jormungandr
xMrMeatyBallsx
Jormungandr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,064
Damage
59,876
98,468
Taken
106,686
71,217
Mitigated
55,330
40,508
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Camolot
Hercules
18,554
6,854
0
8,119
22,625
11,961
2,075
3,287
19,013
0
92,002
W
Cernunnos
Cheesepips
Cernunnos
21,034
12,195
0
10,832
20,165
7,689
6,997
8,677
10,733
0
126,311
W
20,147
9,969
0
11,242
25,798
31,817
1,606
9,513
16,210
0
86,367
L
Kumbhakarna
OfficerNarwhal
Kumbhakarna
7,880
628
0
4,761
29,628
11,291
70
6,925
22,628
56,435
0
W
16,668
1,234
0
4,757
16,208
5,653
1,470
10,103
6,105
95,335
0
L
Odin
Vexalyn
Odin
3,233
1,843
0
766
14,308
6,529
253
924
13,259
0
19,892
L
Zhong Kui
buffaloninja107
Zhong Kui
21,280
5,676
0
4,126
22,903
15,071
4,160
9,122
13,554
71,599
0
W
Loki
ctn1
Loki
7,777
2,333
0
6,891
18,325
6,428
1,104
5,484
12,816
0
80,247
W
Ganesha
6,438
195
2,185
4,601
17,972
19,630
1,041
5,176
12,723
25,692
0
L
Jormungandr
xMrMeatyBallsx
Jormungandr
8,929
2,446
54
1,499
17,222
10,478
1,271
2,848
14,274
70,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,706
Gold Earned
61,900
607
Minions Killed
470
0
Camps Cleared
0
2,214,210
Distance Traveled
1,861,255
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,713
571
133
6
0
472,070
3
W
Cernunnos
14,904
621
174
7
0
394,431
8
W
Vamana
14,770
615
155
6
0
446,025
7
L
Kumbhakarna
11,623
484
75
3
0
365,114
0
W
Agni
14,571
607
158
7
0
440,060
3
L
Odin
9,338
389
33
1
0
344,449
1
L
Zhong Kui
14,867
619
111
5
0
339,487
4
W
Loki
13,834
576
115
5
0
465,643
0
W
Ganesha
13,627
568
5
0
0
468,051
2
L
Jormungandr
12,359
515
118
5
0
340,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role