Player Matchup

Tyr
Tyr
DankBoiSpades
Tyr
Level 67
God Stats
2W - 2L
1,042 SR
Queue Stats
359W - 396L
1,485 Elo+
Party 3
Hel
Hel
HEIMO
Hel
Level 28
God Stats
6W - 6L
1,532 SR
Queue Stats
93W - 111L
1,368 Elo+
Party 3
Heimdallr
Heimdallr
Iviz222111123
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,349 Elo+
Party 3
Fenrir
Fenrir
Oiska
Fenrir
Level 18
God Stats
6W - 9L
1,386 SR
Queue Stats
76W - 78L
1,351 Elo+
Party 3
Khepri
Khepri
allmight20
Khepri
Level 29
God Stats
2W - 3L
1,381 SR
Queue Stats
45W - 45L
1,330 Elo+
Solo
Team Averages
Level 33
1,368 SR
1,377 Elo+

VS

Team Averages
Level 39
1,555 SR
1,459 Elo+
He Bo
He Bo
BaronGavnon
He Bo
Level 28
God Stats
9W - 9L
1,830 SR
Queue Stats
356W - 374L
1,392 Elo+
Party 1
Yemoja
Yemoja
DarkCote21
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,401 Elo+
Party 2
Izanami
Izanami
MORLOT
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TGLA
Tsukuyomi
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
203W - 218L
1,461 Elo+
Party 1
Janus
Janus
TheNovaPanda
Janus
Level 26
God Stats
15W - 11L
1,648 SR
Queue Stats
43W - 44L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
12,726
509
18,792
34,003
36,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
HEIMO
Hel
20
12 / 0 / 16
14,674
587
29,960
27,190
14,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Iviz222111123
Heimdallr
16
9 / 5 / 12
12,509
500
22,490
17,317
8,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Oiska
Fenrir
17
11 / 4 / 7
13,410
536
11,304
20,373
10,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
allmight20
Khepri
16
1 / 6 / 17
12,658
506
9,214
27,220
39,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 14 / 5
9,946
398
18,516
23,007
7,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DarkCote21
Yemoja
16
2 / 6 / 12
11,231
449
19,999
24,753
22,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MORLOT
Izanami
17
7 / 3 / 7
11,562
462
20,332
17,377
5,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TGLA
Tsukuyomi
18
6 / 7 / 8
12,183
487
16,211
27,914
11,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 6 / 4
11,209
448
16,242
15,720
6,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
36
Kills
18
18
Deaths
36
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
W
3
3
17
3.83
L
Yemoja
DarkCote21
Yemoja
2
6
12
1.33
W
Hel
HEIMO
Hel
12
0
16
20
W
Heimdallr
Iviz222111123
Heimdallr
9
5
12
3
L
Izanami
MORLOT
Izanami
7
3
7
3.5
W
Fenrir
Oiska
Fenrir
11
4
7
3.63
L
Tsukuyomi
TGLA
Tsukuyomi
6
7
8
1.43
L
1
6
4
0.5
W
Khepri
allmight20
Khepri
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,760
Damage
91,300
126,103
Taken
108,771
108,841
Mitigated
53,573
59,445
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,516
534
0
948
23,007
7,595
0
9,824
13,058
63,772
0
W
18,792
2,572
0
14,851
34,003
36,621
604
15,828
17,466
0
66,590
L
Yemoja
DarkCote21
Yemoja
19,999
2,742
2,507
924
24,753
22,003
150
8,768
15,885
42,529
0
W
Hel
HEIMO
Hel
29,960
1,432
14,853
19,516
27,190
14,176
3,625
12,721
14,469
100,988
0
W
Heimdallr
Iviz222111123
Heimdallr
22,490
13,318
0
1,355
17,317
8,433
5,136
6,593
10,724
0
69,407
L
Izanami
MORLOT
Izanami
20,332
15,894
0
3,198
17,377
5,852
548
5,336
11,966
0
62,666
W
Fenrir
Oiska
Fenrir
11,304
2,496
546
5,387
20,373
10,450
2,074
7,452
12,921
0
76,435
L
Tsukuyomi
TGLA
Tsukuyomi
16,211
3,838
0
3,309
27,914
11,889
0
14,073
13,705
0
58,877
L
16,242
1,883
219
3,755
15,720
6,234
1,163
1,173
14,222
73,325
0
W
Khepri
allmight20
Khepri
9,214
771
1,974
963
27,220
39,161
274
12,163
15,057
32,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,977
Gold Earned
56,131
457
Minions Killed
383
0
Camps Cleared
0
2,333,958
Distance Traveled
2,076,186
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,946
398
81
3
0
394,930
0
W
Tyr
12,726
509
95
4
0
452,777
4
L
Yemoja
11,231
449
30
1
0
455,091
3
W
Hel
14,674
587
143
6
0
510,860
2
W
Heimdallr
12,509
500
94
4
0
431,783
0
L
Izanami
11,562
462
79
3
0
304,601
1
W
Fenrir
13,410
536
100
4
0
519,591
0
L
Tsukuyomi
12,183
487
65
3
0
515,829
0
L
Janus
11,209
448
128
5
0
405,735
6
W
Khepri
12,658
506
25
1
0
418,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role