Player Matchup

Merlin
Merlin
Bronze III
NrtlBrnTortl
Merlin
Bronze III
Level 48
God Stats
4W - 17L
1,294 SR
Queue Stats
24W - 105L
387 MMR
Party 2
Artemis
Artemis
Bronze II
Shneester
Artemis
Bronze II
Level 60
God Stats
8W - 12L
1,390 SR
Queue Stats
72W - 168L
260 MMR
Party 2
Arachne
Arachne
Bronze II
theToonce
Arachne
Bronze II
Level 49
God Stats
33W - 96L
1,313 SR
Queue Stats
36W - 120L
498 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 52
1,332 SR
382 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,484 SR
412 MMR
Hou Yi
Hou Yi
Bronze II
Rude514
Hou Yi
Bronze II
Level 87
God Stats
2W - 9L
1,253 SR
Queue Stats
42W - 72L
306 MMR
Party 1
Ymir
Ymir
Bronze III
biggiebigs514
Ymir
Bronze III
Level 98
God Stats
6W - 10L
1,487 SR
Queue Stats
12W - 24L
338 MMR
Party 1
Scylla
Scylla
Bronze II
ramonextdoor
Scylla
Bronze II
Level 45
God Stats
1W - 0L
1,711 SR
Queue Stats
29W - 47L
593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 7 / 9
14,220
646
17,799
18,424
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Shneester
Artemis
17
4 / 9 / 4
13,844
629
18,241
20,826
6,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
theToonce
Arachne
18
13 / 7 / 1
16,227
738
19,185
21,548
8,374
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ZeusKumbhakarnaHadesDiscordiaAnubis

VS

Bans
TsukuyomiAh Muzen CabVamanaCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Rude514
Hou Yi
19
10 / 5 / 11
15,431
701
17,351
19,178
7,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 6 / 9
15,440
702
11,281
27,165
22,287
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
19
5 / 9 / 13
14,836
674
21,849
21,898
6,987
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
20
Kills
23
23
Deaths
20
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
7
9
1.07
W
Hou Yi
Rude514
Hou Yi
10
5
11
3.1
L
Artemis
Shneester
Artemis
4
9
4
0.67
W
8
6
9
2.08
W
Scylla
5
9
13
1.28
L
Arachne
theToonce
Arachne
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,225
Damage
50,481
60,798
Taken
68,241
20,303
Mitigated
36,326
12,116
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,799
733
402
852
18,424
5,797
0
7,753
10,671
65,356
0
W
Hou Yi
Rude514
Hou Yi
17,351
9,295
1,718
5,597
19,178
7,052
2,681
6,103
13,075
0
70,166
L
Artemis
Shneester
Artemis
18,241
8,200
606
5,906
20,826
6,132
472
12,966
7,860
0
72,736
W
11,281
2,769
1,931
1,742
27,165
22,287
114
5,448
21,717
39,581
0
W
Scylla
21,849
1,670
1,150
6,079
21,898
6,987
772
6,356
15,542
70,706
0
L
Arachne
theToonce
Arachne
19,185
15,112
0
4,350
21,548
8,374
344
12,532
9,016
0
74,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
45,707
246
Minions Killed
208
0
Camps Cleared
0
1,022,210
Distance Traveled
1,001,881
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,220
646
74
3
0
331,551
0
W
Hou Yi
15,431
701
69
3
0
319,167
4
L
Artemis
13,844
629
88
4
0
315,718
3
W
Ymir
15,440
702
44
2
0
339,901
1
W
Scylla
14,836
674
95
4
0
342,813
1
L
Arachne
16,227
738
84
4
0
374,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role