Player Matchup

Kuzenbo
Kuzenbo
Diamond II
Nashum
Kuzenbo
Diamond II
Level 113
God Stats
1W - 7L
1,068 SR
Queue Stats
231W - 229L
2,544 MMR
Solo
Bakasura
Bakasura
Masters
NexzusxD
Bakasura
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
RegulationHottie
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
TophatSlays
Achilles
Masters
Level 66
God Stats
7W - 9L
1,637 SR
Queue Stats
194W - 168L
2,662 MMR
Party 1
Anhur
Anhur
Diamond I
Vorki
Anhur
Diamond I
Level 49
God Stats
2W - 5L
1,610 SR
Queue Stats
144W - 123L
2,501 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,463 SR
2,141 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,703 SR
2,400 MMR
Cabrakan
Cabrakan
Masters
BuffJuri
Cabrakan
Masters
Level 39
God Stats
2W - 1L
1,814 SR
Queue Stats
56W - 60L
2,614 MMR
Party 2
Chang'e
Chang'e
Masters
ClayCity
Chang'e
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Kaghz
Rama
Masters
Level 159
God Stats
15W - 13L
1,611 SR
Queue Stats
310W - 231L
2,450 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Mereketengue
Erlang Shen
Masters
Level 123
God Stats
35W - 12L
1,834 SR
Queue Stats
411W - 285L
2,980 MMR
Solo
Chaac
Chaac
Masters
NotAValveGame
Chaac
Masters
Level 160
God Stats
5W - 1L
1,755 SR
Queue Stats
368W - 360L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nashum
Kuzenbo
4
1 / 1 / 1
3,259
652
1,314
2,524
1,106
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
NexzusxD
Bakasura
3
0 / 0 / 0
2,927
585
230
1,865
477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 1
3,455
691
873
2,005
518
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
TophatSlays
Achilles
6
0 / 0 / 0
3,417
683
2,318
3,181
1,073
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Vorki
Anhur
5
1 / 1 / 1
3,374
675
2,535
2,077
335
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
NemesisFreyaPersephoneAphrodite

VS

Bans
TsukuyomiHe BoSun WukongHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuffJuri
Cabrakan
5
1 / 1 / 1
3,365
673
1,146
2,761
911
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Chang'e
ClayCity
Chang'e
7
0 / 0 / 2
4,104
821
1,663
1,376
346
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Kaghz
Rama
5
1 / 1 / 1
3,425
685
1,600
2,461
449
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Mereketengue
Erlang Shen
7
2 / 0 / 0
4,334
867
564
2,682
798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,628
726
1,847
3,788
1,538
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BuffJuri
Cabrakan
1
1
1
1.5
W
Chang'e
ClayCity
Chang'e
0
0
2
1
W
Rama
Kaghz
Rama
1
1
1
1.5
W
Erlang Shen
Mereketengue
Erlang Shen
2
0
0
2
L
Kuzenbo
Nashum
Kuzenbo
1
1
1
1.5
L
Bakasura
NexzusxD
Bakasura
0
0
0
0
W
0
0
0
0
L
0
2
1
0.25
L
Achilles
TophatSlays
Achilles
0
0
0
0
L
Anhur
Vorki
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,270
Damage
6,820
11,652
Taken
13,068
3,509
Mitigated
4,042
5,517
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BuffJuri
Cabrakan
1,146
203
0
750
2,761
911
0
761
2,000
3,686
0
W
Chang'e
ClayCity
Chang'e
1,663
389
270
982
1,376
346
0
281
1,095
19,879
0
W
Rama
Kaghz
Rama
1,600
1,436
0
1,211
2,461
449
150
745
1,716
0
11,985
W
Erlang Shen
Mereketengue
Erlang Shen
564
317
0
1,500
2,682
798
0
309
2,333
0
17,878
L
Kuzenbo
Nashum
Kuzenbo
1,314
421
0
880
2,524
1,106
0
640
1,884
5,003
0
L
Bakasura
NexzusxD
Bakasura
230
190
0
1,058
1,865
477
0
571
1,294
0
3,936
W
1,847
280
0
2,232
3,788
1,538
0
91
3,372
0
15,144
L
873
224
0
5
2,005
518
0
1,092
913
16,085
0
L
Achilles
TophatSlays
Achilles
2,318
619
0
2,698
3,181
1,073
0
0
2,956
0
12,721
L
Anhur
Vorki
Anhur
2,535
1,284
0
876
2,077
335
0
506
1,571
0
9,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,432
Gold Earned
18,856
113
Minions Killed
154
0
Camps Cleared
0
469,173
Distance Traveled
474,278
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,365
673
3
1
0
87,280
2
W
Chang'e
4,104
821
40
8
0
100,588
1
W
Rama
3,425
685
27
5
0
64,354
1
W
Erlang Shen
4,334
867
47
9
0
115,607
2
L
Kuzenbo
3,259
652
13
3
0
121,823
5
L
Bakasura
2,927
585
17
3
0
85,488
1
W
Chaac
3,628
726
37
7
0
106,449
0
L
Nu Wa
3,455
691
30
6
0
86,798
1
L
Achilles
3,417
683
31
6
0
103,277
2
L
Anhur
3,374
675
22
4
0
71,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role