Player Matchup

Hercules
Hercules
TheNewJimJones
Hercules
Level 58
God Stats
10W - 8L
1,609 SR
Queue Stats
300W - 188L
1,624 Elo+
Party 1
Bakasura
Bakasura
Yawgmotha
Bakasura
Level 149
God Stats
1W - 1L
1,376 SR
Queue Stats
148W - 159L
1,580 Elo+
Solo
Zeus
Zeus
spectre1x9
Zeus
Level 160
God Stats
65W - 45L
1,682 SR
Queue Stats
1,199W - 958L
1,704 Elo+
Party 1
Team Averages
Level 122
1,556 SR
1,636 Elo+

VS

Team Averages
Level 142
1,609 SR
1,620 Elo+
Sobek
Sobek
Laban297
Sobek
Level 116
God Stats
15W - 12L
1,694 SR
Queue Stats
151W - 138L
1,604 Elo+
Party 2
Sol
Sol
Worldmaxter
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,597 Elo+
Solo
Loki
Loki
YeetimusMàximus
Loki
Level 155
God Stats
8W - 5L
1,634 SR
Queue Stats
535W - 381L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 2 / 2
14,808
705
13,034
24,791
16,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Yawgmotha
Bakasura
19
6 / 1 / 6
14,709
700
12,055
14,553
6,160
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 7 / 11
13,505
643
18,002
14,338
4,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Laban297
Sobek
14
0 / 4 / 6
13,101
624
7,002
19,069
26,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
5 / 5 / 4
13,864
660
18,594
19,592
7,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 5 / 3
12,949
617
11,543
13,172
7,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
10
10
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Laban297
Sobek
0
4
6
0.75
W
Hercules
7
2
2
4
L
5
5
4
1.4
W
Bakasura
Yawgmotha
Bakasura
6
1
6
9
L
5
5
3
1.3
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
37,139
53,682
Taken
51,833
27,534
Mitigated
41,444
21,309
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Laban297
Sobek
7,002
131
0
2,602
19,069
26,168
285
7,787
10,158
28,407
0
W
Hercules
13,034
3,580
0
11,489
24,791
16,806
1,892
14,167
10,524
1,363
60,940
L
18,594
7,966
0
9,192
19,592
7,636
2,056
6,990
12,023
78,674
0
W
Bakasura
Yawgmotha
Bakasura
12,055
7,739
0
7,987
14,553
6,160
635
6,782
7,496
0
74,290
L
11,543
3,311
0
759
13,172
7,640
1,054
4,558
7,560
0
69,572
W
18,002
1,111
0
1,833
14,338
4,568
359
4,929
9,084
84,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
39,914
283
Minions Killed
246
0
Camps Cleared
0
1,220,265
Distance Traveled
1,141,815
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,101
624
21
1
0
400,127
7
W
Hercules
14,808
705
76
4
0
427,231
6
L
Sol
13,864
660
138
7
0
355,880
7
W
Bakasura
14,709
700
106
5
0
442,238
4
L
Loki
12,949
617
87
4
0
385,808
2
W
Zeus
13,505
643
101
5
0
350,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role