Player Matchup

Ra
Ra
Athrun_D_Zala
Ra
Level 16
God Stats
2W - 5L
1,332 SR
Queue Stats
6W - 11L
1,275 Elo+
Party 2
Yemoja
Yemoja
TalonShadewalker
Yemoja
Level 18
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Neith
Neith
WaryPoem650509
Neith
Level 11
God Stats
20W - 37L
1,389 SR
Queue Stats
31W - 51L
1,452 Elo+
Solo
Team Averages
Level 15
1,387 SR
1,468 Elo+

VS

Team Averages
Level 35
1,708 SR
1,513 Elo+
He Bo
He Bo
GentlestGolf104
He Bo
Level 29
God Stats
4W - 5L
1,669 SR
Queue Stats
103W - 48L
1,628 Elo+
Party 1
Loki
Loki
NoahD194042
Loki
Level 20
God Stats
6W - 3L
1,726 SR
Queue Stats
37W - 46L
1,410 Elo+
Solo
Odin
Odin
RoyalDeathmark
Odin
Level 57
God Stats
8W - 7L
1,728 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,837
589
3,697
11,848
4,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 7 / 2
10,474
698
7,001
13,929
11,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 2
9,212
614
9,033
10,759
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 6
12,128
809
14,816
9,894
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 9
11,069
738
8,951
9,501
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 12
9,845
656
6,245
12,887
11,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
11
1
6
14
W
6
1
9
10.5
W
2
3
12
2.67
L
2
7
2
0.43
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
30,012
36,536
Taken
32,282
19,422
Mitigated
18,094
7,416
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
381
708
1,870
11,848
4,574
46
5,857
5,866
30,865
0
W
14,816
1,101
0
5,258
9,894
3,482
1,186
3,809
6,085
71,713
0
W
8,951
3,312
1,095
3,986
9,501
3,281
1,250
3,689
5,812
0
42,947
W
6,245
1,110
0
1,763
12,887
11,331
854
3,238
9,649
0
15,626
L
7,001
694
1,113
1,585
13,929
11,080
27
5,290
8,399
19,069
0
L
9,033
4,456
0
2,140
10,759
3,768
351
3,722
6,937
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
33,042
147
Minions Killed
176
0
Camps Cleared
0
746,233
Distance Traveled
835,577
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,837
589
60
4
0
231,426
3
W
He Bo
12,128
809
113
8
0
271,953
1
W
Loki
11,069
738
52
3
0
291,732
0
W
Odin
9,845
656
11
1
0
271,892
0
L
Yemoja
10,474
698
20
1
0
259,212
3
L
Neith
9,212
614
67
4
0
255,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role