Player Matchup

Medusa
Medusa
DeviI-N-Pink
Medusa
Level 26
God Stats
183W - 175L
1,392 SR
Queue Stats
207W - 225L
1,227 Elo+
Solo
Bellona
Bellona
Ggonzo100
Bellona
Level 15
God Stats
36W - 29L
1,236 SR
Queue Stats
175W - 165L
1,195 Elo+
Solo
Odin
Odin
KINGS_Herrera29
Odin
Level 27
God Stats
1W - 2L
1,360 SR
Queue Stats
201W - 132L
1,371 Elo+
Solo
Thanatos
Thanatos
LiiCKmahKANGAROO
Thanatos
Level 8
God Stats
9W - 8L
1,432 SR
Queue Stats
108W - 72L
1,274 Elo+
Party 1
Olorun
Olorun
nothingmatoars
Olorun
Level 12
God Stats
45W - 30L
1,472 SR
Queue Stats
64W - 53L
1,254 Elo+
Party 1
Team Averages
Level 18
1,378 SR
1,264 Elo+

VS

Team Averages
Level 15
1,354 SR
1,175 Elo+
Hel
Hel
Alucardss147425
Hel
Level 22
God Stats
1W - 1L
1,174 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SaintOKillers27
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 108L
1,096 Elo+
Solo
Merlin
Merlin
Vechiefa
Merlin
Level 14
God Stats
24W - 28L
1,393 SR
Queue Stats
27W - 33L
1,162 Elo+
Solo
Medusa
Medusa
commielizzu
Medusa
Level 7
God Stats
4W - 5L
1,206 SR
Queue Stats
14W - 15L
1,046 Elo+
Solo
Guan Yu
Guan Yu
letzWin1
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 3
10,738
895
13,592
13,361
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ggonzo100
Bellona
17
0 / 8 / 5
10,707
892
13,455
25,622
13,123
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 2
9,641
803
3,120
5,199
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 2
11,787
982
11,765
20,739
12,320
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 7 / 2
10,943
912
13,583
17,277
5,445
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 16
13,989
1,166
14,725
10,598
5,543
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 21
11,629
969
10,680
10,184
3,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Vechiefa
Merlin
19
8 / 1 / 19
13,122
1,094
21,313
7,627
3,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
9 / 2 / 15
12,523
1,044
13,499
11,468
5,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
letzWin1
Guan Yu
19
2 / 1 / 22
12,918
1,077
10,874
21,152
24,806
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
6
Kills
32
32
Deaths
6
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
11
0
16
19
L
Medusa
1
7
3
0.36
L
Bellona
Ggonzo100
Bellona
0
8
5
0.31
L
0
3
2
0.33
L
4
7
2
0.71
W
2
2
21
6.25
W
Merlin
Vechiefa
Merlin
8
1
19
17.5
W
Medusa
9
2
15
8.25
W
Guan Yu
letzWin1
Guan Yu
2
1
22
13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
71,091
82,198
Taken
61,029
37,504
Mitigated
42,723
9,466
Healing
31,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,725
1,527
13,809
6,973
10,598
5,543
0
1,653
8,945
41,418
0
L
Medusa
13,592
6,642
0
0
13,361
3,546
0
8,660
4,701
0
27,462
L
Bellona
Ggonzo100
Bellona
13,455
3,289
0
308
25,622
13,123
0
13,463
12,159
0
41,630
L
3,120
1,661
245
226
5,199
3,070
0
2,855
2,344
0
8,096
L
11,765
2,723
0
4,637
20,739
12,320
0
12,050
8,689
0
28,692
W
10,680
552
1,253
1,432
10,184
3,807
0
2,937
7,247
33,597
0
W
Merlin
Vechiefa
Merlin
21,313
955
0
504
7,627
3,199
0
1,813
5,814
47,606
0
W
Medusa
13,499
5,541
0
0
11,468
5,368
0
3,412
8,056
0
20,839
W
Guan Yu
letzWin1
Guan Yu
10,874
1,270
2,496
4,746
21,152
24,806
0
3,768
17,384
941
27,584
L
13,583
7,390
1,385
2,665
17,277
5,445
0
10,099
7,178
44,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
64,181
242
Minions Killed
249
2
Camps Cleared
7
896,845
Distance Traveled
1,133,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,989
1,166
63
5
5
196,352
0
L
Medusa
10,738
895
36
3
0
221,677
0
L
Bellona
10,707
892
66
6
0
207,920
3
L
Odin
9,641
803
3
0
0
92,274
0
L
Thanatos
11,787
982
58
5
2
222,847
0
W
Ah Puch
11,629
969
57
5
0
187,325
0
W
Merlin
13,122
1,094
69
6
0
239,589
3
W
Medusa
12,523
1,044
24
2
1
209,166
0
W
Guan Yu
12,918
1,077
36
3
1
301,379
0
L
Olorun
10,943
912
79
7
0
152,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role