Player Matchup

Cthulhu
Cthulhu
ASimpLord
Cthulhu
Level 27
God Stats
2W - 1L
1,648 SR
Queue Stats
57W - 44L
1,667 Elo+
Solo
Freya
Freya
ESilenceKid
Freya
Level 22
God Stats
18W - 10L
1,621 SR
Queue Stats
77W - 58L
1,541 Elo+
Solo
Neith
Neith
Kuhlux
Neith
Level 29
God Stats
43W - 35L
1,671 SR
Queue Stats
272W - 245L
1,560 Elo+
Solo
Hou Yi
Hou Yi
Mama Luchona629
Hou Yi
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
69W - 65L
1,584 Elo+
Solo
Horus
Horus
Pony220-
Horus
Level 29
God Stats
83W - 62L
1,688 SR
Queue Stats
110W - 112L
1,497 Elo+
Solo
Team Averages
Level 27
1,626 SR
1,570 Elo+

VS

Team Averages
Level 14
1,657 SR
1,615 Elo+
Bakasura
Bakasura
Die4 1nugget
Bakasura
Level 13
God Stats
3W - 2L
1,768 SR
Queue Stats
31W - 22L
1,616 Elo+
Solo
Ymir
Ymir
IkkleBabyBot
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
In Elo Hell
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
32W - 21L
1,608 Elo+
Party 1
King Arthur
King Arthur
JOshFemur
King Arthur
Level 8
God Stats
3W - 12L
1,514 SR
Queue Stats
29W - 45L
1,654 Elo+
Solo
Nu Wa
Nu Wa
SpongeBobDrip
Nu Wa
Level 24
God Stats
2W - 1L
1,804 SR
Queue Stats
69W - 47L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASimpLord
Cthulhu
6
1 / 0 / 0
4,327
618
776
4,901
1,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 0
5,225
746
2,971
4,817
1,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Kuhlux
Neith
8
0 / 0 / 1
4,482
640
620
1,480
473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 3
4,663
666
3,245
3,656
974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Pony220-
Horus
7
2 / 0 / 4
4,278
611
3,007
4,001
1,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Die4 1nugget
Bakasura
8
2 / 2 / 0
4,784
683
2,539
4,802
1,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
3,342
477
2,259
4,540
1,183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
In Elo Hell
Ah Muzen Cab
6
0 / 0 / 0
3,746
535
1,474
2,219
483
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
JOshFemur
King Arthur
5
0 / 3 / 1
3,663
523
1,722
3,391
1,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,112
587
1,820
2,263
522
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ASimpLord
Cthulhu
1
0
0
1
L
Bakasura
Die4 1nugget
Bakasura
2
2
0
1
W
3
2
0
1.5
L
0
3
0
0
L
Ah Muzen Cab
In Elo Hell
Ah Muzen Cab
0
0
0
0
L
King Arthur
JOshFemur
King Arthur
0
3
1
0.17
W
Neith
Kuhlux
Neith
0
0
1
0.5
W
3
0
3
4.5
W
Horus
Pony220-
Horus
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,619
Damage
9,814
18,855
Taken
17,215
6,298
Mitigated
4,555
9,807
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ASimpLord
Cthulhu
776
105
0
2,214
4,901
1,614
0
592
4,309
20,212
0
L
Bakasura
Die4 1nugget
Bakasura
2,539
1,749
0
2,415
4,802
1,147
0
843
3,909
0
14,878
W
2,971
1,334
0
2,724
4,817
1,286
539
94
4,480
20,155
0
L
2,259
969
0
500
4,540
1,183
0
0
4,378
6,054
0
L
Ah Muzen Cab
In Elo Hell
Ah Muzen Cab
1,474
883
0
1,154
2,219
483
0
0
2,194
0
16,336
L
King Arthur
JOshFemur
King Arthur
1,722
400
0
750
3,391
1,220
0
2,480
911
0
9,400
W
Neith
Kuhlux
Neith
620
0
0
919
1,480
473
150
521
959
0
21,780
W
3,245
1,440
0
500
3,656
974
0
1,375
2,220
0
22,458
W
Horus
Pony220-
Horus
3,007
1,381
1,040
2,410
4,001
1,951
0
1,497
2,378
0
8,672
L
1,820
242
0
250
2,263
522
0
424
1,814
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
19,647
198
Minions Killed
143
0
Camps Cleared
0
625,967
Distance Traveled
568,187
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,327
618
41
6
0
148,807
0
L
Bakasura
4,784
683
42
6
0
128,536
2
W
Freya
5,225
746
38
5
0
111,609
0
L
Ymir
3,342
477
7
1
0
112,352
2
L
Ah Muzen Cab
3,746
535
42
6
0
109,271
1
L
King Arthur
3,663
523
13
2
0
101,221
1
W
Neith
4,482
640
48
7
0
109,177
3
W
Hou Yi
4,663
666
56
8
0
115,663
3
W
Horus
4,278
611
15
2
0
140,711
2
L
Nu Wa
4,112
587
39
6
0
116,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role