Player Matchup

Hachiman
Hachiman
Sannic96
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
elrro
Raijin
Level 122
God Stats
8W - 8L
1,448 SR
Queue Stats
264W - 277L
1,275 Elo+
Solo
Hercules
Hercules
jarosiqe
Hercules
Level 125
God Stats
10W - 8L
1,413 SR
Queue Stats
310W - 333L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
litokun900
Kumbhakarna
Level 89
God Stats
3W - 4L
1,424 SR
Queue Stats
108W - 140L
1,290 Elo+
Party 2
Kuzenbo
Kuzenbo
ociko
Kuzenbo
Level 129
God Stats
5W - 3L
1,347 SR
Queue Stats
94W - 124L
1,218 Elo+
Party 2
Team Averages
Level 107
1,426 SR
1,318 Elo+

VS

Team Averages
Level 55
1,335 SR
1,319 Elo+
Rama
Rama
Ajoulis
Rama
Level 31
God Stats
8W - 9L
1,086 SR
Queue Stats
209W - 265L
1,348 Elo+
Solo
Odin
Odin
Lucreciel
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
T4chib4n4
Sun Wukong
Level 92
God Stats
0W - 3L
1,124 SR
Queue Stats
12W - 14L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
axdriver1
Heimdallr
Level 28
God Stats
3W - 5L
1,283 SR
Queue Stats
140W - 199L
1,258 Elo+
Solo
Hera
Hera
flow00
Hera
Level 70
God Stats
10W - 6L
1,683 SR
Queue Stats
683W - 706L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sannic96
Hachiman
20
13 / 4 / 23
15,892
883
35,109
16,156
7,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
elrro
Raijin
20
12 / 4 / 24
13,966
776
21,309
11,763
5,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
jarosiqe
Hercules
20
8 / 3 / 25
13,049
725
12,996
19,761
24,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
litokun900
Kumbhakarna
19
8 / 4 / 24
13,335
741
8,884
21,397
20,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
ociko
Kuzenbo
18
2 / 6 / 34
11,590
644
9,082
18,857
34,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ajoulis
Rama
20
6 / 6 / 8
12,829
713
13,970
20,216
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
0 / 11 / 8
9,761
542
8,509
19,576
22,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
T4chib4n4
Sun Wukong
20
12 / 10 / 6
13,728
763
14,862
23,809
27,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
axdriver1
Heimdallr
17
1 / 8 / 11
10,132
563
9,411
18,413
7,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
flow00
Hera
18
1 / 8 / 9
10,786
599
23,694
12,966
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
62
43
Kills
20
21
Deaths
43
130
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
Ajoulis
Rama
6
6
8
1.67
L
Odin
0
11
8
0.36
W
Hachiman
Sannic96
Hachiman
13
4
23
6.13
L
Sun Wukong
T4chib4n4
Sun Wukong
12
10
6
1.5
L
Heimdallr
axdriver1
Heimdallr
1
8
11
0.81
W
Raijin
elrro
Raijin
12
4
24
6
L
Hera
flow00
Hera
1
8
9
0.69
W
Hercules
jarosiqe
Hercules
8
3
25
6.83
W
Kumbhakarna
litokun900
Kumbhakarna
8
4
24
5
W
Kuzenbo
ociko
Kuzenbo
2
6
34
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,380
Damage
70,446
87,934
Taken
94,980
92,513
Mitigated
71,731
32,894
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ajoulis
Rama
13,970
11,249
2,505
8,002
20,216
8,653
0
8,849
11,367
0
42,855
L
Odin
8,509
3,033
1,458
1,257
19,576
22,350
0
8,439
11,137
474
12,942
W
Hachiman
Sannic96
Hachiman
35,109
22,012
1,223
5,553
16,156
7,521
3,127
5,889
10,267
0
78,657
L
Sun Wukong
T4chib4n4
Sun Wukong
14,862
4,426
1,025
3,187
23,809
27,670
0
10,681
13,128
0
25,432
L
Heimdallr
axdriver1
Heimdallr
9,411
3,036
1,878
3,028
18,413
7,881
0
5,603
12,810
0
18,817
W
Raijin
elrro
Raijin
21,309
3,437
4,292
2,342
11,763
5,333
1,643
2,171
9,592
49,186
0
L
Hera
flow00
Hera
23,694
5,969
1,583
1,311
12,966
5,177
0
6,118
6,848
50,001
0
W
Hercules
jarosiqe
Hercules
12,996
2,163
2,019
5,658
19,761
24,515
247
6,650
13,111
699
25,154
W
Kumbhakarna
litokun900
Kumbhakarna
8,884
1,001
2,705
5,644
21,397
20,996
788
5,672
15,725
18,776
0
W
Kuzenbo
ociko
Kuzenbo
9,082
2,914
1,532
1,926
18,857
34,148
350
3,786
15,071
18,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,832
Gold Earned
57,236
188
Minions Killed
161
0
Camps Cleared
0
1,492,711
Distance Traveled
1,288,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,829
713
62
3
0
212,201
3
L
Odin
9,761
542
11
1
0
255,106
0
W
Hachiman
15,892
883
103
6
0
279,419
0
L
Sun Wukong
13,728
763
18
1
0
286,290
1
L
Heimdallr
10,132
563
22
1
0
263,027
0
W
Raijin
13,966
776
45
3
0
273,741
1
L
Hera
10,786
599
48
3
0
271,890
1
W
Hercules
13,049
725
17
1
0
313,760
0
W
Kumbhakarna
13,335
741
18
1
0
323,188
0
W
Kuzenbo
11,590
644
5
0
0
302,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role