Player Matchup

Bellona
Bellona
Hin Hin 50
Bellona
Level 17
God Stats
14W - 9L
1,568 SR
Queue Stats
97W - 94L
1,399 Elo+
Party 1
Merlin
Merlin
JLepiz
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Solo
Anubis
Anubis
Jordanboii10
Anubis
Level 12
God Stats
0W - 2L
1,305 SR
Queue Stats
25W - 21L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phlum717
Ah Muzen Cab
Level 18
God Stats
3W - 3L
1,528 SR
Queue Stats
92W - 74L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
Veletical
Jormungandr
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 61L
1,598 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,497 Elo+

VS

Team Averages
Level 33
1,642 SR
1,460 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
CheetoEater5128
Ganesha
Level 29
God Stats
8W - 3L
1,917 SR
Queue Stats
231W - 247L
1,459 Elo+
Solo
Vulcan
Vulcan
Lushlie
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,318 Elo+
Solo
Mercury
Mercury
The Creed420
Mercury
Level 28
God Stats
17W - 9L
1,715 SR
Queue Stats
143W - 132L
1,504 Elo+
Party 2
Neith
Neith
crazydude100295
Neith
Level 12
God Stats
13W - 15L
1,578 SR
Queue Stats
29W - 25L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hin Hin 50
Bellona
14
1 / 8 / 1
8,550
855
8,464
16,259
15,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
JLepiz
Merlin
14
0 / 12 / 1
8,128
813
3,027
14,239
4,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
14
1 / 7 / 1
8,578
858
3,749
9,682
3,392
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Phlum717
Ah Muzen Cab
15
1 / 6 / 0
9,477
948
11,846
13,521
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Veletical
Jormungandr
14
0 / 5 / 2
9,144
914
10,520
17,858
14,043
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

66

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
16 / 1 / 15
11,856
1,186
20,342
13,464
9,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 1 / 28
10,384
1,038
9,714
8,545
7,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
Lushlie
Vulcan
16
5 / 1 / 15
10,128
1,013
13,438
4,051
1,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
The Creed420
Mercury
17
12 / 0 / 11
11,383
1,138
15,080
12,492
5,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 15
10,064
1,006
5,439
3,490
1,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
121
3
Kills
37
38
Deaths
3
5
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
16
1
15
23.5
W
0
1
28
14
L
Bellona
Hin Hin 50
Bellona
1
8
1
0.19
L
Merlin
JLepiz
Merlin
0
12
1
0.04
L
Anubis
1
7
1
0.21
W
Vulcan
Lushlie
Vulcan
5
1
15
12.5
L
Ah Muzen Cab
Phlum717
Ah Muzen Cab
1
6
0
0.17
W
Mercury
The Creed420
Mercury
12
0
11
17.5
L
Jormungandr
Veletical
Jormungandr
0
5
2
0.2
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
64,013
71,559
Taken
42,042
42,848
Mitigated
25,916
4,252
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
20,342
4,434
633
615
13,464
9,105
0
4,308
8,831
3,714
27,135
W
9,714
484
207
354
8,545
7,799
0
4,698
3,747
34,315
0
L
Bellona
Hin Hin 50
Bellona
8,464
2,921
0
596
16,259
15,595
0
5,420
10,839
62
11,665
L
Merlin
JLepiz
Merlin
3,027
642
0
52
14,239
4,930
0
4,576
9,663
8,658
0
L
Anubis
3,749
639
0
731
9,682
3,392
0
3,206
6,476
22,366
0
W
Vulcan
Lushlie
Vulcan
13,438
4,195
0
524
4,051
1,787
0
1,425
2,601
29,193
0
L
Ah Muzen Cab
Phlum717
Ah Muzen Cab
11,846
5,895
0
1,362
13,521
4,888
0
3,891
9,630
0
46,560
W
Mercury
The Creed420
Mercury
15,080
11,752
0
3,113
12,492
5,357
0
6,028
6,239
0
23,534
L
Jormungandr
Veletical
Jormungandr
10,520
3,090
365
1,146
17,858
14,043
0
7,585
10,273
27,412
0
W
5,439
3,296
0
474
3,490
1,868
0
899
2,591
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
53,815
170
Minions Killed
201
4
Camps Cleared
5
719,767
Distance Traveled
993,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,856
1,186
56
6
1
211,540
0
W
Ganesha
10,384
1,038
11
1
0
215,561
1
L
Bellona
8,550
855
9
1
0
173,380
1
L
Merlin
8,128
813
8
1
0
108,332
0
L
Anubis
8,578
858
45
5
0
102,958
0
W
Vulcan
10,128
1,013
63
6
0
181,267
0
L
Ah Muzen Cab
9,477
948
71
7
3
166,948
0
W
Mercury
11,383
1,138
26
3
2
239,090
0
L
Jormungandr
9,144
914
37
4
1
168,149
0
W
Neith
10,064
1,006
45
5
2
146,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role