Player Matchup

Da Ji
Da Ji
Ban-_-Nick
Da Ji
Level 18
God Stats
2W - 4L
1,469 SR
Queue Stats
111W - 103L
1,194 Elo+
Solo
Olorun
Olorun
Droficient
Olorun
Level 11
God Stats
0W - 4L
1,079 SR
Queue Stats
10W - 13L
1,155 Elo+
Solo
Cthulhu
Cthulhu
Pacman2035
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 143L
1,294 Elo+
Solo
Skadi
Skadi
backtohell123
Skadi
Level 5
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 3L
1,022 Elo+
Solo
Arachne
Arachne
juanpidani2004
Arachne
Level 26
God Stats
27W - 16L
1,479 SR
Queue Stats
53W - 56L
1,199 Elo+
Solo
Team Averages
Level 16
1,345 SR
1,173 Elo+

VS

Team Averages
Level 22
1,402 SR
1,247 Elo+
Eset
Eset
FlowerThorns
Eset
Level 18
God Stats
2W - 1L
1,400 SR
Queue Stats
18W - 16L
1,295 Elo+
Solo
Cthulhu
Cthulhu
JMacDeezy
Cthulhu
Level 25
God Stats
6W - 5L
1,533 SR
Queue Stats
181W - 159L
1,350 Elo+
Solo
Mercury
Mercury
THE CRAZY RAMM
Mercury
Level 25
God Stats
3W - 4L
1,197 SR
Queue Stats
132W - 150L
1,200 Elo+
Solo
Ravana
Ravana
chuck norris288
Ravana
Level 28
God Stats
9W - 3L
1,570 SR
Queue Stats
48W - 43L
1,240 Elo+
Solo
Thanatos
Thanatos
track_MatiCalvo9
Thanatos
Level 16
God Stats
30W - 32L
1,311 SR
Queue Stats
131W - 150L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
5 / 4 / 2
9,983
434
8,085
15,066
6,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Droficient
Olorun
15
1 / 5 / 4
9,779
425
7,470
13,443
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pacman2035
Cthulhu
18
3 / 6 / 8
10,980
477
13,206
18,338
19,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 8 / 1
8,549
372
2,759
9,143
2,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 4 / 3
11,326
492
13,420
21,120
7,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
11,301
491
9,331
11,755
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JMacDeezy
Cthulhu
17
3 / 1 / 7
12,972
564
9,793
21,316
13,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 7 / 2
12,649
550
7,908
18,500
7,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 8
12,987
565
19,816
14,588
7,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 4 / 7
12,255
533
11,436
18,020
7,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
18
Kills
27
27
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
4
2
1.5
L
Olorun
Droficient
Olorun
1
5
4
0.6
W
4
5
11
1.9
W
Cthulhu
JMacDeezy
Cthulhu
3
1
7
6.5
L
Cthulhu
Pacman2035
Cthulhu
3
6
8
1.17
W
3
7
2
0.57
L
2
8
1
0.31
W
7
1
8
11
L
7
4
3
2.13
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
58,284
77,110
Taken
84,179
41,275
Mitigated
39,746
18,270
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,085
1,167
277
2,202
15,066
6,165
780
4,649
10,417
0
27,329
L
Olorun
Droficient
Olorun
7,470
2,922
190
4,111
13,443
4,878
0
2,965
10,478
43,026
0
W
9,331
1,104
1,027
1,453
11,755
4,196
923
2,345
9,335
49,602
0
W
Cthulhu
JMacDeezy
Cthulhu
9,793
311
204
7,761
21,316
13,833
1,767
4,116
17,085
68,764
0
L
Cthulhu
Pacman2035
Cthulhu
13,206
906
173
3,875
18,338
19,741
791
4,042
14,296
54,049
0
W
7,908
4,117
528
5,164
18,500
7,184
6,083
2,293
16,057
0
92,671
L
2,759
1,032
0
270
9,143
2,584
1,123
3,608
5,535
0
22,626
W
19,816
5,922
243
4,179
14,588
7,118
2,075
5,641
8,728
0
91,805
L
13,420
9,515
270
6,902
21,120
7,907
640
3,860
17,260
0
54,788
W
11,436
4,711
0
11,825
18,020
7,415
807
5,522
12,298
0
50,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
62,164
361
Minions Killed
484
0
Camps Cleared
0
1,805,530
Distance Traveled
2,154,297
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,983
434
42
2
0
404,979
7
L
Olorun
9,779
425
86
4
0
338,950
0
W
Eset
11,301
491
71
3
0
407,555
0
W
Cthulhu
12,972
564
107
5
0
418,010
0
L
Cthulhu
10,980
477
112
5
0
380,455
7
W
Mercury
12,649
550
131
6
0
448,498
0
L
Skadi
8,549
372
45
2
0
238,536
0
W
Ravana
12,987
565
115
5
0
476,852
1
L
Arachne
11,326
492
76
3
0
442,610
0
W
Thanatos
12,255
533
60
3
0
403,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role