Player Matchup

Arachne
Arachne
Glendatboi
Arachne
Level 29
God Stats
0W - 2L
1,709 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1
Yemoja
Yemoja
KPWithCheese
Yemoja
Level 24
God Stats
0W - 1L
1,869 SR
Queue Stats
10W - 8L
1,446 Elo+
Party 1
Merlin
Merlin
MeowsterChief
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,423 Elo+
Solo
Nemesis
Nemesis
OhSayLess
Nemesis
Level 5
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Izanami
Izanami
Tearsx
Izanami
Level 25
God Stats
0W - 1L
1,461 SR
Queue Stats
14W - 9L
1,381 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,374 Elo+

VS

Team Averages
Level 31
1,568 SR
1,510 Elo+
Neith
Neith
Acadianwoman
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,587 Elo+
Party 2
Ymir
Ymir
Antoine55
Ymir
Level 28
God Stats
27W - 28L
1,554 SR
Queue Stats
39W - 49L
1,511 Elo+
Party 2
Thor
Thor
DemonicWheel
Thor
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 30L
1,410 Elo+
Solo
Scylla
Scylla
flocool
Scylla
Level 67
God Stats
2W - 0L
1,578 SR
Queue Stats
222W - 212L
1,531 Elo+
Party 2
Thanatos
Thanatos
tomthegrinder
Thanatos
Level 36
God Stats
19W - 15L
1,709 SR
Queue Stats
125W - 114L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glendatboi
Arachne
7
1 / 5 / 0
5,288
529
2,120
8,620
2,315
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
0 / 3 / 1
5,083
508
3,145
7,338
3,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 5 / 0
4,421
442
2,827
5,613
1,249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
OhSayLess
Nemesis
5
1 / 5 / 0
4,236
424
1,508
6,674
1,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tearsx
Izanami
6
0 / 5 / 0
4,249
425
4,053
5,993
1,411
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
5,669
567
3,698
3,502
982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
2 / 0 / 4
5,367
537
2,942
7,914
3,035
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 1 / 3
6,208
621
2,082
4,405
1,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
flocool
Scylla
11
5 / 0 / 5
6,468
647
6,001
4,291
1,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
tomthegrinder
Thanatos
10
9 / 1 / 2
6,672
667
7,430
8,039
2,548
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
23
23
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Ymir
2
0
4
4
W
4
1
3
5.5
L
Arachne
Glendatboi
Arachne
1
5
0
0.2
L
Yemoja
0
3
1
0.17
L
0
5
0
0
L
Nemesis
OhSayLess
Nemesis
1
5
0
0.2
L
Izanami
Tearsx
Izanami
0
5
0
0
W
Scylla
flocool
Scylla
5
0
5
7.5
W
Thanatos
tomthegrinder
Thanatos
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
22,153
34,238
Taken
28,151
9,800
Mitigated
9,259
5,946
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,698
2,012
0
586
3,502
982
0
815
2,687
0
21,766
W
Ymir
2,942
1,348
0
2,055
7,914
3,035
0
1,325
6,589
13,914
0
W
2,082
1,114
0
760
4,405
1,409
1,370
351
4,054
0
15,191
L
Arachne
Glendatboi
Arachne
2,120
1,570
0
2,180
8,620
2,315
0
2,167
6,453
0
18,667
L
Yemoja
3,145
414
219
1,705
7,338
3,145
0
1,869
5,469
14,640
0
L
2,827
444
0
478
5,613
1,249
0
1,843
3,770
19,599
0
L
Nemesis
OhSayLess
Nemesis
1,508
850
0
343
6,674
1,680
0
1,366
5,308
0
11,702
L
Izanami
Tearsx
Izanami
4,053
3,193
0
1,021
5,993
1,411
54
1,698
4,295
0
21,934
W
Scylla
flocool
Scylla
6,001
991
0
1,364
4,291
1,285
352
1,520
2,771
35,015
0
W
Thanatos
tomthegrinder
Thanatos
7,430
2,254
0
8,291
8,039
2,548
0
1,961
6,078
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
30,384
128
Minions Killed
224
0
Camps Cleared
0
912,110
Distance Traveled
942,551
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,669
567
48
5
0
173,669
0
W
Ymir
5,367
537
24
2
0
194,704
1
W
Thor
6,208
621
37
4
0
155,890
2
L
Arachne
5,288
529
29
3
0
195,453
1
L
Yemoja
5,083
508
12
1
0
186,443
3
L
Merlin
4,421
442
32
3
0
176,607
2
L
Nemesis
4,236
424
15
2
0
179,241
0
L
Izanami
4,249
425
40
4
0
174,366
1
W
Scylla
6,468
647
60
6
0
205,969
1
W
Thanatos
6,672
667
55
6
0
212,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role