Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TGN_ALBERT24
Merlin
Level 87
God Stats
21W - 16L
1,597 SR
Queue Stats
75W - 73L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ironhide0145
Ah Muzen Cab
Level 158
God Stats
3W - 3L
1,658 SR
Queue Stats
174W - 167L
1,703 Elo+
Solo
Team Averages
Level 129
1,585 SR
1,565 Elo+

VS

Team Averages
Level 136
1,535 SR
1,557 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
crazy-mars954
Xbalanque
Level 120
God Stats
1W - 2L
1,467 SR
Queue Stats
300W - 463L
1,331 Elo+
Solo
Ra
Ra
rascothebest
Ra
Level 160
God Stats
5W - 5L
1,639 SR
Queue Stats
201W - 65L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 2 / 6
13,256
698
19,748
18,189
16,921
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
16
6 / 4 / 6
12,431
654
19,770
12,109
4,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ironhide0145
Ah Muzen Cab
17
2 / 0 / 11
12,342
650
17,278
12,956
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 4 / 4
10,513
553
14,773
24,845
25,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
crazy-mars954
Xbalanque
15
2 / 7 / 4
11,645
613
11,577
19,554
8,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 5 / 1
11,861
624
10,368
22,362
10,979
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
6
5.5
L
Cthulhu
 
Cthulhu
0
4
4
0.5
W
Merlin
6
4
6
2.25
L
Xbalanque
crazy-mars954
Xbalanque
2
7
4
0.57
W
Ah Muzen Cab
ironhide0145
Ah Muzen Cab
2
0
11
7.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
36,718
43,254
Taken
66,761
25,823
Mitigated
45,003
20,202
Healing
23,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,748
5,736
0
10,315
18,189
16,921
1,116
9,869
8,320
0
44,590
L
Cthulhu
 
Cthulhu
14,773
525
1,196
3,158
24,845
25,900
288
8,331
16,249
36,921
0
W
Merlin
19,770
618
0
2,736
12,109
4,394
951
6,344
5,765
67,043
0
L
Xbalanque
crazy-mars954
Xbalanque
11,577
6,212
768
1,688
19,554
8,124
314
4,913
14,366
0
48,243
W
Ah Muzen Cab
ironhide0145
Ah Muzen Cab
17,278
4,758
0
7,151
12,956
4,508
1,513
8,973
3,983
0
79,645
L
10,368
1,260
5,950
10,491
22,362
10,979
694
6,870
15,192
68,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
34,019
234
Minions Killed
240
0
Camps Cleared
0
1,080,968
Distance Traveled
984,669
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,256
698
61
3
0
367,095
1
L
Cthulhu
10,513
553
50
3
0
348,307
5
W
Merlin
12,431
654
70
4
0
342,312
1
L
Xbalanque
11,645
613
68
4
0
287,390
3
W
Ah Muzen Cab
12,342
650
103
5
0
371,561
4
L
Ra
11,861
624
122
6
0
348,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role