Player Matchup

Neith
Neith
Doid22
Neith
Level 109
God Stats
7W - 2L
1,560 SR
Queue Stats
22W - 19L
1,560 Elo+
Party 1
Nike
Nike
ToNgUeKiNg101
Nike
Level 28
God Stats
2W - 0L
1,264 SR
Queue Stats
18W - 18L
1,186 Elo+
Party 1
Baron Samedi
Baron Samedi
movingtree1
Baron Samedi
Level 122
God Stats
1W - 2L
1,165 SR
Queue Stats
38W - 56L
1,387 Elo+
Party 1
Team Averages
Level 86
1,330 SR
1,378 Elo+

VS

Team Averages
Level 20
1,455 SR
1,289 Elo+
Ullr
Ullr
OmnipresentQ
Ullr
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Zeus
Zeus
Robo Outlaw6994
Zeus
Level 26
God Stats
41W - 58L
1,451 SR
Queue Stats
202W - 240L
1,337 Elo+
Party 2
Sol
Sol
inkheart122
Sol
Level 29
God Stats
19W - 18L
1,610 SR
Queue Stats
268W - 266L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doid22
Neith
14
13 / 0 / 8
10,776
829
13,656
7,775
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 11
9,274
713
5,929
9,593
7,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
movingtree1
Baron Samedi
13
5 / 3 / 13
9,692
746
7,156
9,117
5,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
7,380
568
4,137
12,943
4,647
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 3
8,084
622
8,156
10,328
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 6 / 0
8,602
662
5,443
9,113
2,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
23
Kills
3
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Doid22
Neith
13
0
8
17
L
0
9
2
0.11
L
0
8
3
0.19
W
5
1
11
10.5
L
3
6
0
0.5
W
Baron Samedi
movingtree1
Baron Samedi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
17,736
26,485
Taken
32,384
15,427
Mitigated
10,608
8,288
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Doid22
Neith
13,656
3,186
0
3,169
7,775
2,961
2,176
3,569
4,206
0
49,856
L
4,137
1,673
0
785
12,943
4,647
455
3,121
9,722
0
10,807
L
8,156
931
246
659
10,328
3,234
0
2,693
7,535
35,604
0
W
5,929
359
0
1,709
9,593
7,134
461
4,451
5,142
0
14,878
L
5,443
659
270
2,078
9,113
2,727
955
1,358
7,605
28,075
0
W
Baron Samedi
movingtree1
Baron Samedi
7,156
37
355
3,055
9,117
5,332
637
5,595
3,522
37,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
24,066
141
Minions Killed
123
0
Camps Cleared
0
689,740
Distance Traveled
581,969
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,776
829
78
6
0
231,641
1
L
Ullr
7,380
568
17
1
0
173,942
1
L
Zeus
8,084
622
55
4
0
170,309
4
W
Nike
9,274
713
15
1
0
250,039
1
L
Sol
8,602
662
51
4
0
237,718
5
W
Baron Samedi
9,692
746
48
4
0
208,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role