Player Matchup

Sol
Sol
Dadaos
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Damnholly
Baron Samedi
Level 88
God Stats
4W - 2L
1,451 SR
Queue Stats
170W - 156L
1,544 Elo+
Solo
Merlin
Merlin
Hörhönen
Merlin
Level 120
God Stats
2W - 1L
1,305 SR
Queue Stats
162W - 154L
1,492 Elo+
Party 1
Loki
Loki
LexicaUK
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Rottalouhio
Da Ji
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
158W - 117L
1,591 Elo+
Party 1
Team Averages
Level 117
1,451 SR
1,499 Elo+

VS

Team Averages
Level 115
1,456 SR
1,500 Elo+
He Bo
He Bo
KawaiiLoliGamer
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,617 Elo+
Party 2
Skadi
Skadi
sdnsheen
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ƒaℓℓeñDonut
Yemoja
Level 68
God Stats
0W - 2L
1,282 SR
Queue Stats
13W - 17L
1,509 Elo+
Party 2
Chaac
Chaac
ƒaℓℓeñSandwich
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,434 Elo+
Party 2
Thor
Thor
ƒaℓℓeñWarBeat
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dadaos
Sol
20
5 / 3 / 17
13,580
715
22,946
18,194
7,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Damnholly
Baron Samedi
20
4 / 3 / 19
12,884
678
19,139
19,195
25,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Hörhönen
Merlin
20
8 / 4 / 15
14,267
751
22,388
17,194
8,079
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Loki
19
5 / 5 / 14
12,733
670
12,222
13,219
5,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 5 / 16
12,005
632
8,708
17,859
28,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
13,614
717
18,862
17,171
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
sdnsheen
Skadi
19
6 / 6 / 8
12,039
634
18,305
18,722
10,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 3 / 14
10,954
577
7,431
13,939
13,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 5 / 11
11,577
609
13,834
23,260
14,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 5 / 15
11,795
621
14,688
22,095
26,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
25
Kills
20
20
Deaths
25
81
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
Dadaos
Sol
5
3
17
4.5
W
Baron Samedi
Damnholly
Baron Samedi
4
3
19
4.5
W
Merlin
Hörhönen
Merlin
8
4
15
3.88
L
9
6
7
2.08
W
Loki
5
5
14
2.4
W
3
5
16
2.2
L
Skadi
sdnsheen
Skadi
6
6
8
1.67
L
0
3
14
2.33
L
3
5
11
1.7
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,403
Damage
73,120
85,661
Taken
95,187
74,719
Mitigated
73,987
39,053
Healing
41,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dadaos
Sol
22,946
3,040
2,938
5,924
18,194
7,828
3,084
3,338
14,756
49,515
0
W
Baron Samedi
Damnholly
Baron Samedi
19,139
433
12,349
6,682
19,195
25,049
473
8,039
11,001
35,193
0
W
Merlin
Hörhönen
Merlin
22,388
1,083
2,386
2,431
17,194
8,079
912
6,099
10,922
64,557
0
L
18,862
372
1,592
2,712
17,171
9,174
852
10,430
6,741
35,938
0
W
Loki
12,222
3,133
3,186
1,942
13,219
5,643
398
3,446
9,698
0
24,584
W
8,708
1,073
868
347
17,859
28,120
681
5,371
12,290
0
13,278
L
Skadi
sdnsheen
Skadi
18,305
6,867
2,405
3,553
18,722
10,773
1,972
14,303
4,419
0
42,650
L
7,431
507
10,584
2,496
13,939
13,401
275
8,659
5,280
13,428
0
L
13,834
1,159
3,278
8,530
23,260
14,249
276
17,501
5,759
0
42,538
L
14,688
1,918
3,231
3,337
22,095
26,390
346
13,580
8,515
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,469
Gold Earned
59,979
202
Minions Killed
167
0
Camps Cleared
0
1,626,969
Distance Traveled
1,641,606
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,580
715
63
3
0
331,846
2
W
Baron Samedi
12,884
678
34
2
0
311,448
5
W
Merlin
14,267
751
81
4
0
329,261
0
L
He Bo
13,614
717
34
2
0
346,950
1
W
Loki
12,733
670
11
1
0
338,245
1
W
Da Ji
12,005
632
13
1
0
316,169
1
L
Skadi
12,039
634
43
2
0
266,235
1
L
Yemoja
10,954
577
18
1
0
319,052
1
L
Chaac
11,577
609
45
2
0
370,126
5
L
Thor
11,795
621
27
1
0
339,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role