Player Matchup

Cthulhu
Cthulhu
JuisyMang129
Cthulhu
Level 18
God Stats
2W - 2L
1,377 SR
Queue Stats
8W - 22L
1,151 Elo+
Party 1
Bastet
Bastet
SpGeo256
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,207 Elo+
Party 1
Ra
Ra
tomycat
Ra
Level 15
God Stats
1W - 2L
1,169 SR
Queue Stats
6W - 11L
1,206 Elo+
Party 1
Team Averages
Level 19
1,349 SR
1,188 Elo+

VS

Team Averages
Level 32
1,684 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
Olkaidinha
Tsukuyomi
Level 65
God Stats
2W - 4L
1,722 SR
Queue Stats
97W - 145L
1,391 Elo+
Solo
Chang'e
Chang'e
TaehyungDr0gad0
Chang'e
Level 9
God Stats
0W - 2L
1,538 SR
Queue Stats
1W - 7L
1,248 Elo+
Solo
Hercules
Hercules
dfbdfbdf
Hercules
Level 23
God Stats
2W - 5L
1,792 SR
Queue Stats
109W - 125L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuisyMang129
Cthulhu
12
1 / 2 / 1
9,390
626
3,697
9,258
7,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
SpGeo256
Bastet
13
1 / 5 / 1
10,231
682
7,264
11,303
4,264
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 2
9,157
610
4,448
6,272
3,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Olkaidinha
Tsukuyomi
1
0 / 0 / 0
5,766
384
0
0
0
6
0 / 0 / 0
7,579
505
211
3,191
1,440
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
dfbdfbdf
Hercules
17
8 / 2 / 0
10,802
720
10,805
19,634
15,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
8
9
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JuisyMang129
Cthulhu
1
2
1
0.75
L
Tsukuyomi
Olkaidinha
Tsukuyomi
0
0
0
0
W
Bastet
SpGeo256
Bastet
1
5
1
0.3
L
0
0
0
0
L
Hercules
dfbdfbdf
Hercules
8
2
0
4
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
11,016
26,833
Taken
22,825
14,482
Mitigated
16,731
5,810
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JuisyMang129
Cthulhu
3,697
387
289
0
9,258
7,037
489
23
9,022
17,370
0
L
Tsukuyomi
Olkaidinha
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
SpGeo256
Bastet
7,264
3,020
0
2,789
11,303
4,264
965
259
10,919
0
82,556
L
211
62
414
370
3,191
1,440
0
900
2,291
4,797
0
L
Hercules
dfbdfbdf
Hercules
10,805
3,244
0
6,729
19,634
15,291
0
7,245
12,389
0
45,270
W
4,448
247
931
1,801
6,272
3,181
1,131
12
6,185
33,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
24,147
190
Minions Killed
77
0
Camps Cleared
0
886,861
Distance Traveled
306,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,390
626
31
2
0
312,953
0
L
Tsukuyomi
5,766
384
0
0
0
0
0
W
Bastet
10,231
682
104
7
0
303,874
0
L
Chang'e
7,579
505
9
1
0
29,435
0
L
Hercules
10,802
720
68
5
0
277,504
1
W
Ra
9,157
610
55
4
0
270,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role