Player Matchup

Neith
Neith
AnotherJuan2
Neith
Level 27
God Stats
58W - 42L
1,680 SR
Queue Stats
89W - 63L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fenrang
Cu Chulainn
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 12L
1,634 Elo+
Solo
Arachne
Arachne
Garberator98
Arachne
Level 23
God Stats
49W - 23L
1,702 SR
Queue Stats
102W - 67L
1,645 Elo+
Solo
Zeus
Zeus
Offguto
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Solo
Ymir
Ymir
apocalipto360
Ymir
Level 15
God Stats
1W - 4L
1,599 SR
Queue Stats
114W - 95L
1,595 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,655 Elo+

VS

Team Averages
Level 17
1,582 SR
1,723 Elo+
Medusa
Medusa
Jgibson0710
Medusa
Level 8
God Stats
3W - 4L
1,561 SR
Queue Stats
21W - 11L
1,668 Elo+
Party 1
Hel
Hel
NMWRain
Hel
Level 18
God Stats
9W - 0L
1,740 SR
Queue Stats
86W - 28L
1,819 Elo+
Party 2
Scylla
Scylla
Nohtis
Scylla
Level 29
God Stats
1W - 2L
1,318 SR
Queue Stats
419W - 276L
1,637 Elo+
Party 2
Neith
Neith
SubtleXposurE
Neith
Level 19
God Stats
56W - 13L
1,894 SR
Queue Stats
94W - 23L
1,859 Elo+
Party 2
Ymir
Ymir
rhoskins57
Ymir
Level 11
God Stats
2W - 1L
1,395 SR
Queue Stats
26W - 16L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
11,612
968
19,073
16,950
6,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Fenrang
Cu Chulainn
17
1 / 7 / 9
11,008
917
6,335
22,091
19,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Garberator98
Arachne
17
4 / 9 / 3
11,790
983
7,540
22,175
8,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Offguto
Zeus
18
3 / 3 / 7
11,822
985
20,897
6,763
1,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 8 / 9
11,278
940
6,946
28,874
30,435
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

60

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 4 / 11
12,478
1,040
15,776
15,251
6,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
19
2 / 1 / 23
12,043
1,004
7,716
8,185
3,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Nohtis
Scylla
20
11 / 0 / 18
14,077
1,173
28,956
7,274
2,825
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 4 / 15
13,937
1,161
28,764
12,275
5,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 3 / 26
11,483
957
11,053
21,141
27,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
12
Kills
32
32
Deaths
12
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Cu Chulainn
Fenrang
Cu Chulainn
1
7
9
0.79
L
Arachne
Garberator98
Arachne
4
9
3
0.61
W
Medusa
7
4
11
3.13
W
Hel
2
1
23
13.5
W
Scylla
Nohtis
Scylla
11
0
18
20
L
Zeus
Offguto
Zeus
3
3
7
2.17
W
12
4
15
4.88
L
2
8
9
0.81
W
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,791
Damage
92,265
96,853
Taken
64,126
65,880
Mitigated
45,014
9,090
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,073
8,306
0
4,446
16,950
6,081
0
8,437
8,513
0
60,645
L
Cu Chulainn
Fenrang
Cu Chulainn
6,335
2,568
0
6
22,091
19,062
0
10,874
11,217
1,266
17,627
L
Arachne
Garberator98
Arachne
7,540
4,465
0
3,295
22,175
8,321
0
9,790
12,385
0
16,421
W
Medusa
15,776
8,618
0
0
15,251
6,418
0
5,952
9,299
0
37,181
W
Hel
7,716
2,169
19,418
5,206
8,185
3,560
0
4,884
3,301
24,659
0
W
Scylla
Nohtis
Scylla
28,956
2,732
0
1,323
7,274
2,825
0
2,081
5,193
58,539
0
L
Zeus
Offguto
Zeus
20,897
464
319
817
6,763
1,981
0
4,699
2,064
55,209
0
W
28,764
16,592
0
722
12,275
5,201
0
4,535
7,740
0
63,106
L
6,946
605
0
207
28,874
30,435
0
13,925
14,949
16,974
0
W
11,053
1,116
0
0
21,141
27,010
0
10,787
10,354
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,510
Gold Earned
64,018
234
Minions Killed
272
9
Camps Cleared
8
1,091,608
Distance Traveled
1,116,713
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,612
968
87
7
2
220,817
2
L
Cu Chulainn
11,008
917
27
2
2
208,218
0
L
Arachne
11,790
983
8
1
3
244,733
0
W
Medusa
12,478
1,040
59
5
0
170,233
0
W
Hel
12,043
1,004
42
4
0
260,532
0
W
Scylla
14,077
1,173
78
7
4
249,733
0
L
Zeus
11,822
985
98
8
1
224,424
1
W
Neith
13,937
1,161
82
7
3
224,754
0
L
Ymir
11,278
940
14
1
1
193,416
0
W
Ymir
11,483
957
11
1
1
211,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role