Player Matchup

Janus
Janus
All Mighty AJ 1
Janus
Level 19
God Stats
3W - 4L
1,265 SR
Queue Stats
3W - 4L
1,003 Elo+
Party 1
Fenrir
Fenrir
godofproblems
Fenrir
Level 58
God Stats
1W - 3L
1,265 SR
Queue Stats
108W - 112L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
iiVenomi
Cthulhu
Level 29
God Stats
15W - 22L
1,378 SR
Queue Stats
143W - 180L
1,279 Elo+
Party 1
Team Averages
Level 35
1,302 SR
1,191 Elo+

VS

Team Averages
Level 35
1,338 SR
1,267 Elo+
Cupid
Cupid
Austin0079
Cupid
Level 50
God Stats
1W - 1L
1,127 SR
Queue Stats
31W - 40L
1,229 Elo+
Solo
Cabrakan
Cabrakan
Sumo_Saiyan_God
Cabrakan
Level 29
God Stats
13W - 26L
1,405 SR
Queue Stats
98W - 122L
1,311 Elo+
Solo
Anubis
Anubis
haha_shot_ya1
Anubis
Level 27
God Stats
27W - 28L
1,483 SR
Queue Stats
60W - 75L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,675
578
7,600
9,271
3,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 8 / 2
8,657
577
4,810
12,951
4,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
iiVenomi
Cthulhu
12
1 / 7 / 2
8,711
581
8,814
14,308
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 2 / 14
10,344
690
5,691
10,586
4,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
5 / 1 / 10
10,692
713
5,938
11,266
12,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
13 / 0 / 5
11,907
794
18,884
6,068
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
20
20
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cupid
2
2
14
4.5
W
Cabrakan
5
1
10
10
L
1
8
2
0.25
W
13
0
5
15.5
L
Cthulhu
iiVenomi
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
30,513
36,530
Taken
27,920
10,710
Mitigated
20,016
4,195
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,600
262
0
0
9,271
3,227
108
7,237
2,034
31,166
0
W
Cupid
5,691
3,019
682
4,274
10,586
4,393
1,974
6,417
4,169
0
36,824
W
Cabrakan
5,938
1,216
15
602
11,266
12,422
479
5,957
5,309
16,159
0
L
4,810
1,020
489
1,097
12,951
4,104
120
6,211
6,740
0
28,335
W
18,884
284
0
2,989
6,068
3,201
642
4,059
2,009
49,644
0
L
Cthulhu
iiVenomi
Cthulhu
8,814
164
464
2,145
14,308
3,379
0
11,382
2,926
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
32,943
134
Minions Killed
135
0
Camps Cleared
0
682,604
Distance Traveled
792,178
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,675
578
47
3
0
238,003
0
W
Cupid
10,344
690
56
4
0
266,450
0
W
Cabrakan
10,692
713
17
1
0
271,413
3
L
Fenrir
8,657
577
40
3
0
219,980
1
W
Anubis
11,907
794
62
4
0
254,315
1
L
Cthulhu
8,711
581
47
3
0
224,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role