Player Matchup

Nemesis
Nemesis
Girbralter
Nemesis
Level 22
God Stats
16W - 20L
1,379 SR
Queue Stats
198W - 237L
1,357 Elo+
Solo
Chaac
Chaac
Hodges
Chaac
Level 14
God Stats
18W - 14L
1,653 SR
Queue Stats
95W - 86L
1,437 Elo+
Solo
Khepri
Khepri
JasuAqp
Khepri
Level 28
God Stats
2W - 3L
1,358 SR
Queue Stats
236W - 224L
1,367 Elo+
Solo
Freya
Freya
gdDucc7
Freya
Level 26
God Stats
7W - 7L
1,344 SR
Queue Stats
156W - 168L
1,370 Elo+
Solo
Chiron
Chiron
nspdr4
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 228L
1,424 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,391 Elo+

VS

Team Averages
Level 16
1,506 SR
1,375 Elo+
Nemesis
Nemesis
M4rco278
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,361 Elo+
Solo
Hera
Hera
Nisrep
Hera
Level 13
God Stats
2W - 2L
1,728 SR
Queue Stats
19W - 27L
1,390 Elo+
Solo
Izanami
Izanami
SeraphimDevil
Izanami
Level 29
God Stats
1W - 2L
1,541 SR
Queue Stats
5W - 8L
1,343 Elo+
Solo
Odin
Odin
永康哥哥
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1
Fenrir
Fenrir
胡胡胡小翊
Fenrir
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Girbralter
Nemesis
12
3 / 3 / 3
8,346
556
5,050
10,603
3,342
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Hodges
Chaac
15
7 / 0 / 2
9,713
648
7,495
9,456
9,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
JasuAqp
Khepri
12
3 / 1 / 7
8,737
582
3,770
10,555
5,233
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
gdDucc7
Freya
15
9 / 2 / 3
9,601
640
8,233
10,572
3,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
nspdr4
Chiron
14
9 / 2 / 5
9,326
622
13,604
10,384
3,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
M4rco278
Nemesis
12
4 / 6 / 1
7,744
516
8,493
13,116
4,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
Nisrep
Hera
10
0 / 9 / 2
6,341
423
6,537
8,779
2,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 7 / 2
6,568
438
7,449
9,459
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
6,124
408
4,165
9,927
3,439
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 5 / 0
7,180
479
5,336
10,544
3,327
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
31
Kills
8
8
Deaths
32
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Girbralter
Nemesis
3
3
3
1.5
W
Chaac
Hodges
Chaac
7
0
2
8
W
Khepri
JasuAqp
Khepri
3
1
7
6.5
L
Nemesis
M4rco278
Nemesis
4
6
1
0.75
L
Hera
Nisrep
Hera
0
9
2
0.11
L
Izanami
1
7
2
0.29
W
Freya
gdDucc7
Freya
9
2
3
5.25
W
Chiron
nspdr4
Chiron
9
2
5
5.75
L
0
5
1
0.1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
31,980
51,570
Taken
51,825
25,745
Mitigated
17,072
20,417
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Girbralter
Nemesis
5,050
3,508
0
4,350
10,603
3,342
611
887
9,716
0
39,441
W
Chaac
Hodges
Chaac
7,495
1,882
0
2,339
9,456
9,660
2,201
1,204
8,252
0
45,104
W
Khepri
JasuAqp
Khepri
3,770
616
306
1,265
10,555
5,233
543
273
10,282
19,813
0
L
Nemesis
M4rco278
Nemesis
8,493
3,926
0
3,195
13,116
4,860
0
3,087
10,004
0
44,686
L
Hera
Nisrep
Hera
6,537
1,793
0
0
8,779
2,979
462
4,313
4,416
35,605
0
L
Izanami
7,449
5,477
109
1,545
9,459
2,467
0
2,239
7,220
0
34,338
W
Freya
gdDucc7
Freya
8,233
3,817
0
6,597
10,572
3,823
2,144
3,865
6,707
47,923
0
W
Chiron
nspdr4
Chiron
13,604
8,653
1,534
4,026
10,384
3,687
2,708
308
10,076
0
58,509
L
4,165
1,482
0
1,302
9,927
3,439
0
770
8,889
0
22,790
L
5,336
1,093
0
901
10,544
3,327
0
1,594
8,850
0
17,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
33,957
375
Minions Killed
260
0
Camps Cleared
0
1,307,317
Distance Traveled
1,289,129
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,346
556
63
4
0
275,713
3
W
Chaac
9,713
648
89
6
0
251,604
0
W
Khepri
8,737
582
23
2
0
289,676
1
L
Nemesis
7,744
516
72
5
0
273,365
0
L
Hera
6,341
423
51
3
0
223,738
1
L
Izanami
6,568
438
58
4
0
248,738
5
W
Freya
9,601
640
96
6
0
248,276
1
W
Chiron
9,326
622
104
7
0
242,048
3
L
Odin
6,124
408
52
3
0
256,461
0
L
Fenrir
7,180
479
27
2
0
286,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role