Player Matchup

Nemesis
Nemesis
Bronze III
nicetrydave2467
Nemesis
Bronze III
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,228 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,500 SR
1,228 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,569 SR
1,015 MMR
Chaac
Chaac
Silver V
depechealonso
Chaac
Silver V
Level 69
God Stats
10W - 4L
1,569 SR
Queue Stats
25W - 22L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 0
18,133
725
28,010
29,455
28,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
UllrFreyaSkadiKaliMedusa

VS

Bans
ArachneVulcanHadesHelPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 0
19,015
761
20,390
38,234
57,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
W
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
20,390
29,455
Taken
38,234
28,312
Mitigated
57,414
6,492
Healing
25,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,390
7,642
0
25,675
38,234
57,414
577
695
37,539
0
178,078
W
28,010
15,349
0
6,492
29,455
28,312
3,872
73
29,382
499
171,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,133
Gold Earned
19,015
220
Minions Killed
223
0
Camps Cleared
0
482,008
Distance Traveled
479,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,015
761
223
9
0
479,110
1
W
Nemesis
18,133
725
220
9
0
482,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role