Player Matchup

Nemesis
Nemesis
End of Kreyster
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,501 Elo+
Solo
Arachne
Arachne
MrsCrowder3462
Arachne
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Solo
Jormungandr
Jormungandr
WhatMI_2
Jormungandr
Level 9
God Stats
1W - 2L
1,735 SR
Queue Stats
13W - 20L
1,292 Elo+
Solo
Ullr
Ullr
WrothBow3
Ullr
Level 18
God Stats
2W - 2L
1,754 SR
Queue Stats
23W - 21L
1,423 Elo+
Solo
Loki
Loki
ahigh5guy
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,443 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,394 Elo+

VS

Team Averages
Level 20
1,492 SR
1,379 Elo+
Nemesis
Nemesis
CHADDY__CHOPS
Nemesis
Level 29
God Stats
1W - 1L
1,432 SR
Queue Stats
18W - 20L
1,362 Elo+
Solo
Chaac
Chaac
IBigal14
Chaac
Level 28
God Stats
1W - 0L
1,566 SR
Queue Stats
40W - 31L
1,395 Elo+
Solo
Merlin
Merlin
MCmuffin005
Merlin
Level 27
God Stats
25W - 25L
1,461 SR
Queue Stats
108W - 93L
1,503 Elo+
Solo
Ra
Ra
Shrekkguy13
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,334 Elo+
Solo
Cerberus
Cerberus
ix 101010
Cerberus
Level 8
God Stats
6W - 6L
1,503 SR
Queue Stats
8W - 14L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
14,883
1,063
28,022
24,841
10,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 13 / 8
12,688
906
11,945
23,008
11,229
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
WhatMI_2
Jormungandr
20
2 / 5 / 10
13,055
933
10,304
26,292
27,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
19
1 / 6 / 8
12,744
910
12,719
23,122
9,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
18
2 / 13 / 7
12,220
873
16,057
24,236
8,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 3 / 24
14,682
1,049
23,734
19,290
14,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
IBigal14
Chaac
20
15 / 5 / 21
15,724
1,123
37,143
27,284
36,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
15 / 4 / 19
15,372
1,098
36,459
14,359
6,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 0
9,910
708
0
0
0
Cerberus
ix 101010
Cerberus
20
4 / 3 / 37
14,644
1,046
16,401
25,933
36,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
145
15
Kills
44
44
Deaths
15
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
3
24
7.33
L
8
7
5
1.5
W
Chaac
IBigal14
Chaac
15
5
21
5.1
W
Merlin
15
4
19
6.13
L
2
13
8
0.46
W
0
0
0
0
L
Jormungandr
WhatMI_2
Jormungandr
2
5
10
1.4
L
Ullr
1
6
8
0.83
L
Loki
2
13
7
0.42
W
Cerberus
ix 101010
Cerberus
4
3
37
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,047
Damage
113,737
121,499
Taken
86,866
68,022
Mitigated
93,091
11,054
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
23,734
9,748
0
5,142
19,290
14,625
0
1,363
17,927
0
38,652
L
28,022
15,909
0
6,187
24,841
10,998
0
11,531
12,960
0
65,955
W
Chaac
IBigal14
Chaac
37,143
13,329
0
12,579
27,284
36,239
0
4,064
23,220
0
63,161
W
Merlin
36,459
1,918
0
0
14,359
6,146
0
1,851
12,508
70,934
0
L
11,945
8,524
0
1,632
23,008
11,229
0
10,281
12,204
0
20,338
W
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
WhatMI_2
Jormungandr
10,304
3,016
1,020
789
26,292
27,938
0
10,323
15,576
29,067
0
L
Ullr
12,719
8,466
0
1,161
23,122
9,271
0
9,565
13,282
0
40,650
L
Loki
16,057
6,764
0
265
24,236
8,586
0
10,265
13,626
0
35,753
W
Cerberus
ix 101010
Cerberus
16,401
2,324
0
5,158
25,933
36,081
0
3,026
22,024
41,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,590
Gold Earned
70,332
228
Minions Killed
259
10
Camps Cleared
3
1,173,545
Distance Traveled
976,217
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,682
1,049
33
2
2
271,424
0
L
Nemesis
14,883
1,063
87
6
3
266,916
1
W
Chaac
15,724
1,123
69
5
1
227,896
1
W
Merlin
15,372
1,098
91
7
0
229,534
0
L
Arachne
12,688
906
23
2
0
206,204
1
W
Ra
9,910
708
0
0
0
0
0
L
Jormungandr
13,055
933
31
2
0
190,604
3
L
Ullr
12,744
910
35
3
7
272,112
1
L
Loki
12,220
873
52
4
0
237,709
0
W
Cerberus
14,644
1,046
66
5
0
247,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role