Player Matchup

Anubis
Anubis
AltherEg0
Anubis
Level 39
God Stats
6W - 7L
1,690 SR
Queue Stats
168W - 166L
1,452 Elo+
Solo
Mercury
Mercury
TatrFesal
Mercury
Level 28
God Stats
4W - 4L
1,769 SR
Queue Stats
63W - 45L
1,567 Elo+
Party 4
Scylla
Scylla
ayeHnuk
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,412 Elo+
Party 3
Fenrir
Fenrir
christianbirakh
Fenrir
Level 124
God Stats
1W - 2L
1,415 SR
Queue Stats
191W - 144L
1,565 Elo+
Party 4
Neith
Neith
yuralapinn
Neith
Level 95
God Stats
36W - 34L
1,461 SR
Queue Stats
72W - 76L
1,377 Elo+
Party 3
Team Averages
Level 60
1,567 SR
1,475 Elo+

VS

Team Averages
Level 65
1,494 SR
1,533 Elo+
Janus
Janus
DumL3
Janus
Level 29
God Stats
1W - 1L
1,215 SR
Queue Stats
134W - 84L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Garett666
Ne Zha
Level 108
God Stats
3W - 1L
1,473 SR
Queue Stats
127W - 115L
1,462 Elo+
Party 2
Yemoja
Yemoja
Muzkito
Yemoja
Level 18
God Stats
51W - 20L
1,727 SR
Queue Stats
83W - 40L
1,630 Elo+
Party 1
Freya
Freya
Reggaejunkie
Freya
Level 156
God Stats
2W - 1L
1,662 SR
Queue Stats
212W - 136L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
azelord
Cthulhu
Level 14
God Stats
2W - 4L
1,393 SR
Queue Stats
22W - 33L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AltherEg0
Anubis
1
0 / 1 / 0
2,748
458
0
464
148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
TatrFesal
Mercury
7
1 / 1 / 0
4,092
682
2,268
3,537
910
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
ayeHnuk
Scylla
5
0 / 4 / 0
3,289
548
649
3,556
802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 5 / 0
2,927
488
2,547
4,247
1,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
4
0 / 3 / 0
3,084
514
1,595
2,996
722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DumL3
Janus
8
3 / 0 / 0
4,958
826
1,505
2,204
473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Garett666
Ne Zha
7
3 / 0 / 0
4,579
763
1,554
3,922
932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Muzkito
Yemoja
6
0 / 0 / 8
4,130
688
2,080
3,290
1,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
7 / 0 / 2
4,645
774
3,844
3,961
987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
azelord
Cthulhu
7
1 / 1 / 1
4,399
733
1,540
3,216
1,507
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
AltherEg0
Anubis
0
1
0
0
W
Janus
DumL3
Janus
3
0
0
3
W
Ne Zha
Garett666
Ne Zha
3
0
0
3
W
Yemoja
Muzkito
Yemoja
0
0
8
4
W
7
0
2
8
L
Mercury
TatrFesal
Mercury
1
1
0
1
L
Scylla
ayeHnuk
Scylla
0
4
0
0
W
Cthulhu
azelord
Cthulhu
1
1
1
1.5
L
0
5
0
0
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,059
Damage
10,523
14,800
Taken
16,593
4,197
Mitigated
5,014
2,577
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AltherEg0
Anubis
0
0
0
0
464
148
0
464
0
584
0
W
Janus
DumL3
Janus
1,505
490
0
1,051
2,204
473
644
0
2,154
19,789
0
W
Ne Zha
Garett666
Ne Zha
1,554
716
0
2,458
3,922
932
0
36
3,886
0
21,359
W
Yemoja
Muzkito
Yemoja
2,080
1,078
593
1,076
3,290
1,115
116
293
2,897
4,622
0
W
3,844
2,275
0
1,937
3,961
987
280
98
3,788
15,616
0
L
Mercury
TatrFesal
Mercury
2,268
1,227
0
833
3,537
910
0
1,488
1,974
0
15,981
L
Scylla
ayeHnuk
Scylla
649
540
0
598
3,556
802
0
1,689
1,767
6,557
0
W
Cthulhu
azelord
Cthulhu
1,540
322
0
1,015
3,216
1,507
0
222
2,994
9,691
0
L
2,547
806
0
376
4,247
1,615
0
3,198
1,049
0
4,580
L
Neith
1,595
798
0
770
2,996
722
0
1,955
1,041
0
9,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,140
Gold Earned
22,711
75
Minions Killed
152
0
Camps Cleared
0
447,080
Distance Traveled
560,292
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,748
458
0
0
0
12,248
0
W
Janus
4,958
826
43
7
0
111,873
0
W
Ne Zha
4,579
763
49
8
0
118,786
2
W
Yemoja
4,130
688
8
1
0
122,646
3
W
Freya
4,645
774
23
4
0
115,334
0
L
Mercury
4,092
682
42
7
0
121,820
1
L
Scylla
3,289
548
13
2
0
95,330
0
W
Cthulhu
4,399
733
29
5
0
91,653
0
L
Fenrir
2,927
488
6
1
0
119,616
2
L
Neith
3,084
514
14
2
0
98,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role