Player Matchup

Cthulhu
Cthulhu
TheoryOfTupac
Cthulhu
Level 11
God Stats
7W - 6L
1,552 SR
Queue Stats
8W - 13L
1,254 Elo+
Party 1
Rama
Rama
XIFuzzyChopsIX
Rama
Level 140
God Stats
3W - 4L
1,591 SR
Queue Stats
55W - 53L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
machacooo
Sun Wukong
Level 24
God Stats
1W - 5L
1,423 SR
Queue Stats
54W - 62L
1,401 Elo+
Solo
Team Averages
Level 58
1,522 SR
1,372 Elo+

VS

Team Averages
Level 43
1,500 SR
1,470 Elo+
Janus
Janus
LaxusDreyner17
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,301 Elo+
Solo
Bacchus
Bacchus
Wombat4286
Bacchus
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
igobrrr
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 7 / 2
13,534
615
9,216
25,934
26,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 12 / 2
12,323
560
11,212
18,221
6,523
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
machacooo
Sun Wukong
16
1 / 8 / 1
12,206
555
10,034
23,475
19,428
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 16
14,510
660
18,730
14,179
5,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Wombat4286
Bacchus
17
9 / 1 / 14
15,656
712
16,645
20,676
27,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
igobrrr
Ne Zha
18
10 / 1 / 12
14,923
678
21,137
17,135
22,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
25
27
Deaths
6
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
L
Cthulhu
4
7
2
0.71
W
Bacchus
Wombat4286
Bacchus
9
1
14
16
L
1
12
2
0.17
W
Ne Zha
igobrrr
Ne Zha
10
1
12
16
L
Sun Wukong
machacooo
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
56,512
67,630
Taken
51,990
51,977
Mitigated
55,622
7,769
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,730
2,418
777
2,843
14,179
5,511
1,911
3,340
10,464
73,476
0
L
Cthulhu
9,216
944
0
6,401
25,934
26,026
0
12,841
12,723
21,496
0
W
Bacchus
Wombat4286
Bacchus
16,645
2,372
111
4,884
20,676
27,948
175
2,512
17,590
43,161
0
L
11,212
6,820
0
500
18,221
6,523
1,006
8,696
9,200
0
52,807
W
Ne Zha
igobrrr
Ne Zha
21,137
7,587
0
6,390
17,135
22,163
311
2,841
13,919
206
87,832
L
Sun Wukong
machacooo
Sun Wukong
10,034
1,448
0
868
23,475
19,428
107
14,126
8,994
0
60,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
45,089
178
Minions Killed
231
0
Camps Cleared
0
975,442
Distance Traveled
1,171,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,510
660
111
5
0
368,144
0
L
Cthulhu
13,534
615
21
1
0
336,046
0
W
Bacchus
15,656
712
31
1
0
411,181
0
L
Rama
12,323
560
93
4
0
266,569
0
W
Ne Zha
14,923
678
89
4
0
392,524
3
L
Sun Wukong
12,206
555
64
3
0
372,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role