Player Matchup

Nemesis
Nemesis
LoliBeater
Nemesis
Level 11
God Stats
1W - 0L
1,213 SR
Queue Stats
64W - 50L
1,425 Elo+
Party 2
Yemoja
Yemoja
PyllyNalle69
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
R3AKT0R
Hachiman
Level 26
God Stats
16W - 15L
1,598 SR
Queue Stats
63W - 66L
1,354 Elo+
Party 2
Team Averages
Level 13
1,437 SR
1,426 Elo+

VS

Team Averages
Level 18
1,496 SR
1,161 Elo+
Merlin
Merlin
Alucàr
Merlin
Level 24
God Stats
7W - 13L
1,577 SR
Queue Stats
40W - 44L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
BELDRHAGDLR
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,012 Elo+
Solo
Olorun
Olorun
SupAlpaKa
Olorun
Level 4
God Stats
1W - 6L
1,410 SR
Queue Stats
2W - 8L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LoliBeater
Nemesis
19
10 / 3 / 13
15,225
692
25,921
21,300
9,076
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
18
1 / 4 / 21
13,481
613
4,979
10,647
9,366
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
R3AKT0R
Hachiman
20
14 / 0 / 10
15,518
705
22,071
13,708
5,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alucàr
Merlin
16
0 / 6 / 6
12,073
549
16,220
13,979
3,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
BELDRHAGDLR
Jormungandr
15
0 / 7 / 6
11,824
537
5,539
21,317
13,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SupAlpaKa
Olorun
16
7 / 12 / 0
13,914
632
12,184
23,929
8,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
7
7
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alucàr
Merlin
0
6
6
0.5
L
Jormungandr
BELDRHAGDLR
Jormungandr
0
7
6
0.43
W
Nemesis
LoliBeater
Nemesis
10
3
13
5.5
W
Yemoja
1
4
21
2.88
W
Hachiman
R3AKT0R
Hachiman
14
0
10
19
L
Olorun
SupAlpaKa
Olorun
7
12
0
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,971
Damage
33,943
45,655
Taken
59,225
24,016
Mitigated
24,852
14,317
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alucàr
Merlin
16,220
926
0
2,198
13,979
3,693
372
1,191
12,588
79,348
0
L
Jormungandr
BELDRHAGDLR
Jormungandr
5,539
970
397
1,494
21,317
13,042
117
1,284
19,808
30,103
0
W
Nemesis
LoliBeater
Nemesis
25,921
12,207
0
5,854
21,300
9,076
0
16,093
4,957
0
82,243
W
Yemoja
4,979
757
2,054
905
10,647
9,366
440
8,193
2,379
47,082
0
W
Hachiman
R3AKT0R
Hachiman
22,071
14,143
432
5,072
13,708
5,574
2,571
9,207
4,301
0
97,920
L
Olorun
SupAlpaKa
Olorun
12,184
7,526
1,979
7,423
23,929
8,117
0
1,958
21,746
48,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
37,811
255
Minions Killed
204
0
Camps Cleared
0
1,169,225
Distance Traveled
1,030,076
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,073
549
85
4
0
363,003
5
L
Jormungandr
11,824
537
37
2
0
356,205
2
W
Nemesis
15,225
692
86
4
0
395,908
2
W
Yemoja
13,481
613
50
2
0
368,437
0
W
Hachiman
15,518
705
119
5
0
404,880
3
L
Olorun
13,914
632
82
4
0
310,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role