Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BidClaptrap43
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,266 Elo+
Party 1
Ne Zha
Ne Zha
HMC Thugwell
Ne Zha
Level 28
God Stats
14W - 13L
1,293 SR
Queue Stats
186W - 196L
1,317 Elo+
Solo
Hel
Hel
KILLERBEAN1070
Hel
Level 18
God Stats
2W - 3L
1,414 SR
Queue Stats
27W - 37L
1,262 Elo+
Party 1
Fenrir
Fenrir
WhyUMad4067
Fenrir
Level 24
God Stats
25W - 20L
1,491 SR
Queue Stats
99W - 105L
1,232 Elo+
Solo
Anhur
Anhur
mikefromcasa
Anhur
Level 29
God Stats
21W - 22L
1,394 SR
Queue Stats
315W - 387L
1,175 Elo+
Solo
Team Averages
Level 25
1,418 SR
1,250 Elo+

VS

Team Averages
Level 20
1,406 SR
1,247 Elo+
Skadi
Skadi
AlphaPup5G
Skadi
Level 29
God Stats
14W - 9L
1,584 SR
Queue Stats
173W - 193L
1,207 Elo+
Solo
Sun Wukong
Sun Wukong
AyeeThatsAbu
Sun Wukong
Level 8
God Stats
8W - 6L
1,296 SR
Queue Stats
10W - 9L
1,335 Elo+
Solo
Cerberus
Cerberus
DKWJ1
Cerberus
Level 29
God Stats
22W - 21L
1,422 SR
Queue Stats
140W - 147L
1,251 Elo+
Solo
Loki
Loki
Mouton4206119
Loki
Level 18
God Stats
4W - 6L
1,226 SR
Queue Stats
18W - 23L
1,131 Elo+
Solo
Sol
Sol
SaitamaYoMama
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BidClaptrap43
Ah Muzen Cab
14
0 / 5 / 1
8,727
364
5,261
9,030
2,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
17
5 / 11 / 1
11,862
494
15,777
28,166
9,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 11 / 0
8,739
364
3,054
14,203
4,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
6 / 13 / 1
10,376
432
11,763
28,056
10,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 6 / 3
10,168
424
11,693
20,139
7,296
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
13 / 3 / 5
13,433
560
16,340
12,159
4,863
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
AyeeThatsAbu
Sun Wukong
12
0 / 4 / 4
9,420
393
2,719
11,970
4,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DKWJ1
Cerberus
19
13 / 0 / 9
12,767
532
18,637
16,703
13,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 5
11,717
488
12,114
13,359
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 0 / 8
15,179
632
26,709
20,165
6,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
13
Kills
46
46
Deaths
14
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
13
3
5
5.17
W
Sun Wukong
AyeeThatsAbu
Sun Wukong
0
4
4
0.5
L
Ah Muzen Cab
BidClaptrap43
Ah Muzen Cab
0
5
1
0.1
W
Cerberus
DKWJ1
Cerberus
13
0
9
17.5
L
Ne Zha
5
11
1
0.5
L
0
11
0
0
W
5
7
5
1.07
W
15
0
8
19
L
Fenrir
6
13
1
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,548
Damage
76,519
99,594
Taken
74,356
34,640
Mitigated
34,647
21,251
Healing
23,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,340
6,455
526
1,817
12,159
4,863
4,944
0
12,159
0
70,416
W
Sun Wukong
AyeeThatsAbu
Sun Wukong
2,719
541
0
324
11,970
4,340
1,585
244
11,726
302
27,698
L
Ah Muzen Cab
BidClaptrap43
Ah Muzen Cab
5,261
2,507
0
1,076
9,030
2,520
512
6,444
2,586
0
35,152
W
Cerberus
DKWJ1
Cerberus
18,637
1,088
0
5,208
16,703
13,815
858
2,564
14,139
63,718
0
L
Ne Zha
15,777
8,352
255
9,697
28,166
9,792
0
11,576
16,590
0
92,456
L
3,054
310
636
2,774
14,203
4,598
1,015
9,155
5,048
43,942
0
W
12,114
4,747
0
1,423
13,359
4,727
594
167
13,192
0
38,038
W
26,709
5,659
0
14,427
20,165
6,902
6,553
79
20,086
110,977
0
L
Fenrir
11,763
6,945
255
6,308
28,056
10,434
802
10,964
17,092
0
43,632
L
11,693
5,063
0
250
20,139
7,296
0
7,367
12,772
0
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
62,516
426
Minions Killed
457
0
Camps Cleared
0
1,834,776
Distance Traveled
2,129,588
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,433
560
92
4
0
485,837
5
W
Sun Wukong
9,420
393
40
2
0
439,183
0
L
Ah Muzen Cab
8,727
364
71
3
0
395,025
0
W
Cerberus
12,767
532
117
5
0
453,915
0
L
Ne Zha
11,862
494
119
5
0
385,816
0
L
Hel
8,739
364
94
4
0
387,301
0
W
Loki
11,717
488
56
2
0
393,382
0
W
Sol
15,179
632
152
6
0
357,271
0
L
Fenrir
10,376
432
63
3
0
364,607
2
L
Anhur
10,168
424
79
3
0
302,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role