Player Matchup

Fenrir
Fenrir
ChibaFoxHunt
Fenrir
Level 27
God Stats
10W - 19L
1,354 SR
Queue Stats
84W - 89L
1,333 Elo+
Party 1
King Arthur
King Arthur
DGjere
King Arthur
Level 26
God Stats
2W - 0L
1,431 SR
Queue Stats
22W - 24L
1,338 Elo+
Party 2
Nox
Nox
EST19XX753
Nox
Level 19
God Stats
1W - 1L
1,349 SR
Queue Stats
17W - 18L
1,336 Elo+
Party 2
Anubis
Anubis
HypnoBoar
Anubis
Level 28
God Stats
13W - 13L
1,549 SR
Queue Stats
110W - 112L
1,335 Elo+
Party 1
Cupid
Cupid
cdriley97
Cupid
Level 27
God Stats
22W - 26L
1,306 SR
Queue Stats
213W - 221L
1,359 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,340 Elo+

VS

Team Averages
Level 26
1,556 SR
1,342 Elo+
Athena
Athena
MasonxSmite
Athena
Level 27
God Stats
1W - 2L
1,746 SR
Queue Stats
80W - 77L
1,418 Elo+
Solo
Ra
Ra
OWLKITTY
Ra
Level 17
God Stats
9W - 11L
1,710 SR
Queue Stats
175W - 224L
1,242 Elo+
Solo
Tsukuyomi
Tsukuyomi
SillyOctopus
Tsukuyomi
Level 27
God Stats
0W - 3L
1,321 SR
Queue Stats
87W - 94L
1,407 Elo+
Solo
Neith
Neith
TheFeetLicker
Neith
Level 29
God Stats
28W - 32L
1,552 SR
Queue Stats
28W - 34L
1,361 Elo+
Solo
Loki
Loki
wizardstrike
Loki
Level 29
God Stats
1W - 5L
1,448 SR
Queue Stats
38W - 43L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 0 / 0
3,692
615
1,702
3,035
711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
DGjere
King Arthur
6
0 / 0 / 0
3,588
598
807
2,197
742
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,314
552
770
1,153
265
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Anubis
HypnoBoar
Anubis
6
0 / 0 / 1
3,666
611
1,409
1,818
603
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
cdriley97
Cupid
6
0 / 2 / 0
3,534
589
497
2,257
406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 1 / 2
3,624
604
1,448
3,379
1,463
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
1,125
188
0
0
0
Tsukuyomi
SillyOctopus
Tsukuyomi
6
0 / 1 / 0
3,665
611
925
3,037
859
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 0
3,801
634
1,545
1,957
546
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 0
3,029
505
473
1,451
229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
0
1
W
King Arthur
DGjere
King Arthur
0
0
0
0
W
0
0
0
0
W
Anubis
HypnoBoar
Anubis
0
0
1
0.5
L
Athena
0
1
2
1
L
0
0
0
0
L
Tsukuyomi
SillyOctopus
Tsukuyomi
0
1
0
0
L
2
0
0
2
W
Cupid
cdriley97
Cupid
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,185
Damage
4,391
10,460
Taken
9,824
2,727
Mitigated
3,097
4,104
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,702
910
0
1,784
3,035
711
210
261
2,774
0
12,140
W
King Arthur
DGjere
King Arthur
807
287
0
400
2,197
742
0
0
2,022
0
9,519
W
770
350
0
500
1,153
265
341
510
643
6,058
0
W
Anubis
HypnoBoar
Anubis
1,409
110
0
920
1,818
603
0
283
1,535
12,309
0
L
Athena
1,448
689
99
549
3,379
1,463
0
1,219
2,160
4,533
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
SillyOctopus
Tsukuyomi
925
217
0
1,797
3,037
859
0
0
2,887
0
13,232
L
1,545
577
0
622
1,957
546
0
922
1,035
0
11,057
W
Cupid
cdriley97
Cupid
497
285
0
500
2,257
406
496
394
1,863
0
12,830
L
473
257
0
781
1,451
229
0
38
1,413
0
4,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,794
Gold Earned
15,244
113
Minions Killed
78
0
Camps Cleared
0
542,067
Distance Traveled
371,186
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,692
615
24
4
0
119,267
0
W
King Arthur
3,588
598
22
4
0
122,580
0
W
Nox
3,314
552
12
2
0
110,603
1
W
Anubis
3,666
611
28
5
0
89,517
1
L
Athena
3,624
604
6
1
0
115,953
2
L
Ra
1,125
188
0
0
0
0
0
L
Tsukuyomi
3,665
611
32
5
0
106,826
3
L
Neith
3,801
634
24
4
0
99,560
1
W
Cupid
3,534
589
27
5
0
100,100
1
L
Loki
3,029
505
16
3
0
48,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role