Player Matchup

Achilles
Achilles
DripBender
Achilles
Level 17
God Stats
1W - 1L
1,562 SR
Queue Stats
10W - 18L
1,227 Elo+
Party 1
Neith
Neith
ExpressBurrito7
Neith
Level 19
God Stats
8W - 11L
1,495 SR
Queue Stats
24W - 30L
1,341 Elo+
Solo
Serqet
Serqet
Nimiii123
Serqet
Level 27
God Stats
0W - 1L
1,534 SR
Queue Stats
22W - 31L
1,288 Elo+
Solo
Merlin
Merlin
ParketShalun
Merlin
Level 21
God Stats
5W - 3L
1,611 SR
Queue Stats
11W - 18L
1,235 Elo+
Solo
Mercury
Mercury
Trip1eC
Mercury
Level 21
God Stats
5W - 8L
1,396 SR
Queue Stats
11W - 17L
1,246 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,267 Elo+

VS

Team Averages
Level 18
1,493 SR
1,306 Elo+
Izanami
Izanami
IPStingrey
Izanami
Level 25
God Stats
26W - 25L
1,469 SR
Queue Stats
71W - 79L
1,291 Elo+
Solo
Hercules
Hercules
JormaUotinen
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo
Artemis
Artemis
Reptile28Catalin
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
970 Elo+
Solo
Sobek
Sobek
warqi11
Sobek
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 65L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Шкурариум
Tsukuyomi
Level 28
God Stats
6W - 5L
1,499 SR
Queue Stats
103W - 132L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DripBender
Achilles
16
7 / 7 / 3
10,397
547
13,032
17,383
11,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 5
9,563
503
10,536
9,562
3,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Nimiii123
Serqet
11
4 / 4 / 6
8,770
462
5,792
11,220
3,495
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
14
3 / 7 / 7
9,326
491
8,578
10,980
3,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Trip1eC
Mercury
14
11 / 10 / 6
10,399
547
10,395
13,857
4,522
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IPStingrey
Izanami
17
10 / 6 / 8
11,408
600
13,321
11,664
4,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JormaUotinen
Hercules
17
4 / 3 / 7
10,146
534
9,708
15,207
15,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 8 / 5
8,794
463
6,264
9,593
3,019
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sobek
warqi11
Sobek
15
6 / 5 / 10
10,762
566
8,740
16,759
19,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 6 / 7
11,294
594
9,359
15,803
5,845
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
27
Kills
31
32
Deaths
28
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
DripBender
Achilles
7
7
3
1.21
L
2
4
5
1.13
W
Izanami
IPStingrey
Izanami
10
6
8
2.33
W
Hercules
JormaUotinen
Hercules
4
3
7
2.5
L
Serqet
Nimiii123
Serqet
4
4
6
1.75
L
Merlin
3
7
7
0.93
W
3
8
5
0.69
L
Mercury
Trip1eC
Mercury
11
10
6
1.4
W
Sobek
warqi11
Sobek
6
5
10
2.2
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,333
Damage
47,392
63,002
Taken
69,026
26,948
Mitigated
48,656
5,945
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DripBender
Achilles
13,032
7,102
0
1,523
17,383
11,740
1,997
1,458
15,550
0
52,016
L
10,536
5,641
0
1,479
9,562
3,479
615
2,360
7,127
0
47,185
W
Izanami
IPStingrey
Izanami
13,321
10,360
0
1,513
11,664
4,544
2,853
2,532
8,962
0
65,692
W
Hercules
JormaUotinen
Hercules
9,708
2,951
0
6,842
15,207
15,499
1,243
487
13,877
0
46,773
L
Serqet
Nimiii123
Serqet
5,792
1,399
0
1,553
11,220
3,495
0
1,016
10,104
0
27,537
L
Merlin
8,578
1,291
124
1,266
10,980
3,712
590
1,807
9,098
42,909
0
W
6,264
3,046
0
0
9,593
3,019
80
2,832
6,711
0
17,544
L
Mercury
Trip1eC
Mercury
10,395
5,761
0
0
13,857
4,522
0
2,099
11,733
0
30,283
W
Sobek
warqi11
Sobek
8,740
998
0
1,847
16,759
19,749
420
1,325
15,334
28,414
0
W
9,359
2,455
0
6,528
15,803
5,845
609
1,402
14,132
0
62,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
52,404
337
Minions Killed
336
0
Camps Cleared
0
1,571,711
Distance Traveled
1,662,244
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,397
547
97
5
0
317,491
0
L
Neith
9,563
503
82
4
0
335,379
5
W
Izanami
11,408
600
124
7
0
282,874
2
W
Hercules
10,146
534
69
4
0
328,396
0
L
Serqet
8,770
462
39
2
0
294,525
0
L
Merlin
9,326
491
76
4
0
285,408
5
W
Artemis
8,794
463
26
1
0
257,672
1
L
Mercury
10,399
547
43
2
0
338,908
0
W
Sobek
10,762
566
41
2
0
369,178
2
W
Tsukuyomi
11,294
594
76
4
0
424,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role