Player Matchup

Nemesis
Nemesis
EvilFaiR
Nemesis
Level 16
God Stats
1W - 0L
1,724 SR
Queue Stats
17W - 9L
1,481 Elo+
Party 1
Hel
Hel
JarKoabb
Hel
Level 7
God Stats
3W - 2L
1,354 SR
Queue Stats
14W - 9L
1,182 Elo+
Party 1
Vulcan
Vulcan
RainbowLightning
Vulcan
Level 18
God Stats
4W - 2L
1,518 SR
Queue Stats
21W - 25L
1,241 Elo+
Party 4
Sylvanus
Sylvanus
TheGayAlpaca
Sylvanus
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 27L
1,221 Elo+
Party 4
Sun Wukong
Sun Wukong
hpol
Sun Wukong
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,187 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,262 Elo+

VS

Team Averages
Level 8
1,423 SR
1,482 Elo+
Thor
Thor
Fire0fGod
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
MrSwaggerBread
Cerberus
Level 7
God Stats
0W - 2L
1,515 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Nexsityus
Cthulhu
Level 7
God Stats
2W - 2L
1,325 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2
Artio
Artio
QUEMAX
Artio
Level 16
God Stats
2W - 3L
1,275 SR
Queue Stats
88W - 98L
1,234 Elo+
Solo
Olorun
Olorun
kekwlulpoggers
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilFaiR
Nemesis
18
13 / 3 / 8
13,252
576
15,640
18,612
7,305
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 3 / 9
13,717
596
32,613
17,561
9,116
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 10
11,042
480
16,637
8,082
4,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TheGayAlpaca
Sylvanus
16
6 / 2 / 8
11,813
514
9,089
18,897
24,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
hpol
Sun Wukong
16
5 / 3 / 12
11,262
490
12,742
18,210
9,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 11 / 5
9,617
418
8,109
19,494
6,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
15
3 / 7 / 4
10,998
478
10,304
22,779
16,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Nexsityus
Cthulhu
15
2 / 10 / 0
9,695
422
9,961
21,464
7,473
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
QUEMAX
Artio
14
1 / 6 / 3
9,852
428
4,532
21,349
18,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 10 / 4
11,212
487
14,666
20,171
6,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
44
Kills
12
13
Deaths
44
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EvilFaiR
Nemesis
13
3
8
5.67
L
Thor
1
11
5
0.32
W
15
3
9
6.5
L
Cerberus
3
7
4
0.71
L
Cthulhu
Nexsityus
Cthulhu
2
10
0
0.2
L
Artio
QUEMAX
Artio
1
6
3
0.42
W
5
2
10
5
W
Sylvanus
TheGayAlpaca
Sylvanus
6
2
8
5
W
Sun Wukong
hpol
Sun Wukong
5
3
12
3.67
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,721
Damage
47,572
81,362
Taken
105,257
53,951
Mitigated
55,055
31,579
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EvilFaiR
Nemesis
15,640
8,214
0
5,680
18,612
7,305
490
6,678
11,934
0
92,654
L
Thor
8,109
2,027
0
233
19,494
6,332
792
10,763
8,731
0
42,284
W
32,613
4,351
4,996
8,598
17,561
9,116
3,663
11,207
6,354
111,259
0
L
Cerberus
10,304
569
0
2,431
22,779
16,586
1,069
11,334
11,445
31,379
0
L
Cthulhu
Nexsityus
Cthulhu
9,961
1,479
0
160
21,464
7,473
889
9,048
12,416
39,247
0
L
Artio
QUEMAX
Artio
4,532
976
333
2,134
21,349
18,111
462
13,228
8,121
25,308
0
W
16,637
5,183
0
750
8,082
4,455
1,198
4,389
3,693
60,170
0
W
Sylvanus
TheGayAlpaca
Sylvanus
9,089
4,703
1,773
4,273
18,897
24,045
1,124
7,058
11,839
33,160
0
W
Sun Wukong
hpol
Sun Wukong
12,742
2,907
0
5,509
18,210
9,030
0
10,131
8,079
0
54,478
L
14,666
7,416
707
5,910
20,171
6,553
296
13,966
6,205
54,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
51,374
490
Minions Killed
325
0
Camps Cleared
0
1,974,396
Distance Traveled
1,812,043
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,252
576
102
4
0
452,991
0
L
Thor
9,617
418
71
3
0
354,227
1
W
Hel
13,717
596
182
8
0
416,533
2
L
Cerberus
10,998
478
48
2
0
391,355
2
L
Cthulhu
9,695
422
71
3
0
333,262
3
L
Artio
9,852
428
57
2
0
356,011
2
W
Vulcan
11,042
480
98
4
0
342,046
0
W
Sylvanus
11,813
514
34
1
0
349,003
5
W
Sun Wukong
11,262
490
74
3
0
413,823
2
L
Olorun
11,212
487
78
3
0
377,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role