Player Matchup

Bastet
Bastet
HerrieO
Bastet
Level 72
God Stats
2W - 0L
1,858 SR
Queue Stats
17W - 22L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
Maensaldyr
Sun Wukong
Level 65
God Stats
1W - 5L
1,512 SR
Queue Stats
21W - 22L
1,582 Elo+
Party 1
Merlin
Merlin
magicgast
Merlin
Level 160
God Stats
1W - 1L
1,440 SR
Queue Stats
12W - 11L
1,553 Elo+
Party 1
Team Averages
Level 99
1,603 SR
1,489 Elo+

VS

Team Averages
Level 76
1,714 SR
1,505 Elo+
Janus
Janus
CrossBeater
Janus
Level 127
God Stats
4W - 3L
1,780 SR
Queue Stats
182W - 144L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
Darkhold13
Sun Wukong
Level 61
God Stats
0W - 1L
1,780 SR
Queue Stats
157W - 126L
1,513 Elo+
Party 2
Medusa
Medusa
NerdolPL
Medusa
Level 40
God Stats
1W - 1L
1,582 SR
Queue Stats
130W - 109L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HerrieO
Bastet
12
5 / 4 / 4
9,573
684
7,410
8,539
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Maensaldyr
Sun Wukong
14
5 / 1 / 8
9,794
700
5,450
9,824
8,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
magicgast
Merlin
14
7 / 1 / 9
10,523
752
19,661
10,612
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,736
695
5,554
11,838
3,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Darkhold13
Sun Wukong
11
1 / 5 / 5
8,609
615
6,546
13,500
11,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
NerdolPL
Medusa
11
0 / 8 / 4
7,952
568
6,155
11,257
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
5
6
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Sun Wukong
Darkhold13
Sun Wukong
1
5
5
0.7
W
Bastet
HerrieO
Bastet
5
4
4
1.75
W
Sun Wukong
Maensaldyr
Sun Wukong
5
1
8
9
L
Medusa
NerdolPL
Medusa
0
8
4
0.25
W
Merlin
magicgast
Merlin
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
18,255
28,975
Taken
36,595
15,198
Mitigated
17,971
7,567
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
383
0
750
11,838
3,175
23
6,193
5,518
36,331
0
L
Sun Wukong
Darkhold13
Sun Wukong
6,546
1,119
0
2,262
13,500
11,411
0
7,939
5,359
0
13,038
W
Bastet
HerrieO
Bastet
7,410
2,708
0
769
8,539
2,818
911
2,527
5,887
0
29,564
W
Sun Wukong
Maensaldyr
Sun Wukong
5,450
392
0
1,882
9,824
8,577
322
2,170
7,429
0
34,170
L
Medusa
NerdolPL
Medusa
6,155
2,688
0
247
11,257
3,385
23
5,593
5,589
0
27,464
W
Merlin
magicgast
Merlin
19,661
1,508
0
4,916
10,612
3,803
1,082
957
9,480
55,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
26,297
163
Minions Killed
122
0
Camps Cleared
0
784,948
Distance Traveled
715,106
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,736
695
53
4
0
247,510
1
L
Sun Wukong
8,609
615
27
2
0
243,801
1
W
Bastet
9,573
684
46
3
0
289,729
1
W
Sun Wukong
9,794
700
38
3
0
258,677
3
L
Medusa
7,952
568
42
3
0
223,795
0
W
Merlin
10,523
752
79
6
0
236,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role