Player Matchup

Hercules
Hercules
PandBoyz
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,635 Elo+
Solo
Loki
Loki
RegentWizard172
Loki
Level 28
God Stats
5W - 11L
1,408 SR
Queue Stats
89W - 80L
1,508 Elo+
Solo
Neith
Neith
SpottyMonster26
Neith
Level 16
God Stats
81W - 74L
1,458 SR
Queue Stats
133W - 143L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Venomous_Gaze27
Cthulhu
Level 8
God Stats
0W - 1L
1,826 SR
Queue Stats
2W - 1L
1,821 Elo+
Solo
Nox
Nox
Werehound
Nox
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 82L
1,279 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,501 Elo+

VS

Team Averages
Level 26
1,551 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Gun Grave 15
Tsukuyomi
Level 29
God Stats
18W - 15L
1,617 SR
Queue Stats
193W - 185L
1,579 Elo+
Party 1
Chaac
Chaac
KnightPardo
Chaac
Level 15
God Stats
2W - 3L
1,248 SR
Queue Stats
51W - 59L
1,522 Elo+
Solo
Fenrir
Fenrir
Ninja Kirby 25
Fenrir
Level 29
God Stats
5W - 2L
1,894 SR
Queue Stats
119W - 88L
1,661 Elo+
Party 1
Thanatos
Thanatos
OGzECHO
Thanatos
Level 29
God Stats
19W - 13L
1,576 SR
Queue Stats
64W - 38L
1,608 Elo+
Solo
Ratatoskr
Ratatoskr
baesmentt
Ratatoskr
Level 29
God Stats
16W - 14L
1,421 SR
Queue Stats
16W - 14L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PandBoyz
Hercules
19
5 / 6 / 10
12,724
1,060
13,046
26,822
28,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 2 / 6
12,407
1,034
11,485
11,463
4,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 7 / 9
10,750
896
17,658
14,963
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 10 / 6
11,095
925
11,094
19,695
14,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 7 / 4
10,216
851
5,620
10,694
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

50

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gun Grave 15
Tsukuyomi
19
7 / 4 / 14
12,941
1,078
19,561
14,451
6,641
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 2 / 19
11,427
952
9,735
11,700
11,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
8 / 3 / 17
13,269
1,106
18,724
15,122
7,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
OGzECHO
Thanatos
19
9 / 3 / 13
12,855
1,071
17,319
12,818
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
baesmentt
Ratatoskr
18
5 / 4 / 12
12,315
1,026
11,901
15,949
7,604
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
16
Kills
32
32
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gun Grave 15
Tsukuyomi
7
4
14
3.5
W
3
2
19
6.25
W
8
3
17
5.5
W
Thanatos
OGzECHO
Thanatos
9
3
13
5.17
L
Hercules
PandBoyz
Hercules
5
6
10
1.67
L
6
2
6
4.5
L
1
7
9
0.79
L
2
10
6
0.5
L
2
7
4
0.57
W
Ratatoskr
baesmentt
Ratatoskr
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
77,240
83,637
Taken
70,040
57,545
Mitigated
39,673
8,380
Healing
27,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gun Grave 15
Tsukuyomi
19,561
8,518
0
3,905
14,451
6,641
0
2,084
12,367
0
43,070
W
9,735
1,780
0
5,792
11,700
11,813
0
4,151
7,549
0
22,420
W
18,724
8,198
0
5,509
15,122
7,632
0
4,728
10,394
0
43,237
W
Thanatos
OGzECHO
Thanatos
17,319
6,340
0
7,001
12,818
5,983
0
3,136
9,682
0
28,120
L
Hercules
PandBoyz
Hercules
13,046
4,093
0
5,945
26,822
28,933
0
0
26,822
640
34,101
L
11,485
3,193
0
465
11,463
4,234
0
0
11,463
0
33,755
L
17,658
15,608
0
334
14,963
5,859
0
0
14,963
0
32,500
L
11,094
1,214
614
250
19,695
14,399
0
0
19,695
24,584
0
L
5,620
477
219
553
10,694
4,120
0
0
10,694
10,644
0
W
Ratatoskr
baesmentt
Ratatoskr
11,901
5,124
558
4,767
15,949
7,604
0
3,235
12,714
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
62,807
190
Minions Killed
229
3
Camps Cleared
14
954,070
Distance Traveled
1,207,521
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,941
1,078
43
4
5
246,292
0
W
Chaac
11,427
952
30
3
3
245,565
0
W
Fenrir
13,269
1,106
73
6
3
248,107
1
W
Thanatos
12,855
1,071
17
1
2
258,318
0
L
Hercules
12,724
1,060
47
4
1
209,803
1
L
Loki
12,407
1,034
48
4
2
228,030
1
L
Neith
10,750
896
37
3
0
183,918
0
L
Cthulhu
11,095
925
42
4
0
190,890
0
L
Nox
10,216
851
16
1
0
141,429
0
W
Ratatoskr
12,315
1,026
66
6
1
209,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role