Player Matchup

Kukulkan
Kukulkan
Jarl of Mn
Kukulkan
Level 29
God Stats
8W - 10L
1,342 SR
Queue Stats
72W - 83L
1,392 Elo+
Party 1
Ymir
Ymir
SkillProficient
Ymir
Level 29
God Stats
34W - 30L
1,605 SR
Queue Stats
216W - 182L
1,540 Elo+
Solo
Nemesis
Nemesis
ThugxNasty23
Nemesis
Level 7
God Stats
22W - 14L
1,654 SR
Queue Stats
79W - 60L
1,647 Elo+
Solo
Discordia
Discordia
raesma
Discordia
Level 26
God Stats
32W - 39L
1,561 SR
Queue Stats
59W - 60L
1,494 Elo+
Party 1
Hercules
Hercules
xLuluxLP
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,648 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,544 Elo+

VS

Team Averages
Level 15
1,538 SR
1,566 Elo+
Chang'e
Chang'e
A5tronaut-050704
Chang'e
Level 21
God Stats
13W - 9L
1,572 SR
Queue Stats
54W - 49L
1,564 Elo+
Solo
Tyr
Tyr
TupacNYC718
Tyr
Level 6
God Stats
12W - 5L
1,574 SR
Queue Stats
19W - 13L
1,496 Elo+
Solo
Xbalanque
Xbalanque
jambonbeurre344
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,691 Elo+
Solo
Neith
Neith
restos-nervudo3
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Solo
Chaac
Chaac
xMRx420
Chaac
Level 26
God Stats
5W - 8L
1,544 SR
Queue Stats
135W - 128L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jarl of Mn
Kukulkan
20
9 / 1 / 14
15,477
1,032
19,827
12,202
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 18
14,642
976
20,552
22,127
16,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
ThugxNasty23
Nemesis
20
7 / 7 / 11
15,096
1,006
24,059
24,327
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
raesma
Discordia
20
3 / 8 / 16
13,660
911
15,309
15,409
4,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xLuluxLP
Hercules
20
7 / 1 / 17
15,335
1,022
19,291
19,879
22,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
14,900
993
18,188
24,952
10,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 3 / 6
16,508
1,101
31,161
19,434
11,159
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
jambonbeurre344
Xbalanque
20
1 / 10 / 7
14,281
952
16,614
20,515
8,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 6 / 1
11,357
757
1,940
7,132
2,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
xMRx420
Chaac
20
1 / 5 / 9
13,656
910
19,217
36,473
31,591
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
31
Kills
19
19
Deaths
31
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
W
Kukulkan
Jarl of Mn
Kukulkan
9
1
14
16
W
5
2
18
7
W
Nemesis
ThugxNasty23
Nemesis
7
7
11
1.79
L
11
3
6
4.67
L
Xbalanque
jambonbeurre344
Xbalanque
1
10
7
0.45
W
Discordia
raesma
Discordia
3
8
16
1.38
L
0
6
1
0.08
W
Hercules
xLuluxLP
Hercules
7
1
17
15.5
L
Chaac
xMRx420
Chaac
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,038
Damage
87,120
93,944
Taken
108,506
56,501
Mitigated
64,353
15,567
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,188
1,573
3,427
6,487
24,952
10,845
0
11,803
13,149
40,738
0
W
Kukulkan
Jarl of Mn
Kukulkan
19,827
2,828
0
0
12,202
3,944
0
424
11,778
54,193
0
W
20,552
2,827
0
0
22,127
16,816
0
4,523
17,604
52,803
0
W
Nemesis
ThugxNasty23
Nemesis
24,059
13,929
0
6,061
24,327
8,794
0
7,998
16,329
0
40,518
L
31,161
1,259
0
3,434
19,434
11,159
0
9,343
10,091
0
47,123
L
Xbalanque
jambonbeurre344
Xbalanque
16,614
9,943
0
1,153
20,515
8,249
0
11,608
8,907
0
59,541
W
Discordia
raesma
Discordia
15,309
2,546
151
709
15,409
4,917
0
4,466
10,943
34,023
0
L
1,940
546
0
216
7,132
2,509
0
3,480
3,652
0
2,834
W
Hercules
xLuluxLP
Hercules
19,291
7,912
0
8,646
19,879
22,030
0
3,914
15,965
852
42,034
L
Chaac
xMRx420
Chaac
19,217
1,413
645
7,300
36,473
31,591
0
20,306
16,167
10,018
48,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,210
Gold Earned
70,702
302
Minions Killed
273
12
Camps Cleared
4
1,435,010
Distance Traveled
1,385,550
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,900
993
53
4
1
297,760
0
W
Kukulkan
15,477
1,032
86
6
1
279,112
0
W
Ymir
14,642
976
92
6
0
307,785
0
W
Nemesis
15,096
1,006
36
2
6
298,297
0
L
Tyr
16,508
1,101
39
3
2
356,539
0
L
Xbalanque
14,281
952
105
7
1
278,032
0
W
Discordia
13,660
911
51
3
1
240,263
1
L
Neith
11,357
757
2
0
0
111,779
0
W
Hercules
15,335
1,022
37
2
4
309,553
0
L
Chaac
13,656
910
74
5
0
341,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role