Player Matchup

Sylvanus
Sylvanus
Digus 3igus
Sylvanus
Level 63
God Stats
2W - 2L
1,162 SR
Queue Stats
73W - 74L
1,399 Elo+
Party 1
Medusa
Medusa
Schwanzusl0gus
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,305 Elo+
Party 1
Nox
Nox
TPS1920
Nox
Level 27
God Stats
91W - 106L
1,567 SR
Queue Stats
92W - 113L
1,333 Elo+
Solo
Team Averages
Level 37
1,410 SR
1,346 Elo+

VS

Team Averages
Level 23
1,407 SR
1,362 Elo+
Loki
Loki
ADDlSON-_-RAE
Loki
Level 18
God Stats
7W - 13L
1,394 SR
Queue Stats
24W - 29L
1,285 Elo+
Solo
Ra
Ra
SKILLOR543
Ra
Level 29
God Stats
0W - 1L
1,326 SR
Queue Stats
29W - 52L
1,302 Elo+
Solo
Mulan
Mulan
fooffoofinton3rd
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Digus 3igus
Sylvanus
18
5 / 2 / 9
13,586
618
11,711
22,204
15,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 10
11,942
543
5,570
15,616
11,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
18
9 / 1 / 4
14,123
642
19,012
16,998
7,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,928
542
10,527
11,682
4,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 3
12,057
548
14,359
14,400
5,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
12,042
547
17,400
19,242
16,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
5
5
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Sylvanus
Digus 3igus
Sylvanus
5
2
9
4.75
L
2
8
3
0.44
W
0
2
10
2.5
W
Nox
9
1
4
11
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
42,286
54,818
Taken
45,324
34,504
Mitigated
26,051
29,917
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,527
643
0
147
11,682
4,507
0
7,779
3,903
0
47,395
W
Sylvanus
Digus 3igus
Sylvanus
11,711
4,421
10,035
12,185
22,204
15,925
1,026
6,268
15,734
50,711
0
L
14,359
1,915
3,084
3,629
14,400
5,127
0
11,032
3,368
70,767
0
W
5,570
2,807
0
1,312
15,616
11,067
1,190
4,414
10,927
0
23,798
W
Nox
19,012
1,029
900
5,485
16,998
7,512
1,247
3,837
12,936
93,729
0
L
17,400
2,434
231
3,305
19,242
16,417
531
12,019
7,223
0
38,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
36,027
210
Minions Killed
206
0
Camps Cleared
0
1,081,397
Distance Traveled
1,031,252
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,928
542
56
3
0
373,636
0
W
Sylvanus
13,586
618
43
2
0
339,393
9
L
Ra
12,057
548
92
4
0
305,941
1
W
Medusa
11,942
543
20
1
0
353,995
3
W
Nox
14,123
642
147
7
0
388,009
2
L
Mulan
12,042
547
58
3
0
351,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role