Player Matchup

Horus
Horus
Fa1crus
Horus
Level 47
God Stats
225W - 191L
1,585 SR
Queue Stats
444W - 442L
1,528 Elo+
Solo
Ganesha
Ganesha
JonGuns
Ganesha
Level 26
God Stats
2W - 6L
1,202 SR
Queue Stats
89W - 116L
1,395 Elo+
Party 2
Chang'e
Chang'e
Mamaika
Chang'e
Level 38
God Stats
1W - 2L
1,499 SR
Queue Stats
14W - 26L
1,345 Elo+
Party 2
Sol
Sol
Pinkheroin
Sol
Level 21
God Stats
3W - 7L
1,406 SR
Queue Stats
44W - 41L
1,477 Elo+
Party 2
Janus
Janus
kingston01
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 34
1,438 SR
1,449 Elo+

VS

Team Averages
Level 70
1,539 SR
1,473 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bambucha666
Cthulhu
Level 44
God Stats
3W - 1L
1,544 SR
Queue Stats
167W - 152L
1,498 Elo+
Party 3
Loki
Loki
MedvedWarrior
Loki
Level 81
God Stats
2W - 0L
1,727 SR
Queue Stats
130W - 128L
1,488 Elo+
Party 3
Achilles
Achilles
MrRAVAGEMASTOR
Achilles
Level 25
God Stats
26W - 28L
1,462 SR
Queue Stats
130W - 139L
1,423 Elo+
Party 3
Ra
Ra
YOURMELOUN
Ra
Level 122
God Stats
7W - 9L
1,460 SR
Queue Stats
346W - 323L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fa1crus
Horus
14
1 / 1 / 1
8,842
884
6,501
10,665
9,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
JonGuns
Ganesha
15
0 / 7 / 3
9,616
962
6,023
21,841
17,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Mamaika
Chang'e
15
2 / 9 / 1
9,281
928
7,457
18,129
7,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 6 / 1
8,764
876
7,069
15,677
6,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
15
0 / 8 / 2
8,933
893
9,325
11,658
4,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

101

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 2 / 14
10,720
1,072
14,308
5,198
1,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Bambucha666
Cthulhu
18
3 / 0 / 27
10,638
1,064
18,550
13,459
14,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
7 / 2 / 15
10,680
1,068
9,706
8,051
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
17
3 / 0 / 22
10,167
1,017
8,652
10,588
13,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 0 / 19
12,342
1,234
21,731
4,610
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
128
3
Kills
31
31
Deaths
4
8
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
14
6.5
W
Cthulhu
Bambucha666
Cthulhu
3
0
27
16.5
L
Horus
Fa1crus
Horus
1
1
1
1.5
L
Ganesha
JonGuns
Ganesha
0
7
3
0.21
L
Chang'e
Mamaika
Chang'e
2
9
1
0.28
W
7
2
15
7.25
W
Achilles
3
0
22
14
L
0
6
1
0.08
W
12
0
19
21.5
L
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
72,947
77,970
Taken
41,906
44,636
Mitigated
34,726
14,482
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,308
970
0
0
5,198
1,606
0
3,817
1,381
47,040
0
W
Cthulhu
Bambucha666
Cthulhu
18,550
735
777
690
13,459
14,357
0
10,777
2,682
32,913
0
L
Horus
Fa1crus
Horus
6,501
2,586
1,563
3,785
10,665
9,530
0
6,531
4,034
0
10,251
L
Ganesha
JonGuns
Ganesha
6,023
417
0
0
21,841
17,022
0
16,433
5,258
15,726
0
L
Chang'e
Mamaika
Chang'e
7,457
963
4,031
2,234
18,129
7,202
0
15,019
3,085
17,817
0
W
9,706
2,588
0
0
8,051
2,614
0
3,972
3,107
0
23,559
W
Achilles
8,652
2,311
0
1,215
10,588
13,907
0
7,710
2,878
0
13,502
L
7,069
2,524
0
2,869
15,677
6,355
0
11,019
4,583
31,517
0
W
21,731
1,316
4,381
2,160
4,610
2,242
0
3,598
1,012
35,278
0
L
Janus
9,325
888
0
0
11,658
4,527
0
5,587
5,996
35,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
54,547
158
Minions Killed
200
3
Camps Cleared
9
878,557
Distance Traveled
1,032,733
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,720
1,072
101
10
1
175,923
0
W
Cthulhu
10,638
1,064
26
3
2
231,145
0
L
Horus
8,842
884
12
1
0
171,964
1
L
Ganesha
9,616
962
0
0
0
166,651
0
L
Chang'e
9,281
928
25
3
1
187,967
0
W
Loki
10,680
1,068
29
3
4
205,055
0
W
Achilles
10,167
1,017
10
1
1
172,407
3
L
Sol
8,764
876
48
5
1
166,470
0
W
Ra
12,342
1,234
34
3
1
248,203
3
L
Janus
8,933
893
73
7
1
185,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role